Posts Tagged ‘Transformers™: Fall of Cybertron™’

In Celebration Of Perfectly Average Action Games

We don’t do scores on RPS, but sometimes we mourn for the inability to deploy a 7/10. The ur-score, the most double-edged of critical swords, the good but not great, the better than it deserves to be, the guilty pleasure, the bungled aspiration, the knows exactly what it is, the straight down the line. One score that can mean so much.

There is one particular type of 7/10 game that heralds joy, not disappointment: the solid, maybe ever so slightly wonky action game with no interest in being anything more than a solid action game.

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Have You Played… Transformers: Fall of Cybertron?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Most Transformers games are awful, which isn’t enormously surprising given we’re talking about annual shooty-bang ties-in for bottomlessly stupid movies based on a toyline from the 1980s. But said toyline did inspire some excellent comics – including the current More Than Meets The Eye – so it’s not a given that retro-geek nostalgia about giant shapeshifting robots has to be appalling. Until this year’s cel-shaded brawler Devastation, Fall of Cybertron was about as good as got it (at least on PC – the old PS2 Transformers: Armada is extremely ambitious), in part because it embraced lore and classic characters in a way that earlier games hadn’t, but mostly because it managed a sense of scale. This last is particularly suprising given that FOC was not set on Earth and did not feature any tiny squishy humans to contrast against the Cybertronians’ immense scale.
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Transformers: Rise of the Dark Spark And My Certain Doom

I've hidden a clever clue in this image

Sometimes in this absurd job I catch myself in the mirror, notice what I’m doing and have to tell myself to stop. I did that around three hours into Rise of the Dark Spark. I’ve played a great many games that are a great deal worse than this mostly recycled new Transformers game from Activision, but the reason this one had me sneering at myself is due to knowing that I played it only because I felt I should.
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Transformers Universe Footage Rolls Out

I call him 'Tegamron'

Three or four years ago, I would have fallen to my knees and begged for a Transformers MMO. Today I would not, which is partly because I feel totally burned out on MMOs and partly because my knees increasingly make this unpleasant clicking noise if I bend them too abruptly. But you can be damned sure I’ll at least have a big old fiddle with the character creator in Jagex’s upcoming Transformers Universe even if the long-haul of levelling and whatnot is too galling.

Get a look at the first proper in-game footage below. Spoilers: robots.
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T-Rexellent: Fall Of Cybertron Excavates Dinobot DLC

I've got something stuck in my teeth...
Hmm, this looks like old news, since the DLC has been out for a bit, but since we are the PC’s premier site for Transformers news, I feel duty-bound to post it: below is a trailer for Fall Of Cybertron‘s Dinobot DLC. As you might expect, it allows you to play the lizardly Transformers in multiplayer. It also contains retro Optimus Prime, insecticons (I think? – I originally mistyped that as “invectobots”, which would a different type of transformer entirely) and some other robo-stuff.

For a transformative opinion on the game’s multiplayer, you can read Alec’s verdict here. He also held forth on the single player.
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Wot I Think: Fall of Cybertron Multiplayer

famous Decepticon Ultra Magnus there

Last week I told you all about Transformers: Fall of Cybertron’s barrage of fanservice that is its singleplayer mode, and now here are some thoughts on its team-based multiplayer.

No posturing Megatron-Optimus stand-offs or piloting of walking cities here: multiplayer is a completely different game, as is so often the case for shooters. While the campaign involves running and blasting easily-dispatched drones as an improbably self-regarding soundtrack booms and familiar faces jabber gags and exposition, FoC’s multiplayer is actually about transforming.
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Wot I Think: Transformers Fall of Cybertron

Might have to submit that one to Viz

Third-person shooter Transformers: Fall of Cybertron was released yesterday in North America, but due to a last-minute bait and switch is still a couple of days off in the UK. I’ve cannoned my way through the singleplayer campaign, which I can tell you about below. A multiplayer report will follow, by the way – at the moment, the staggered release date and attendant timezone issues are styming me from being able to get any games in, but that will change very soon.
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