As soon as I peek out over the wall, bullets zip past my head and ricochet off the bricks around me. I duck back down, my screen blurring. I’m pinned down. That is, until the artillery comes down on the enemy trench, its screeches echoed by the cries of the Americans caught in the blasts. I pop my head back up to have a look at the light show and my screen turns black. A second later the kill feed updates. I was shot in the head, apparently.
This ends up happening a lot in Rising Storm 2: Vietnam [official site]. The original Rising Storm, a spinoff from Tripwire’s Red Orchestra 2: Heroes of Stalingrad, was an unforgiving shooter and this is no different. Being a beginner in this game is a struggle. You’ll die in one shot, often from an unseen enemy. You’ll kill teammates by accident and get shouted at in chat. But if you’re willing to get over the initial bumps and you’re happy to play it the way it’s supposed to be played, then the payoff is more than worth it. Read the rest of this entry »