Posts Tagged ‘Triumph Studios’

Rogue Footage Of Age Of Wonders III

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Actually, that should be “Footage Of Age Wonders III‘s Rogue Leader”. I was trying to be cool, and now I’ve backed myself into a corner. Help me out by shaking your monitor around as you watch this short trailer for the fantasy strategy game’s Rogue class. It will make it appear as if the footage was roguishly taken.
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Delaying The Age Of Wonders (3)

The Age of Wonders will dawn but we must wait until 2014. That suggests that this year is the Age of Mundanity, or perhaps even the Age of Blunders because I am incapable of resisting such a simple and satisfying rhyme. Eurogamer espied a forum post detailing the reasons for the delay:

We’ve made great progress developing the game and feel now is the time to give you heads up that we will take a bit more time creating all the features and content. Age of Wonders 3 is the largest game in the series and with the additional polish we hope we can give you an even better experience.

‘Features and content’ are important. Best to finish most of that before release.

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Money Blocks: Notch Funding Age Of Wonders III


The news funnel at Eurogamer has become all clogged up with the surprise news that Minecraft-enrichened indie dev Notch is the mysterious benefactor behind Age Of Wonders III. Lennart Sas, managing director of developers Triumph (who previously made Overlord) told EG: “We noticed Minecraft’s random title-screen blurb mentioned Age of Wonders, so I thought what the heck and I sent Notch an email.”

This, as it turns out, was a wise move, as Notch is a big fan of the old myth ’em up. Despite publisher interest, Triumph decided to let Mr Notch put his Minecraft dollars in because he didn’t push for the same harsh terms as a traditional game company: “He’s a fan of the game and didn’t insist on owning it like many of the publishers do these days when they fund development,” explained Sas. The game is now due in the autumn, and it looks pretty good, as you can see from the announcement trailer, below.
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Age Of Wonders III/3/three/iii/³ Announced

There is to be an Age Of Wonders III. Or 3. The press release calls it both. I shan’t commit until I see a box cover. The Dutch devs, flush on the success of Overlord 2, have announced their next project… hang on – didn’t Overlord 2 come out four years ago? What have you been doing for four years, Triumph?! Making Age Of Wonders iii it seems, 11 years after the last one.

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Over and Over: Overlord II Impressions

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It’s about ten minutes in the game and I’m presented by quite the sight. Hearing footsteps on the stairs, I shout to drag the Lady into the room. “Hey! Look at this”. I continue what I’m doing, before glancing over at her distinctly disapproving face. “You have just killed the Labrador of the seas,” she says coldly, then walk out the room. I can see the future. It is a lonely future. It’s a future which may drive a man to evil. Which is lucky, as I’m the right place.

What’s the problem? I’m just going clubbing.
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Happening: Overlord II


First there was Overlord, and now there is two of it. Codemasters, that great British institution, has announced a sequel to the “play-as-evildoer-but-not-really” game in which you commanded a swarm of pleasant goblins. It was the fantasy orcs ‘n’ axes variation of Pikmin, something like that, and it had some entertaining bits. But will there be entertaining bits in the sequel? Codies seem to think so:
“Epic battles, all new Minion play mechanics, a stunningly detailed new visuals and a fresh theme – Overlord II’s really packing a punch,” says Lennart Sas, director and Overlord lead at Triumph Studios. “We’re really excited about shifting the world to a new era where a Roman-inspired Empire rises as the arch-enemy of the Overlord.” Woo, pseudo-Romans.

More info from the Codie’s mouth after the jump.
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