Posts Tagged ‘tron’

EVE Online devs announce Tron-y futuresport Sparc

Taking a break from their usual obsessions of spaceships and zapbeams, EVE Online developers CCP have announced a full-body virtual reality futuresport. Sparc [official site] looks a bit like Tron’s murderfrisbee or two-ball Pong, plopping two players in a corridor to fling deathdiscs with one hand and shield with the other while moving their body to dodge discs. CCO say Sparc is their first game outside the EVE universe but it still looks all futuristic and cyber-y to me. Here, watch the announcement trailer, which CCP seem to have accidentally cut into a cologne commercial: Read the rest of this entry »

Da Doo Tron Ron: Sp.A.I

As everyone clever knows, 2003’s Tron 2.0 was an imperfect shooter stuffed to the neon gills with thoughtful design – both thematically and visually. As current shooters hunt for ever-more shades of brown, it is only proper to hang our heads and think of where we might be today had Tron 2.0 taken off.

We’ll never know. But we can at least play free Unreal 3-based hacking/shooting game Sp.A.I.
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Retro: Tron 2.0


This piece was first published in PC Gamer UK‘s Long Play series.

Disney occasionally hit the high notes of imagination. The Tron movie was one of those: a neon-and-black vision of the innards of cyberspace, long before such concepts became bread and butter to our science fiction diet. Making what purported to be a sequel to that famed film as a videogame was a brave move, and it’s one that only just worked out for the best. Tron 2.0 is an awkward, flawed combat adventure that mixes annoying jumping puzzles with atmospheric brilliance and scenes of stark, cold beauty. Not one of the great games, perhaps, but certainly one of the memorable ones.
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