Posts Tagged ‘Turbine’

Toast The Coast: Infinite Crisis

I keep forgetting that Infinite Crisis exists. While Marvel’s true believers cling to the hope that Marvel Heroes might one day be a worthwhile proposition and console themselves with thoughts of Lego Marvel Super Heroes), the DC universe is dabbling in the MOBARTS genre, as seen in DOTA and the like. Signups for the closed beta are ongoing and Warner have announced a new map. The setting is Coast City, which has apparently known peace for years. The poor place deserved a break – it once fell over and then aliens built their own city atop the ashes of the millions who once resided there. Now there’s a Doomsday device in the streets, which is unfortunate. Evidence below.

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Eagle Punch! D&D Online: Shadowfell Conspiracy


I am once again reminded of the existence of a game by the announcement of an expansion. Dungeons & Dragons Online’s shift to free-to-play years ago has given it enough success to keep quietly humming along, with the second expansion in seven years launching in the Summer. The Shadowfell Conspiracy is a content update, with new adventure packs (missions), monsters, and companions. It’ll also bring “Iconic Heroes”, ready-made level 15 characters for those who view grind with haughty disdain. You pay to not play! A teaser trailer for all the new content is beneath these words and some more words.
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Infiniter Than Before: Infinite Crisis


I have to admit that it had passed me by entirely that there was a DC Universe MOBA going on. But there is! It’s being made by Turbine and is called Infinite Crisis, and there’s a whole beta application thing going on over here. Seems like things are pretty quiet on this front, though, since the only reason I realised it existed at all was the appearance of two new videos on my video-detector, one showing Gaslight Batman, and one showing the lovely Doomsday. Sure looks MOBA-y.
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DC Does DOTA: Infinite Crisis

I give that traffic cone 2/10

Oh no! The DC multiverse is exploding again. Heroes and villains will have to work together to save it by engaging in some sort of free-to-play MOBA called Infinite Crisis. I know quite a lot about DC comics but I don’t know anything about MOBA games but since I’m all alone in Castle RPS at the moment, I’m going to have to tackle this anyway. In place of informed opinion, I present to you a brief anecdote. I installed and played DOTA 2 for the first time this weekend and played through the tutorial, which involved hitting things and then getting dressed. Then I tried to play a game with bots and realised that I didn’t even know what my objectives were, beyond wearing armour. Here is the trailer for Infinite Crisis.

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Return Our Call: Turbine Bringing Back Asheron’s Call 2

Now, now, everyone. Form a neat, single-file line if you'd like to receive your dragon hug.

Well now, this came out of nowhere. Once upon a time, Turbine’s Asheron’s Call – which is still running to this day – had an apocalypse dropped on it. The result? A vastly re-shaped world that had “sequel” written all over it – but mainly on the box, because it was called Asheron’s Call 2. It was quite well-received back in 2002, but by 2005, subscriber numbers had dwindled to a mere¬†15,000. To put it in perspective using entirely made-up math, that’s one 11 trillionth of a World of Warcraft. So Turbine dropped another apocalypse on its flagship fantasy world, only this time, it was a bit more final. Except that, as it turns out, it actually wasn’t at all. Without even so much as a warning, Turbine’s plucked Asheron’s Call 2 from its early grave, breathed life back into its dusty lungs, and sent it on its way.

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Big Delays Hit LOTRO: Rohan And End Of Nations

Time. The gaming industry – like everything else in the past, present, and future – exists inside of it, but often, it seems to observe time less as an incontrovertibly defining law of the universe and more as a set of loose guidelines. So delays happen right and left, and everyone cries while conveniently forgetting that their backlog can be seen from space. That in mind, I can’t really complain when developers decide to do things right instead of cutting corners en route to a quickly forgotten whimper of a release. And I especially can’t complain when said developers are super graceful about it, as both Turbine and Trion have been with Lord of the Rings Online: Riders of Rohan and End of Nations, respectively.

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Hold Your Horses: LOTRO’s Rohan Expansion Delayed

The short-tempered horse who hates delays more than anything, naturally, is not pleased.

Horses! They go fast. Except when they don’t – for instance, while asleep or carrying a very, very large person. And then, of course, there’s the most common horse sloth cause of them all: beta tests of MMORPGs based on the most culturally pervasive mythology ever to be written by a man with an irrational hatred of cars. The latter has claimed yet another¬†victim today, as Lord of the Rings Online: Riders of Rohan has officially been delayed into October.

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