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Posts tagged “turn-based”

Endings Game: Human Extinction Simulator

As when I first wrote about the terrifyingly titled Human Extinction Simulator, I feel it is necessary to point out that the game wasn't grown in the same lab vats as the likes of Pandemic and Plague Inc. In the Extinction Simulator, your role is to prevent humanity's destruction by working out methods by which alien fleets can be defeated. The simulator takes the form…

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Think First, Shoot Later: Mighty Tactical Shooter

Mighty Tactical Shooter might not be the first turn-based side-scrolling space blaster but I can't remember ever seeing one before. A friend pointed the game out as we were browsing The Leftfield Collection at Rezzed, wisely recognising that it would be precisely my receptacle of brewed leaves. The easiest way to describe it is by asking you to imagine R-Type if R-Type were turn-based and…

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Medium, Well Done: Clairvoyance Beta

Clairvoyance convinced me that I'd like to sample its asynchronous multiplayer charms by means of an illustrated video of admiration and affection between strangers, interspersed with footage of the game and funky nightclub dancing. Players have control of four boxy robots and, before each round, both must submit their orders. The board, made up of cubes at different heights, can be destroyed by lobbed grenades…

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The Joy Of Hex: Fray Launches June 19th

Strategic corporations-at-war simulation, Fray, could be one of June's hexiest releases. In fact, it could be one of the games that defines my summer. Using a turn-based system to allow planning and then letting the consequences play out in realtime, a We-Go state of affairs like Frozen Synapse, the game pitches player-controlled squads against one another and lets them duke it out using all sorts…

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Feature: Correlating contents

Call Of Cthulhu – The Wasted Land review

There aren’t enough games about the First World War and even if there were several thousand released a month, I’d probably rave about the scarcity of Lovecraftian entities shambling around on my hard drive. I’d say there’s a lack of turn-based tactical games as well but this year may be the best for a long time in that regard. Still, to deliver a game of…

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Call Of Cthulhu: The Wasted Land Has Risen

Having already existed on magical futurephones, Call of Cthulhu: The Wasted Land is a bit of an old one but that's par for the course when you're dealing with Lovecraftian horror. The turn-based tactics should actually be a better fit for the PC, as the intimate nature of the squad-based trenchtacle combat often made unit and target selection somewhat problematic on a small phone touchscreen.…

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World War Weird: Call Of Cthulhu – The Wasted Land

Turn-based Lovecraft game set during World War I, with crumbling sanity for all concerned? Oh, be still my murmuring heart. Not entirely still, obviously, because that tends to make me go blue in the face and then die, but do slow down a little. Actually, no need to call the doctor at all because the game in question is a port of iOS title Call…

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Thinking Through It: Telepath Tactics

Sinister Design's latest Telepath RPG had enjoyable turn-based combat but at the beginning of the game, the player's party are so underpowered that their options are few. Stab, shoot, move. It doesn't lead to the richest of tactical experiences and even though the discovery of more abilities opened the game up later on, the intricacy of the combat didn't shine through 'til later. Enter Telepath…

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Tabletop On Your Desktop: Void Rim

As well as being the year of the Gamejam and Kickstarter, 2012 is the year that turn-based strategy finally uses up all the action points its been conserving since the '90s and trundles back into view. There it is now, jogging up the road, ready to show us alien-killing, petrol stations exploding and maybe the occasional viking with a banner. Oh, but now it's stopped…

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Team Assault: Baptism Of Fire Bursts Into Action

Apparently taking some cues from Silent Storm (a good thing), Zeal Game Studio's Team Assault: Baptism of Fire is a turn-based, skirmish level WWII tactical wargame. With an emphasis on realism, including morale management, and bullets that penetrate cover and have a tendency to kill rather than chip away at health bars, it sounds like exactly the sort of thing I often rudely expect other…

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Party Of Three: Mysterious Castle

I wrote about Mysterious Castle just before Christmas, at which point I was living in a modern apartment. I now live in an old house so logic dictates if I write about it again, by summer I'll be living in something even more like a castle. Hopefully not a Sinister Oubliette. The game is a grid-based, tactical spell and sword 'em up set in a randomly…

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Farward Thinking: Telepath RPG

In a prior age, a game called Telepath Psy Arena 2 was released and generations before that, when mixtape didn't mean Spotify playlist perhaps, there was a game simply called Telepath Psy Arena. Soon, there shall be Telepath RPG: Servants of God, or Brain-Bending Bishops as I'm calling it. Turn-based strategic combat is the order of the day, like that found in The Battle for…

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No Nauts: XenoSquad

They're coming out of the great steaming vents in the floor! They're waiting around every corner, scuttling in the shadows! They're standing nonchalantly in the middle of empty rooms waiting until we open the door. 'They' are the assorted xenonasties that must be xenocided by your XenoSquad in XenoSquad. XENO. Free, turn-based tactics, aliens exploding into meaty chunks. All these things and not a great…

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Bloodless But Hexy: Gobbowl

Remember Dofus? I don't know if it really appealed to our target demographic of landed gentry and high ranking naval officers, but it is a cartoony, apparently hugely popular and somewhat adorable French MMO that has already spawned a strategy role playing spinoff, Wakfu, and developers Ankama are now releasing a free browser-based tactical game based on a sport in Dofus' world. Is Dofus' world…

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