Posts Tagged ‘Twin Souls: The Path of Shadows’

Twin Souls Is Now Called Aragami, Out This Year

Remember Twin Souls: The Path of the Shadows? You know, that Tenchu-inspired stealth ’em up that first surfaced in 2014 and used a teleport mechanic similar to the one found in Dishonored? Well its back. Only it’s called Aragami [official site] now, and has a cool shadow dragon summoning combat mechanic thing going on. It’s also out this year, developers Lince Works have announced, and has a brand spanking new trailer.

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Twin Souls: The Path Of Shadows Has Pretty Dead Things

“The stealth looks too easy, but these murders sure do look pretty,” declare news overlord Alice, as she strokes a cat made out of pale, white bytes. We all nod. In the interstitial place that is the RockPaperShotgun headquarters, all hearts are one. Lince Works’ Twin Souls: The Path of Shadows [official site] is an interesting beast. For a stealth game, the stealth-y parts of this Japanese-flavored work-in-progress don’t look terribly difficult. But the kill sequences, at least in this gameplay video, seem quite elegant.

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Twin Souls Is A Gorgeous Stealth Game… With Teleporting

Twin Souls: The Path of Shadows could’ve chosen a better name because a) it’s generic and non-descriptive as all get-out and b) it just makes me think of Day-In-Ellen-Page’s-Totally-Normal-Life sim Beyond: Two Souls. On the upside, however, Twin Souls looks very, very nice despite being cloaked in creeping darkness half the time. It’s a (by the sound of it, pretty hardcore) stealth game whose influences range from classic Thief and Tenchu to more modern fare like Mark of the Ninja, but there’s a twist: you can teleport. Trailer and details skulking about below.

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