Posts Tagged ‘Tynan Sylvester’

RimWorld Reddit AMA Talks Prototypes And Future Plans

Scifi colony sim RimWorld arrived on Steam last week and has done quite well for itself, if the Steam Charts are to be believed. And not without cause either, as Brendan’s recent look at the game suggests its producing Dwarf Fortress-style anecdotes. Its creator Tynan Sylvester popped up on Reddit yesterday for an Ask Me Anything post and I’ve been enjoying browsing the answers this morning.

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Premature Evaluation: RimWorld

Every week Brendan scours the wastes for an early access title to tame and take home with him. This time, the haphazard space colonies of RimWorld [official site].

Before I tell you about RimWorld, let me tell you a story that happened in RimWorld. It’s about that girl up there, drinking a beer. If you’re not convinced to jump in by the end of this tale, then we have nothing more to talk about. We can’t be friends. Everyone else: we’re still cool. So here it is, the story of Min, a pop star with a privileged upbringing, who is about to come crashing down to earth.

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RimWorld Alpha 14 Adds Scenarios, Comes To Steam

When I last played top-down sci-fi survival-strategy RimWorld, it was barely playable at all. When Alec last played RimWorld it had grown into an impressive blend of Prison Architect and Dwarf Fortress. When Adam last played RimWorld, which was more recently than Alec, he sang its praises to me privately.

So I’m excited, then. And more so after watching the update video for alpha 14, which is coming July 15th alongside a Steam early access release.

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Rimworld Alpha 4 Adds Wood, Dodges Obvious Jokes

And hard tubes which fire hot liquid, apparently.

Pound the discovery alarm, it’s yet another game I probably should have heard about already. Despite appearances, Rimworld is not a particularly complex Prison Architect mod, but in fact a low-fi space colony sim more along the lines of Maia. To further use comparisons, the characters and events that occur are governed by a Left 4 Dead style AI Director which takes into account your colony’s wealth, health of your survivors and so on to create storylines. To that end, dev Tynan Sylvester dubs them “storytellers” and says the game’s goal is just that – to create interesting experiences, rather than provide a win/loss state. In the latest update video, he outlines the most recent additions to his still-early KickSuccess.

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I Love A Good: RimWorld Alpha 3 Video Introduces Factions

My favourite rimmer since Red Dwarf.

RimWorld is a space colony sim in which you begin with a small team of survivors on an alien planet and, through Dwarf Fortress-ish indirect control, manipulate your crew into building themselves shelter, growing food, and dealing with an array of dynamic obstacles. The latest video update for alpha 3 shows that the game is growing quickly: it now has a faction system, improved AI, and after alpha 2 added mod support, a buttload of community content to try out.

Check out the explanatory video below for the full set of updates and features, while I try to avoid sounding like I’m brown-nosing.

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Outer Limits: RimWorld Lands On Kickstarter


Already pretty close to its $20k goal in just a day (at the time of writing) the Kickstarter for Prison Architect-in-space, RimWorld, looks like a done deal. As I mentioned previously, I had a play of this and it was shaping up spectacularly, even though there is a frown to be reserved for the game’s creator quite brazenly copying the sprite art style from the Introversion work in progess.

You can watch the pitching video below, if you want. But it doesn’t look like this one will need much egging on.
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