Posts Tagged ‘Ubisoft Massive’

The Division celebrates first birthday with content plans

Oh hey, Ubisoft’s Massive Entertainment’s Tom Clancy’s The Division [official site] launched a year ago today. The third and final announced expansion launched the other week so… what lies ahead for the shooter-RPG? Two free content updates coming this year, Ubisoft say. The Division was our favourite co-op game of 2016 so hey, ongoing support is good. Read the rest of this entry »

New Avatar game coming from The Division studio

Any time I read that there are four more Avatar movies on the way, I involuntarily ask the air “FOUR?” You can add another video game to the list of things starring James Cameron’s spacesmurfs, as Ubisoft have announced one coming from their Massive studio – the mob behind Ubisoft’s Massive Entertainment’s Tom Clancy’s The Division. Ubisoft already released a mediocre Avatar game alongside the first movie so hey, maybe they’ll make a good one this time. Read the rest of this entry »

It’s Time to Cut Loots With The Division 1.2 Update

Just when I thought betraying people in the Dark Zone was getting a tad boring, The Division [official site] gets a huge update that includes being able to cut the rope everyone attaches their loot to when extracting it. Oh sure, there’s a new Incursion, some pretty cool gear sets, and a bunch of smaller tweaks and fixes. But really, if you’re not cutting loot, you’re frankly not playing to your full potential.

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The Division Update 1.2 Will Change Loot Drops

I found The Division‘s crafting system the most impenetrable part of the game when I played – I didn’t yet have our crafting guide – and now it seems the developers want to de-emphasise the system a little.

This comes from the game’s most recent developer livestream, kindly summarised on Reddit, which offered a preview of update 1.2. Apparently it will “get people away from crafting,” and “is to be more generous with loot in terms of quality and quantity.”

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The Division’s First Year Of Updates And DLC Detailed

It’s gone five o’clock, which must mean… ah yes, here we are, Ubisoft have sent me something new about The Division [official site]. Following pre-load and unlock times, trailers galore, and a vision of my city filling up with dead improv troupes, here we have more word on the shooter-RPG’s first year of post-release content plans.

Yes, obviously this is Ubi gabbing about a load of paid DLC before the game’s even out, but they are also talking about new things they plan to add in free updates.

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Here’s When, Exactly, The Division Comes Out

Even as an old fogey, I’m interested in knowing precisely when The New Hotness will unlock and let me play. This might’ve once been so I could plan a night heavy on caffeine and light on sleep, but now it’s just nice to know if I’ll get to play an hour or create my character before I take my mint tea to bed.

Pre-loading for the next New Hotness, Tom Clancy’s The Division [official site], starts tomorrow on PC and Ubisoft have explained when they’ll let folks into the virus-trashed New York City around its March 8th launch. Bad news for the UK, I’m afraid.

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Tom Clancy’s The Division Open Beta Coming Feb 19th

Ubisoft’s open-world shooter RPG Tom Clancy’s The Division is due to launch in a month, but we’ll all get to play it a little before then. Ubi have run closed beta tests for gits with keys for a while, but now they’ve announced an open beta for everyone. Here on PC, we’ll get to play from Friday, February 19th until the end of Sunday the 21st. After reading Adam’s recent preview I’m more interested in its snowy deserted New York City than the RPG-y shootyshoots but sure, I’ll give it a go.

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Tom Clancy’s The Division Beta Extended Til Feb 2nd

I remember when everything between January and May was a wasteland, but nowadays you’d be forgiven for not having had the chance to try The Division‘s closed beta this weekend even if you did get in. Maybe you were playing The Witness, Darkest Dungeon, Dragon’s Dogma or building a spreadsheet of names to give your XCOM 2 soldiers. Or maybe you simply hadn’t read Adam’s hands on to understand why you should bother.

Good news! Said beta has been extended by 24 hours so it will now cease on Tuesday, February 2nd at 11am GMT, 12pm CET, 6 am EST and 3 am PST. If you’ve received an invite, then there’s still time.

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“A Matter Of Pride” – Massive Talk PC Development, And The Setting And Structure Of The Division

Last week, I spent a few hours playing The Division [official site] in Malmö, hometown of developers Ubisoft Massive. After the play session, I sat down with Creative Director Magnus Jansén to talk about the game’s mechanics and setting, but we also discussed the studio’s history as a PC developer. The latter topic came up because The Division has one of the finest PC-specific version I’ve seen in recent times.

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Tom Clancy’s The Division Trailer Explains ‘RPG’ Parts

We haven’t posted about Tom Clancy’s The Division [official site] since June last year, which seems too long to go without checking in on Ubisoft’s online shooter. The latest trailer is a good one to watch too, since it breaks down how the game’s various parts fit together: from killing men on the streets of post-apocalyptic New York, to the stats and weapons upgrades that allows you acquire, to how guns are just one part of cleaning up the neighbourhood. Find it below.

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Tom Clancy’s The Division Forming Up To Fall Out In March

Following recent word of a delay for Tom Clancy’s The Division [official site], Ubisoft used their E3 event to give it a new release date: March 8th, 2016.

Ubi also showed off a bit of the mostly-co-op shooter’s player vs. player action. It goes down in an area called the Dark Zone (imaginative), where you can find fancy loot if you venture in but run the risk of teamies betraying you, shooting your face off, and stealing your hard-stolen shinies. This one is going to ruin friendships, isn’t it?

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Divided: Tom Clancy’s The Division Delayed Into 2016

Oh, for goodness’ sake! Only the other day I was wondering what had been going on with Tom Clancy’s The Division [official site], and whether the co-op- action-RPG shooter had been delayed or what. Ubisoft could’ve slipped in mention of a delay alongside the news that a fourth studio had joined development but no, no, they have to have their nice, clean, tidy ‘message’. And this way, old muggins here writes two stories about the game instead of one.

So here, look, The Division has been delayed from its unlikely-looking release window of 2015 into early 2016. You really are a rotter, Yann Ubisoft.

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United: Another Studio Joins Tom Clancy’s The Division

Ooh! Did you hear that? Just now, carried on the wind. It sounded like… clearly scripted banter from an Ubisoft gameplay demonstration. We’ve barely heard from Tom Clancy’s The Division [official site] since its showing at E3 last year, and I’d half-wondered if it might be mired in development hell. It’d been delayed once before, and was awfully quiet for a game supposedly due this year.

Well, with E3 nearing (just over a month until I start drinking at my desk), Ubisoft have announced that another studio joined in to help out development. Ubisoft Annecy are the fourth lot working on The Division, and I’d wager they’re working on its unlockable, upgradeable persistent bases.

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Murder With Friends: Tom Clancy’s The Division

Where are your friends, pal?

I should get better video game chums by the time Tom Clancy’s The Division comes out. A five-minute staged “gameplay demonstration” fresh out of E3 shows friends being friendly, supporting each other, using abilities carefully, and generally making the game look awfully good fun. None of that will ever happen with the people I play Dota 2 with. We won’t carefully orchestrate and execute plans, we’ll run around doing as we please, whether that’s chasing the glory of murdering particularly tough enemies or pausing to admire holographic reactions of people caught in the disaster. It’ll be dreadful.

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