Posts Tagged ‘Ubisoft Montreal’

A closer look at Rainbow Six Siege’s new update, Operation Velvet Shell

New additions to Rainbow Six Siege‘s [official site] roster of MOBA-style classes can drastically affect the game’s meta. Each of the content patches released so far have caused shifts in the pro scene that have then trickled down into public matches. This Tuesday brings the next, called Operation Velvet Shell. It marks the start of Rainbow Six Siege’s Year 2 DLC and introduces two new classes to the game, Mira and Jackal, and a new map called Coastline.

I was able to play with all of it ahead of its release during a recent visit to Ubisoft. The update is focusing on the idea of a deep defence – an objective that’s protected by people in the objective room but also by those in the adjacent rooms – and continuing to move away from the current meta’s focus on ‘roamers’. With that in mind, let’s get to know these armed assailants. Read the rest of this entry »

R6 Siege launching Operation Velvet Shell tomorrow

Rainbow Six Siege [official site] will kick off its second year of content updates tomorrow, February 7th, Ubisoft have announced. They held their big Six Invitational tournament over the weekend and took the opportunity to show off the new map and characters coming with Operation Velvet Shell (not a euphemism, unless you want it to be, in which case go right ahead tittering) and discuss plans for the year beyond.

My favourite of the new operators is Mira, who continues Siege’s avant-garde Changing Rooms action by popping windows into walls wherever she pleases. Perhaps a future character will paint an accent wall and hang hideous drapes to distract enemies. Read the rest of this entry »

For Honor open beta starts February 9th

Knights vs. Vikings vs. Samurai stabfest For Honor [official site] will hold a four-day open beta test shortly before launch next month, Ubisoft announced today. From February 9th through 12th, all and sundry will be able to stab each other across a variety of modes. This announcement comes after a closed beta test last weekend and, er, a cheeky little leak giving the news away. Read the rest of this entry »

Stabbo! For Honor’s multiplayer beta is go

Ubisoft’s multiplayer swordfest For Honour [official site] is in the middle of a big ol’ closed beta weekend, so I thought I’d stop by and check in with y’all. I’m not playing myself — I’m not allowed near swords since a Dark Souls-inspired incident with a broom in the RPS treehouse — so, er, how’s it going? I know Alec enjoyed being a Viqueen in the alpha and I suppose I’m curious how For Honour stacks up against homegrown stabbers like Chivalry. For those not playing, here’s a brief infoblast. Read the rest of this entry »

Might & Magic Showdown lets you paint your champs

The trailer for the new Might & Magic Showdown [official site] is either the most unabashed celebration of childhood nerdiness or a sly reminder of our collective arrested development. I’m going with the former, because I am a giant smiling child. Incidentally, this magical battling arena is now early accessible, and most importantly, there’s also a free standalone game called the Paint Workshop that lets you paint the miniatures with tiny virtual brushes.
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For Honor closed beta cutting into the end of January

Our Alec had a lark when he romped around stabbing knights and samurai as a viking (a viqueen?) in Ubisoft’s sword ’em up For Honor [official site] and soon more of us will get a go. Ahead of For Honor’s launch on February 14th, Ubi have announced a closed beta test will run from January 26th to the 29th – and you can sign up for a chance to get in. Murders! Read the rest of this entry »