Posts Tagged ‘Ubisoft Montreal’

Kassandra is Assassin’s Creed Odyssey’s main hero, but only in the book

odyssey canon

Assassin’s Creed Odyssey will let us play as either Kassandra or Alexios, both Spartan warriors, but creative director Jonathan Dumont told Reddit that it’s the former who is considered the canon protagonist, at least in the upcoming official novelisation. It won’t affect the game, however, as whoever you play as will be treated as the one, true hero.

The game’s marketing, however, seems altogether Alexios-inclined…
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Ubisoft has tried to fill Assassin’s Creed Odyssey with real Greek voices

odyssey

Ubisoft has tried to fill Assassin’s Creed Odyssey, which is set in 5th century BC Greece, with as many Greek actors as possible. This, of course, sounds like common sense, but it’s lamentably worthy of note in an industry that’s often dominated by Americans, regardless of the setting. Read the rest of this entry »

Rainbow Six Siege does all the big reveals for Para Bellum

rainbow six siege para bellum Maestro

During today’s Terrorism Shooty Championship, Ubisoft revealed the entirety of the new Rainbow Six Siege Para Bellum– the Italian season for the online surprise-em-up. The new operation adds balancing changes, a secondary gadget, and some map buff alterations. But the two new operators and the Villa map are the most exciting parts. Well– that and the promise that entire maps are about to get rebuilt from the ground up.

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Rainbow Six: Siege is free to try & on sale this weekend

Maestro is so hardcore, he plays via Steam Link in touchscreen mode, just to keep things fair.

Tom Clancy’s Rainbow Six: Siege (to drop its seldom-used full name) really has come from strength to strength. Once an also-ran, now a genuine esports phenomenon. For those fashionably late to the party and confused as to what’s going on, imagine Counter-Strike, but where all but the sturdiest of walls, floors and ceilings can be shot to ribbons, and where every single player has a bag full of fancy gadgets and traps to flummox their opposition.

It’s best played with friends on voice-comms, but hugely popular nonetheless. This weekend is a fine time to give it a try for yourself. From now until Sunday evening, the game is completely free to try on Steam, and discounted for those who decide they’ll be sticking around.

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Catch a glimpse of Rainbow Six: Siege’s new Villa map

Screen Shot 2018-05-12 at 12.07.07 PM

Tom Clancy just keeps churning out excellent video games. Despite, you know, the obvious. Both TC’s Ghost Recon: Wildlands and Rainbow Six: Siege are experiencing the sort of lifespan that I thought, for sure, would have been comparable to say… Evolve? Jokes on me: both titles are going strong and only getting better. TCR6S is entering the second season of its third year, which is just gosh dang commendable in this cluttered multiplayer market. The Para Bellum update comes with two new operators and an impressive map. Today, we get our first look at it, and it is genuinely a thing of beauty.

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Rainbow Six Siege prepares for Operation Para Bellum

Si vis pacem, the old adage says, para bellum. No one knows what it means, the original language long since lost to history, but it’s believed to broadly translate to “If you don’t sit down and shut your mouth, I’ll belt you one.” That message of shoving will carry over to the next Rainbow Six Siege update, named Operation Para Bellum, which will add the game’s nineteenth map and two Italian new characters. Read the rest of this entry »

Rainbow Six Siege rolls out its mid-season v1.2 tweaks

Rainbow Six Siege

I do not envy the job that Ubisoft Montreal have set themselves with Rainbow Six Siege, balancing their increasingly popular FPS to esports standards. Counter-Strike’s gameplay can be upset with a single tweak, and that isn’t a class-based, multi-phase game like Siege. Still, the past few major updates for the game have felt confident, and no massive community uproar has resulted, so clearly they’re doing something right. Today, patch 1.2 rolled out for the game, tweaking, tuning, and buffing several LMGs .

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Rainbow Six Siege tests tweaks, dumps dropshotting

Rainbow Six Siege

There’s something about serious modern tactical shooters that just makes them a breeding ground for bizarre, alien movements that would never make sense in a gunfight. Who here remembers Dolphin Diving in Battlefield 2? Well, the Rainbow Six Siege equivalent is the Dropshot, a trick carried over from the likes of the Call of Duty series, and Ubisoft have finally decided it’s just a little too much for their game of breaching and clearing. Its removal is leading the charge along with a bundle of other balance tweaks currently in public testing.

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For Honor’s training hub aims to turn squires into knights

236H, 623M... wait, wrong game

When you stack it up against just about any other major multiplayer game, medieval murderfest For Honor seems a little esoteric, but Ubisoft are still sure that the game has legs as a competitive scene – it just needs to remind the players how to run. In a major free update rolling out for the game tomorrow, For Honor is expanding with a series of official training missions, a complete in-game glossary of terms and a freeform arena mode to test classes and weapons in.

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Rainbow Six Siege’s devs outline plans to curb toxicity

She spends 5 hours a day trolling Reddit

With great esports comes great bigotry. Not quite the snappiest of mottos, but relevant to Rainbow Six Siege, which has gone from strength to strength this past year at the cost of an increasingly ornery playerbase. In an attempt to help reduce the awfulness of public play, Ubisoft have outlined plans for the coming year to keep both verbal and mechanical abuse to a minimum.

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Rainbow Six Siege overhauling recoil to fix accuracy

From the playground to Uplay, one persistent problem of simulated cartoon violence is baddies refusing to fall down dead no matter how accurately you shout “Bang bang!” at them. Video games can mediate these negotiations of “I got you!” “Nuh uh you didn’t!” but lag and glitches often mean it’s still a little fuzzy. Tom Clancy’s Rainbow Six Siege intends to remove one of its little dead/notdead quirks by fixing weapon sight alignment issues within its recoil system that mean players can sometimes miss targets even if the crosshair is right over a face – or hit when it isn’t. Ubisoft have been working on this for a while, and a new solution hits the test servers today. Read the rest of this entry »

Wipe those tears away: Far Cry 5 released

After years of gallivanting around the world, Far Cry today settles down for a quiet life in small-town America. Far Cry 5 launched in the wee hours, the latest in Ubisoft’s open-world sandbox shooter. This time, the mince plot is about saving Hope County in Montana from a naughty cult by wandering, driving, flying, swinging, and wingsuiting around while shooting faces and catching fish. We have a review coming in a bit but, for now, here’s word that it’s out and the launch trailer. Read the rest of this entry »

For Honor’s Starter Edition seeks to draw in fresh blood

Arise, Sir Noobcakes

Not to beat around the bush, but multiplayer medieval brawlathon For Honor clearly jumped the gun with its launch last year. Only now does the game have its technical kinks worked out, along with dedicated multiplayer servers. Major improvements all told, but considered by many to be too little, too late.

Ubisoft aren’t a company to give up so easily, and are attempting to draw some fresh blood into the melee with the release of a cut-price Starter Edition of the game, offering access to all the game’s modes at the cost of increased grind required to unlock additional characters.

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Operation Chimera brings 2 new operators and zombie co-op to Rainbow Six Siege

chimeraheader(hah)

In Adam’s review of Rainbow Six Siege, he mentioned how he’d love to see Left 4 Dead 3 take place in Siege’s impressively destructible buildings. Three years on, he’s about to (sorta) get his wish. Outbreak mode is a co-op event that’ll run until April 3rd, in which three players have to help each other survive against zombie hordes.

The new mode is live now, and it’s just one head of the Operation Chimera update which also adds 2 new operators, weapon skins and balance changes. Read on to get acquainted with Lion and his scanning drone, plus Finka and her healing nanites.

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Assassin’s Creed Origins launches tourist Discovery Mode today, also as a standalone

Lace up your walking boots and fill your canteen, as today Assassin’s Creed Origins wanders into a world of tourism. Today the game receives its new Discovery Mode in a free update, letting players freely and peacefully explore Ancient Egypt and enjoy guided tours written with historians. Ubisoft also sell this mode as a separate standalone game, cheaper and without any of that murdering. I’ve not played AssCreed Oranges yet because I have so many open-world murder simulators already half-finished, but I am tempted by wandering. Read the rest of this entry »

Rainbow Six Siege Invitational’s Quarter-Finals are live

And boom goes the dynamite

It took a lot of tactical face-shooting to get here, but the virtual bloodbath that is the Six Invitational is in its final days. Down to just 8 teams, the final few matches will be playing out over the course of today and the weekend.

At the time of writing, Brazil’s Faze Clan are in a very close-fought match against US-based Evil Geniuses. The high stakes match is being broadcast live via Ubisoft’s official Twitch stream, and if the action unfolding tickles your fancy, there’s a free weekend for Rainbow Six Siege running alongside the tournament.

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Assassin’s Creed Origins becomes edutainment Feb 20th

Assassin's Creed Origins Discovery Tour

On top of being a broadly pleasant surprise and a very strong return to form for Ubisoft’s open-world murder-sandbox series, one of the key selling points of Assassin’s Creed Oranges for me was a promised feature that wasn’t quite ready in time for launch.

Ubisoft are finally making good on their plans next week. On February 20th, the Discovery Tour mode will be arriving as a free upgrade for existing players (or as a $20 standalone product), converting the violent saga into a serious educational product featuring 75 narrated and guided tours through ancient Egypt.

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For Honor’s dedicated servers roll out on February 19th

For Honor

We’d previously reported that among a swathe of improvements coming to Ubisoft’s struggling multiplayer brawler For Honor was support for static, dedicated servers, completely replacing the public hosting system that the game currently uses.

We now know exactly when this game-changing improvement will be landing, and it’s not far off: You’ll be able to butt heads with the Vikings, Knights & Samurai in a much more stable fashion on February 19th.

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Exploring Assassin’s Creed Origins with a camera

ACoriginscamera

I have been, since November, utterly enamoured with digital Ptolemaic Egypt. Assassin’s Creed Origins’ snowglobe version of the kingdom makes it excellent fodder for long, meandering walks and screenshots of tantalising vistas, but it’s the small vignettes of daily life and scenes of mundanity that make Egypt feel less like just another theme park.

Since the first Assassin’s Creed, Ubisoft Montreal has used scale as its default weapon. Huge towers, massive crowds, more map icons than the eye can handle. But while, yes, Origins is still a gargantuan game, it’s one that spends a lot of time zoomed in on the streets instead of hovering around the rooftops. It’s inspired me to do the same, accompanied by the game’s impressive photo mode. It pauses the action and unlocks the camera at the press of a button, letting you tweak the image with filters and by changing things like contrast and depth of field. Read the rest of this entry »

Rainbow Six Siege’s Outbreak event bringing zombie horrors to the tactical FPS

Rainbow Six Siege

An old Russian space capsule, a mutagenic parasite and a small, backwoods American town sealed off behind a quarantine zone as its inhabitants mutate into horrible monsters. Pretty boilerplate videogame stuff, but a definite break from the norm for rising esports darling Rainbow Six Siege.

After months of teasing, Ubisoft have finally revealed the nature of their upcoming time-limited 3-player co-op event for the competitive FPS. While it sounds like there are some zombie-like things involved, there’s a few interesting wrinkles that should make this an enjoyable three-player romp, at least while it lasts.

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