Posts Tagged ‘Ubisoft Montreal’

Choose Your Own Clancy: Rainbow Six Art Of Siege

Ubisoft have launched an “online training platform” for Rainbow Six: Siege [official site]. Completing the five exercises included in the current Field Training section of the program and you’ll earn an invite to the beta, which is due to launch in a fortnight, on the 24th of this month. I was hoping for a rigorous series of exercises, designed to sort the Clancys from the chancers, but Art of Siege is more like one of those interactive trailers. A drone-cam gives an overview of the situation, you choose a point of entry and then select options to watch the mission play out.

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Stand By: Rainbow Six Siege Delayed To December

Tom Clancy’s Rainbow Six Siege [official site] was due to abseil through windows, smash through doors, and blow up ceilings on October 13th, but it’s better to be safe than sorry with such showy plans. After reviewing feedback the game’s had from playtesting, the closed alpha, showings at shows, and so on, Ubisoft have decided it’s not quite ready for release and have delayed it.

Rainbow Siege Siege is now due on December 1st.

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Have You Played… Far Cry 2?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I don’t have a single favourite FPS and find such conversation boring but if someone asks and I want to test their mettle, I’ll tell them it’s Far Cry 2. If they say they prefer Far Cry 3, I know they – as a person – are wrong. Far Cry 2 is a game about plans and contingency plans, then desperate makeshift plans when those both go wrong, then finally, after a crucial grenade rolls back down a hill towards you, hoping that your buddy will come pull you out the fire – and that you can cover them. “Far Cry 3 is for babies,” I’d probably declare, because I’m like that.

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Vikings Vs Samurai Vs Knights: Ubisoft’s For Honor

A viking, a samurai and a knight walk into a bar. The bartender says, “Is this some kind of videogame?” and the knight replies, “Yes. Yes it is.”

For Honor was announced at the Ubisoft E3 event last night. Under development at Ubisoft Montreal, where 90% of the world’s games will soon be created, it’s a violent blend of Chivalry: Medieval Warfare, War of the Vikings and daft-as-a-motorised-frog TV show Deadliest Warrior*. As a viking, samurai or knight, you’ll run around battlefields attempting to gain control of key areas, fighting human opponents as well as hacking your way through AI warriors. Two videos await below – a glossy made-for-E3 trailer and some multiplayer footage with dev commentary.

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TerroHunt Co-op Returns In Rainbow Six: Siege

Tom Clancy’s Rainbow Six Siege [official site] might not be a serious, slow affair like Rainbow Six games of yore, but it is at least bringing back some old favourites. The Terrorist Hunt co-op side will return when the supercop FPS launches in October, Ubisoft announced tonight during its E3 show. It’ll have a scenario-based single-player campaign too. What had seemed an interesting but limited competitive multiplayer FPS now sounds a whole lot more enticing. Come, look, Ubisoft made moving pictures about these things.

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Assassin’s Creed Chronicles: China Swings Out Today

It’s possible that you might, in the fifteen minutes between the release of each successive Assassin’s Creed game, forget that Assassin’s Creed exists. If that’s the case, Ubisoft have a remedy: more Assassin’s Creed games. The Assassin’s Creed Chronicles is a 3-game 2.5D series that was announced earlier this year and the first is out today. Assassin’s Creed Chronicles: China [official site] has a launch trailer and it’s below.

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2.5D Murder: Three Assassin’s Creed Chronicles Games

Those man-murdering Assassins will be larking about in 2.5 dimensions soon, or 3.5 if you count time, as Ubisoft have announced a whole subseries of side-on spin-offs set across different eras.

We already knew about Assassin’s Creed Chronicles: China [official site] as Ubi offered it as part of the ill-fated Season Pass for Assassin’s Creed Unity. Now they’ve also announced India and Russia games, as well as an April 22nd release date for China, which will come first.

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Mighty Quest For An Epic Launch Is Victorious

Ubisoft’s The Mighty Quest for Epic Loot [official site] has marched into the nearest village, laden with plundered treasures, ancient relics and what looks suspiciously like a necklace of human ears. Did I say human? I meant horrible nasty goblin ears. Yes, they’re definitely monster ears.

Now lend me your ears, readers, because I need to tell you that the free-to-play tower defense/offense has traded its pilfered wares for an official launch, finally leaving open beta.

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Elephant Man-Shooter: Far Cry 4 PvP

Far Cry 3 may not have been all things to all people, but it was many different things to many different people. For me, it was a game mostly about driving offroad and getting into various scrapes involving three-way battles between myself, a gathering of Komodo Dragons and a gang of gun-toting grunts. For some, it was a game in which they could hunt goats with a rocket launcher and maybe there were even some people who thought the story missions were the best bit as well. It’s essentially a game about vehicles and animals falling over.

The sequel, which is out in three weeks, should allow you to relive all of your favourite Far Cry memories while killing your friends. With an elephant. The three PvP modes are explained in the video below.

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Far Cry 4’s Kyrat Has Bad Guys ‘n’ Badgers

Badgers: like cute land mines

Why did we never think of this before? Attack dogs are SO 2005, it’s all about angry badgers [That’s so 2011 -ed.] attempting to aggressively acquire your watch now. At least that’s what I’m taking away from the latest Far Cry 4 trailer, which gives a quick tour of the fictional Himalayan region where the game’s set. Don’t worry, it’s not all cute animals, there’s plenty of knife-stabs, gun-shoots and elephant-tramples to go along with that little guy.

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