Oh, who even pretends to understand the whims and fancies of Ubisoft any more? By now, I assume their marketing plans follow prophecies and visions that CEO Yves Guillemot receives from a golden space apple alien holodeck cybergene memoryspine. There he is, in his office, rotating painting slices, sliding blocks, guessing passwords, until it finally clicks and summons a Roman space god.
“Don’t announce a PC version of Assassin’s Creed Rogue,” Jupiter commands. “Not at first. No, wait two months then casually mention it when you release some trailer or other.” Done and done!