Posts Tagged ‘Ubisoft’

The Divison big update heralds Survival trial weekend

Today brings new events, tasks, and items to Tom Clancy’s The Division [official site] in a big update, arriving ahead of a weekend trial which will let all Divisioneers play the shooter MMO’s Survival expansion for free. When our Brendan was playing last year, he declared that Survival “feels like the best part of the Division right now.” You might want to give that a go if you’ve Divided but not bought into the expansion. Read the rest of this entry »

Rainbow Six Siege’s Hong Kong update due August 29th

Three new characters and one new map will arrive in Rainbow Six Siege [official site] on August 29th with the launch of its ‘Operation Blood Orchid’ update, Ubisoft confirmed on Friday. Visiting Hong Kong, this content was once expected in May but Ubisoft delayed it to focus on improving the base game. Operation Blood Orchid seems to be off to an amusement park, which should be a lark. Read the rest of this entry »

For Honor starts free trial weekend

Honour is one of the daftest justifications for killing, but I suppose Ubisoft didn’t want to call For Honor [official site] ‘Because Video Games’. If you want to stab a load of men because video games, this weekend you’re invited to have a crack at For Honor for free. You can now download and play the full game — both campaign and competitive — to stab fools until until Sunday evening. Our Brendan didn’t really dig it in his For Honor review but Michael Johnson told us it had promise. Which was right? There’s only one way to find out. Fiiight! Read the rest of this entry »

For Honor season 3 introduces Highlander and Gladiator

Here we are! Born to be kings!

Stop me if you’ve heard this one: a Gladiator and a Highlander walk into For Honor [official site] and, without a third character to catalyse a joke, simply stab each other to death. Thank you, thank you for your rapturous applause. It’s the way I tell ’em. This ha-ha-hilarious joke will come to life later this month with the launch of For Honor’s Season 3 update, adding the Gladiator and Highlander along with two new maps, new gear, and 1v1 duel tournaments. En garde! Touché! More details are this way! Read the rest of this entry »

Rainbow Six Siege optimising all maps

I remain surprised and impressed by Ubisoft’s long-term committment to Tom Clancy’s Rainbow Six Siege [official site]. As part of the ‘Ongoing Health‘ chain of tweaks and tune-ups, they’ve announced plans to optimise all maps, including going over textures and replacing skies. They want to make everything run better, see. They’ve starting with the map Kafe Dostoyevsky, which should be live soon-ish, and will continue on others over the year to come. Read the rest of this entry »

About bloody time: For Honor getting dedicated servers

Three cosplayers, yesterday

You know what they say. “Better a late fix to bring back some fans to your waning multiplayer medieval fighting game that shouldn’t have been built this way in the first place than never.” What? That is what they say. Whatever. The vikings and samurai and knights of For Honor [official site] will finally be getting dedicated servers, says Ubisoft. It’s a big deal for stabfans because until now the firm-but-fair-ish ahistorical brawler was running on a peer-to-peer networking system, and although the 1v1 mode of play remained fairly stable this way, larger game modes have been plagued with infuriating connection problems since the time of its release. Hopefully, the dedicated servers will finally fix some of those problems.

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Ghost Recon Wildlands PvP hits open beta this summer

The promised PvP multiplayer mode for Tom Clancy’s Ghost Recon Wildlands [official site] will arrive in autumn, Ubisoft confirmed today, and be preceded by an open beta test this summer. If rolling around invading a country with the lads isn’t enough japery for you, you’ll be able to team up to shoot a squad of four rival blokes. With the scale, vehicles, and different playstyles of Wildlands, 4v4 could be a pretty interesting prospect on a big-enough map. Unfortunately, Ubisoft have named the mode Ghost War, which has me hoping for something quite different. Still, at least they didn’t name it World War G. Here, watch this: Read the rest of this entry »

Might & Magic Showdown shutting down

Might & Magic Showdown [official site], Ubisoft’s faux-tabletop wargame where players can paint their own miniature warmen, will shut down without even leaving early access. Fraser Brown said it was a lovely painting tool handcuffed to a rubbo game, so this isn’t much of a surprise. Ubisoft have already pulled the game from sale and will shut down the servers on July 31st, making the game unplayable. They do at least plan to offer full refunds to everyone who wants one, though do be warned that you’ve only got until the 31st to get your £16 back. Read the rest of this entry »

Rainbow Six Siege to get rando cosmetic loot packs

The next update for multiplayer shooter Rainbow Six Siege [official site] will add random loot packs to its plank-smashing and head-shotting. Update 2.1.1 will add “Alpha Packs” that contain cosmetic items like flashy gun skins, spikey helmets, colourful balaclavas and the like, which you’ll earn basically on a dice roll after every win. This is part of the game’s “Operation Health”, which was the studio’s way of spinning the cancellation of some seasonal stuff and postponing of some other seasonal stuff into something that sounded reasonable: a health check. Turns out part of getting a health check is creating a gambling game where you roll dice for hats.
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Watch Dogs 2 getting a 4-player party mode for July 4th

You can’t properly celebrate July 4th, the infamous date when Americans discovered fireworks and those really patriotic hats, on your own, which is why Ubisoft is putting out a free Watch Dogs 2 [official site] multiplayer update. On Tuesday, you’ll be able to jump in-game and fool around in a slew of 4-player party mode activities. Take a gander at the trailer below.

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Has Assassin’s Creed managed to find itself during its gap year?

sliding down a pyramid is probably a lot like falling down a hill

During the Assassin’s Creed: Origins [official site] demo I played at E3, I pressed the wrong button and thought I’d broken the game. I was trying to switch to my bow while sneaking and I accidentally meditated, causing time to fast forward. The sun wheeled around the sky, sank below the horizon, and night fell. The developer guiding me through the experience – an environmental artist – was slightly taken aback, but we rolled with my mistake and I got an accidental peek at the nightlife of Ptolemaic Egypt. Colour me intrigued.

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Beyond Good and Evil 2’s in-engine demo of space flight

Ubisoft showed off the sweary monkeys and multicultural vistas of Beyond Good and Evil 2 [official site] at last week’s E3, but the CGI trailer was light on details. It was a big explodey, gorgeous-looking spectacle with no solid information. Now they’re showing some “in-engine” footage to the public, which was already seen by a few journos at the show, courtesy of Michel Ancel’s video below. He calls it a “mix between a technological demonstration of the engine that we call ‘Voyage’ and the actual game with some gameplay elements”. So, a tech demo then.
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Star Trek: Bridge Crew adds voice control

Bossy captains can now order their crew about simply by shouting in Star Trek: Bridge Crew [official site]. No, I know that’s how the VR spaceship-commanding game already how it works in multiplayer, but this is in singleplayer. Ubisoft have rolled in IBM Watson’s voice-recognition technology, which means AI-controlled crewmates can follow orders you holler. Voice control in games is usually a bit wonky but, having watched what happened when Pip & co. played Bridge Crew, I suspect even the worst voice control would be better shipmates than some real people. Read the rest of this entry »

Far Cry 5 has a great dog

Far Cry 5 [official site] is a Far Cry game. It’s impossible for me to say whether it’ll be a great Far Cry game, an adequate Far Cry game or a poor Far Cry game, but after playing it at E3, I can definitively state that it is a Far Cry game. Clearing out a town of angry cult members, I sniped, shotgunned, stealthed and ‘sploded my way through a bunch of buildings, and had a jolly good time.

You know about this though. You’ve played a Far Cry game, right? So let’s assume all of the vehicles and guns and missions are working fine, and if not we’ll figure that out when we have review code and can take a proper look. For now, it seems best to talk about the dog. Read the rest of this entry »

Skull and Bones is about being a ship, not a pirate

Skull and Bones [official site] is a game I’ve wanted for a long time. That has nothing to do with its setting or style, though a Black Flag follow-up of sorts is an attractive proposition – but, no, the appeal of Skull and Bones is more abstract. This is the result of Ubisoft having one of their apparently specialist studios build an entire game around their specialism. Almost like a mega-bucks version of the animation experimentations of Grow Home.

In this case, it’s not procedural animation. Here, we’re with Ubisoft Singapore and the wonders of water.

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Steep expansion carves path to 2018 Winter Olympics

Steep Winter Olympic expansion

Imagine a world in which Steep [official site] was a game about brewing tea. Instead of racing down snowy peaks you’d be keeping an anxious watch over a set of mugs, trying to gauge the strength of a brew and serving it to a visitor’s specifications. Harder levels would feature darker mugs making it hard to tell whether you’d got a tincture on your hands or something so full of tannins your cheeks would pucker at the bitterness.

What a world that would be. In THIS reality, however, Steep is about snowsports which means a Winter Olympics-themed event was an obvious candidate for an expansion. Swaddle up for the announcement trailer: Read the rest of this entry »

Elijah Wood’s SpectreVision & Ubi making Transference

When actor Elijah Wood appeared on screen during Ubisoft’s E3 press conference, his little face wedged between scenes with banks of old TVs and weird technology, I briefly though Ubi were making a game based on the unexpectedly great Dirk Gently series off Netflix. Nope! Wood was there to gab about Transference [official site], a collaboration between Ubi and the production company he co-founded, SpectreVision.

Transference is a “psychological thriller” jacking into the digitally-recreated memories of a family to explore (and maybe alter) how they their lives got muffed up. Despite what this E3 trailer might suggest, virtual reality goggles are not mandatory: Read the rest of this entry »

Beyond Good and Evil 2 is online world of space pirates

Oh look at that, Beyond Good and Evil 2 [official site] has been shown off at E3 (sans ampersand), featuring anthropomorphic monkeys, criminal pigs, Hindu and Buddhist temples projecting neon lights, angry space police with silly missiles, steering wheels in the shape of skulls and quite a lot more. It’s an explosive trailer and you should probably see it for yourself so get down there and SORT IT OUT.
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Far Cry 5’s E3 trailer shows yup, it is still goofy fun

Good news: yes, Far Cry 5 [official site] is still totally a game to goof off and dick about with a pal in co-op. It inevitably would be a goofy playground, as much as Ubisoft played up their boring satire about a cult in Montana, but I’m glad to see an E3 trailer leaning more on the goof. Along with a wee bit of gameplay, this video fresh out of Ubisoft’s E3 presentation has your dog fetching guns, a co-op pal smashing around in a huge truck, and generally loads of big explosions and loud noises. Read the rest of this entry »

Skull and Bones is Ubisoft’s open-seas pirate ’em up

The splendid ship combat of Assassin’s Creed 4: Black Flag is returning, in a way, reworked and expanded to become a standalone game. Ubisoft today announced Skull and Bones [official site], an online pirate ’em up with players pootling around the ocean scrapping and looting. A crude analogy: like like Black Flag meets World of Warships and maybe The Division. Here, see some salty action in this multiplayer gameplay trailer fresh out of E3: Read the rest of this entry »