Posts Tagged ‘Ubisoft’

Assassin’s Creed Origins launches tourist Discovery Mode today, also as a standalone

Lace up your walking boots and fill your canteen, as today Assassin’s Creed Origins wanders into a world of tourism. Today the game receives its new Discovery Mode in a free update, letting players freely and peacefully explore Ancient Egypt and enjoy guided tours written with historians. Ubisoft also sell this mode as a separate standalone game, cheaper and without any of that murdering. I’ve not played AssCreed Oranges yet because I have so many open-world murder simulators already half-finished, but I am tempted by wandering. Read the rest of this entry »

Rainbow Six Siege’s next operators deploy drones and medical nanomachines

The next two characters coming to Tom Clancy’s Rainbow Six Siege will bring the superpowers of surveillance and cyberdrugs, Ubisoft announced over the weekend. Lion and Finka, as they’re named, will arrive as part of Operation Chimera, the first big update of the wall-busting tactical shooter’s third year. Lion can scan the whole battlefield several times per round, while Finka can buff her whole team at once with a heal and a number of perks. Sounds like a party to me. Ubi also showed a little of Chimera’s weird co-op zombie mode, Outbreak. Read the rest of this entry »

Rainbow Six Siege Invitational’s Quarter-Finals are live

And boom goes the dynamite

It took a lot of tactical face-shooting to get here, but the virtual bloodbath that is the Six Invitational is in its final days. Down to just 8 teams, the final few matches will be playing out over the course of today and the weekend.

At the time of writing, Brazil’s Faze Clan are in a very close-fought match against US-based Evil Geniuses. The high stakes match is being broadcast live via Ubisoft’s official Twitch stream, and if the action unfolding tickles your fancy, there’s a free weekend for Rainbow Six Siege running alongside the tournament.

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Assassin’s Creed Origins becomes edutainment Feb 20th

Assassin's Creed Origins Discovery Tour

On top of being a broadly pleasant surprise and a very strong return to form for Ubisoft’s open-world murder-sandbox series, one of the key selling points of Assassin’s Creed Oranges for me was a promised feature that wasn’t quite ready in time for launch.

Ubisoft are finally making good on their plans next week. On February 20th, the Discovery Tour mode will be arriving as a free upgrade for existing players (or as a $20 standalone product), converting the violent saga into a serious educational product featuring 75 narrated and guided tours through ancient Egypt.

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For Honor’s dedicated servers roll out on February 19th

For Honor

We’d previously reported that among a swathe of improvements coming to Ubisoft’s struggling multiplayer brawler For Honor was support for static, dedicated servers, completely replacing the public hosting system that the game currently uses.

We now know exactly when this game-changing improvement will be landing, and it’s not far off: You’ll be able to butt heads with the Vikings, Knights & Samurai in a much more stable fashion on February 19th.

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Exploring Assassin’s Creed Origins with a camera

ACoriginscamera

I have been, since November, utterly enamoured with digital Ptolemaic Egypt. Assassin’s Creed Origins’ snowglobe version of the kingdom makes it excellent fodder for long, meandering walks and screenshots of tantalising vistas, but it’s the small vignettes of daily life and scenes of mundanity that make Egypt feel less like just another theme park.

Since the first Assassin’s Creed, Ubisoft Montreal has used scale as its default weapon. Huge towers, massive crowds, more map icons than the eye can handle. But while, yes, Origins is still a gargantuan game, it’s one that spends a lot of time zoomed in on the streets instead of hovering around the rooftops. It’s inspired me to do the same, accompanied by the game’s impressive photo mode. It pauses the action and unlocks the camera at the press of a button, letting you tweak the image with filters and by changing things like contrast and depth of field. Read the rest of this entry »

Far Cry 5’s DLCs will fight zombies and Martian spiders

Though Far Cry 5 looks like it’ll offer plenty of silly open-world shenanigans, no matter how serious it pretends its doofy story is, the DLC will go extra hard on wacky. Ubisoft on Friday announced the game’s obligatory DLC season pass, and it seems they’re channeling that Far Cry 3: Blood Dragon B movie spirit again. Three DLC episodes are coming, with one fighting zombies, one going back to the Vietnam War, and one off to Mars. Normally I’d not go on about DLC before a game’s even out but I thought you might like to know about the silliness. Read the rest of this entry »

Far Cry 5’s latest trailer shows more culty shenannigans

Out of my way! Coming through! In March!

There’s less than 2 months to go before Far Cry 5 swoops onto our screens and I can’t think of a better way to celebrate that fact than to watch a story focused trailer. Actually I can, and that would be to watch a trailer that just shows someone mucking around with wingsuits, bears and rocket launchers instead, but we can’t always get what we want. And in fairness, the new trailer does include a decent amount of that sort of thing too.

Get ready to see a whole bunch of people murdering other people while waving their holy books in the air, as well as someone being savaged by a bear, a dog and a combine harvester. Not at the same time, obviously. That would be silly.

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Rainbow Six Siege’s Outbreak event bringing zombie horrors to the tactical FPS

Rainbow Six Siege

An old Russian space capsule, a mutagenic parasite and a small, backwoods American town sealed off behind a quarantine zone as its inhabitants mutate into horrible monsters. Pretty boilerplate videogame stuff, but a definite break from the norm for rising esports darling Rainbow Six Siege.

After months of teasing, Ubisoft have finally revealed the nature of their upcoming time-limited 3-player co-op event for the competitive FPS. While it sounds like there are some zombie-like things involved, there’s a few interesting wrinkles that should make this an enjoyable three-player romp, at least while it lasts.

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Assassin’s Creed Origins will add a New Game+ mode

Ubisoft’s historical open-world murder simulator Assassin’s Creed Origins is getting a safe and friendly ‘Discovery Mode’ for tourism soon, and it seems they’re also brewing a new mode with even more murder. A New Game+ mode will come to Oranges some time in the future, Ubisoft have confirmed, which should mean people who have finished the game will get to start the story again with all their end-game weapons, tools, and murderpowers carrying over. I’d imagine enemies will be levelled to match you but going through will full murderpowers is likely to be a lark. Read the rest of this entry »

Rainbow Six Siege halts plan to replace standard edition with pricier one

Ubisoft have reversed plans to replace the $40 Standard Edition of Rainbow Six Siege with one that cost $20 more but offered only some virtuacash and a few of the new cosmetic-only loot crates in return. This $60 ‘Advanced Edition’ did not seem a good deal and, with Ubisoft having managed to rebuild and improve Siege to become an actual hit, it seemed daft to make the game less welcoming. Well, having announced the price hike on Thursday, by Friday Ubisoft were convinced that it was a bad idea and changed their minds. The Standard Edition will stay. Read the rest of this entry »

For Honor adding dedicated servers this season

For Honor

Rainbow Six Siege might be Ubisoft’s rising star in the multiplayer scene, but they’re not quite ready to let go of For Honor yet, despite technical troubles and dwindling player-counts.

Due to start this February, the Season 5 update for the game (dramatically named ‘Age Of The Wolves’), will bring a lot of tweaks and changes to the game, says Ubi, including some heavily reworked move-sets. Most importantly, though: it’ll be adding dedicated server support.

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Ubi announce bear necessities for Far Cry 5 on PC, inc 4K specs

far-cry-5-specs

It’s been a long time since Far Cry games were how you gave your PC its fiercest work-out, but hell, old habits. Ubi have just put out system requirements for March’s Montana-set Far Cry 5 and they’re pretty reasonable, in the main.

Basically, if you have at least a GTX 670 or R9 270 you’re getting in the door, though if you want to crank it all the way to 4K and 60FPS and don’t already have the high-end cards to do it, it’s second mortgage time.
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Assassin’s Creed Origins adds new quest leading into next week’s paid DLC

Now that everyone’s had a few months to wander and stab around Ancient Egypt in Assassin’s Creed Origins, Ubisoft are ready to share new sights and new murders. Today they announced the first paid expansion, named The Hidden Ones and set four years after events of the main story, will launch next Tuesday, January 23rd. While you’re drawing daggers in your calendar (bonus points: use a red pen for cool blood drops), you can also note that the educational sightseeing Discovery Tour mode will arrive on February 20th, then the second big story DLC on March 6th. Before all that, a new quest that’s a prelude to The Hidden Ones hits the game for free in a patch today. Read the rest of this entry »

The importance of going home in Assassin’s Creed Origins

Sometimes it’s good to go back to where you came from in open world games. When the content is the world, travelling through it can often feel like you’re gobbling it up, every virtual kilometre a chunk of media you’ve greedily consumed rather than occupied.

But they rarely give you much reason for retracing your steps. Levelled rewards are rarely worth the journey; storylines and quests are often all used up. Towns, jungles, villages are left frozen in time, a snapshot of less sophisticated times. Now their challenges are less keen, their demands on your expanded skillset simplistic. Their NPCs repeat the same declamations as they ever did, ignorant of your world-spanning achievements.

While these worlds are physically non-linear, they often feel the opposite, locations standing as staging posts on a winding trail rather than interconnected places. Then I played Assassin’s Creed Origins, which goes out of its way to seed the places you’ve barrelled through with reasons to return. Read the rest of this entry »

Star Trek: Bridge Crew no longer requires space-goggles

Star Trek: Bridge Crew

In what feels like an unusual sign of the times, the formerly VR-only Wobbling Around While The Camera Shakes simulator Star Trek: Bridge Crew is now open for all PC players of all stripes to enjoy, rather than just the silly headgear contingent.

The non-VR patch for the also adds support for Windows Mixed Reality headsets, which seem to be increasingly common these days, giving huge Trekkie nerds even more opportunities to speak Klingon at each other, despite flying a Federation ship. Nerds.

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Tom Clancy vs. Predator: Wildlands introduces movie monster

Ubisoft’s Ghost Recon Wildlands this week introduces the Predator to the sandbox stealth-o-shooter. Yes, Predator, like the movies about headhunting aliens. Players will get to fight a Predator in a special challenge as well collect and use Predator items. As odd as this may be, it does make Wildlands more interesting to me as I’ll take a monster mash over oh-so-serious imperialist fantasy any day. And the Predators and Ghosts do have a lot in common: they both enjoy sneaking around jungles, casually slaughtering anyone they consider beneath themselves. Read the rest of this entry »

Ubisoft are testing For Honour dedicated servers, and you can join them even if you don’t own the game

04forhonor

Get ready to grab your great axe, long-sword or naginata and set some heads a-rolling, because Ubisoft are finally testing dedicated servers for their melee brawler For Honor. Everyone, including people who don’t own that game, can download the test client now then start helping them with that from 1pm GMT on Thursday, when you’ll be able to slash around in the usual multiplayer modes but on dedicated servers rather than wonky peer-to-peer ones. They’ll stay up until 1am on Monday the 18th.

If you do own the game and you’ve been getting annoyed at unstable servers, then I can see why you might not be interested in testing out some new, differently unstable test-phase servers. Maybe just sit back and hope that Ubisoft make the server infrastructure switch early on in 2018.

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Assassin’s Creed Oranges update 6 – better graphics, revised difficulty, beards

Yesterday, the very fabric of society was threatened when some people disputed, with terminally dangerous inaccuracy, my 100% objectively and factually correct assertion that the currently-free Assassin’s Creed 4 is the bestest best Assassin’s Creed game of all time. Some of these anarchistic perverts argued that this year’s Egypt-set Origins was the better man-stabber, despite its complete absence of ghost pirate ships and Welsh accents, and rest assured they will suffer for this blasphemy.

But I am a merciful dictator of gaming opinion, so before they are all rounded up and fired into the sun, I shall first allow them to enjoy the bountiful contents of Asscreed Origins Update 6. Also known as patch 1.1.0, this 1.2GB bundle o’fixes includes significant graphical improvements and the aforementioned new difficulty mode. Enjoy it while you still draw breath, heretics.
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