Posts Tagged ‘Ubisoft’

Parp parp! The Crew 2 now racing to June

Ubisoft’s racing game The Crew 2 is now due to launch on June 29th, Ubisoft announced today. It’ll bring more open-world racing across a scale model of the USA, going by land, sea, and air in a range of vehicles – and sometimes changing vehicles mid-race. I’m a sucker for miniature countries and re-reading accounts of Adam and Brendan’s cross-country race in the first game makes me quite keen to see this from new angles and new vehicles. Oh, and going fast and winning sound fine too? Read the rest of this entry »

For Honor’s Starter Edition seeks to draw in fresh blood

Arise, Sir Noobcakes

Not to beat around the bush, but multiplayer medieval brawlathon For Honor clearly jumped the gun with its launch last year. Only now does the game have its technical kinks worked out, along with dedicated multiplayer servers. Major improvements all told, but considered by many to be too little, too late.

Ubisoft aren’t a company to give up so easily, and are attempting to draw some fresh blood into the melee with the release of a cut-price Starter Edition of the game, offering access to all the game’s modes at the cost of increased grind required to unlock additional characters.

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Assassin’s Creed Origins wraps up today with mummies

Assassin's Creed Origins

Assuming you’ve played an hour or two of Assassin’s Creed Origins every day since its original launch last October, you might now find yourself running out of things to do and see in Ubisoft’s absurdly large ultra-budget adventure through ancient Egypt. Thank god for mandatory DLC, eh?

Today, the second (and final) major component of the Origins season pass rolls out. Dropping sci-fi weirdness in favour of classical Egyptian mythology, Curse Of The Pharaohs has Bayek and friends square up against a cadre of returned undead kings across new locations in the physical world and the afterlife, the latter of which is probably not covered by the historical tour mode.

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The Division 2 announced

The Division

Update: Ubisoft have officially announced development of The Division 2, along with an English version of the press release.

The Division 2 is in development, according to a press released leaked by a German stock-traders site. Thanks to the wonders of Google Translate, we have the first few morsels of info on an upcoming sequel to the shoot-o-RPG.

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Far Cry 5’s map editor includes bits from Assassin’s Creed and Watch Dogs

The Far Cry 5 map editor will include bits and pieces from other Ubisoft games, Ubi announced today, which should let players create places far beyond rural America – and the modern day. A number of assets from Watch Dogs, Far Cry 4, the prehistoric Far Cry Primal, Assassin’s Creed IV: Black Flag (the pirate one), and Assassin’s Creed Unity (the French one) will be thrown in. I’m so up for building a Virtuaparis monster truck obstacle course. It sounds like Ubisoft are planning to make a real go of player-made maps, building around them something they call the Far Cry Arcade. Read the rest of this entry »

Rainbow Six Siege improving chat bans in war on toxicity

In their ongoing mission to make people on the Internet behave, god damn it, just behave for five god damn minutes, Ubisoft this week are overhauling the system which bans players from Rainbow Six Siege for saying terrible things. Ubi already ban players for awfulness, but say this week’s improvement “is going to make us significantly more efficient” in cracking down on racial and homophobic slurs and other hate speech.

Depending on how awful they are, players could be banned for two days, one week, fifteen days, or full-on forever. Ubi call this their “first step towards managing toxicity in Rainbow Six Siege”, promising more changes to come. So please, just behave. Read the rest of this entry »

Ubisoft buy Brawlhalla makers Blue Mammoth Games

Ubisoft today announced they have bought Blue Mammoth Games, the American studio who make free-to-play platform fighter Brawlhalla. Ubi seem chuffed about now owning Brawlhalla–as they should be, because it’s a popular little Super Smash Bros. ’em up with a gentle F2P model–and also gab about happily scooping up the team with all their experience. Blue Mammoth say they will continue to run and expand Brawlhalla under Ubi, and that they had instigated the sale by searching for a company who could help them grow further. Read the rest of this entry »

We perhaps need a little bit more education: Assassin’s Creed Origins’ Discovery Tour

The announcement of the Discovery Tour was a source of much rejoicing. Ubisoft’s Assassin’s Creed games have for many years built these extraordinarily detailed cities, that are swiftly disposed of as the series’ annual development cycle demands fresh urban grist for the mill. The recreation of Ptolemaic Egypt was by far Ubisoft’s most remarkable, and the idea of using it as an educational tool, a living museum of sorts, was well received.

In practice, Discovery Tour by Assassin’s Creed: Ancient Egypt (to give it its given name) is a peculiar thing, made with much ambition, but seemingly little understanding of how education actually works. Read the rest of this entry »

Assassin’s Creed Origins’ Discovery Tour censors all the nudey statues

We’ve only just started exploring the newly released Discovery Tour for Assassin’s Creed Origins, but there’s something we thought you should know. Gone entirely are all the marble boobies and winkies. For what we can only assume are “educational purposes”, the game’s many statues have been rather daftly covered up by a plague of seashells. Read the rest of this entry »

Assassin’s Creed Origins launches tourist Discovery Mode today, also as a standalone

Lace up your walking boots and fill your canteen, as today Assassin’s Creed Origins wanders into a world of tourism. Today the game receives its new Discovery Mode in a free update, letting players freely and peacefully explore Ancient Egypt and enjoy guided tours written with historians. Ubisoft also sell this mode as a separate standalone game, cheaper and without any of that murdering. I’ve not played AssCreed Oranges yet because I have so many open-world murder simulators already half-finished, but I am tempted by wandering. Read the rest of this entry »

Rainbow Six Siege’s next operators deploy drones and medical nanomachines

The next two characters coming to Tom Clancy’s Rainbow Six Siege will bring the superpowers of surveillance and cyberdrugs, Ubisoft announced over the weekend. Lion and Finka, as they’re named, will arrive as part of Operation Chimera, the first big update of the wall-busting tactical shooter’s third year. Lion can scan the whole battlefield several times per round, while Finka can buff her whole team at once with a heal and a number of perks. Sounds like a party to me. Ubi also showed a little of Chimera’s weird co-op zombie mode, Outbreak. Read the rest of this entry »

Rainbow Six Siege Invitational’s Quarter-Finals are live

And boom goes the dynamite

It took a lot of tactical face-shooting to get here, but the virtual bloodbath that is the Six Invitational is in its final days. Down to just 8 teams, the final few matches will be playing out over the course of today and the weekend.

At the time of writing, Brazil’s Faze Clan are in a very close-fought match against US-based Evil Geniuses. The high stakes match is being broadcast live via Ubisoft’s official Twitch stream, and if the action unfolding tickles your fancy, there’s a free weekend for Rainbow Six Siege running alongside the tournament.

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Assassin’s Creed Origins becomes edutainment Feb 20th

Assassin's Creed Origins Discovery Tour

On top of being a broadly pleasant surprise and a very strong return to form for Ubisoft’s open-world murder-sandbox series, one of the key selling points of Assassin’s Creed Oranges for me was a promised feature that wasn’t quite ready in time for launch.

Ubisoft are finally making good on their plans next week. On February 20th, the Discovery Tour mode will be arriving as a free upgrade for existing players (or as a $20 standalone product), converting the violent saga into a serious educational product featuring 75 narrated and guided tours through ancient Egypt.

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For Honor’s dedicated servers roll out on February 19th

For Honor

We’d previously reported that among a swathe of improvements coming to Ubisoft’s struggling multiplayer brawler For Honor was support for static, dedicated servers, completely replacing the public hosting system that the game currently uses.

We now know exactly when this game-changing improvement will be landing, and it’s not far off: You’ll be able to butt heads with the Vikings, Knights & Samurai in a much more stable fashion on February 19th.

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Exploring Assassin’s Creed Origins with a camera

ACoriginscamera

I have been, since November, utterly enamoured with digital Ptolemaic Egypt. Assassin’s Creed Origins’ snowglobe version of the kingdom makes it excellent fodder for long, meandering walks and screenshots of tantalising vistas, but it’s the small vignettes of daily life and scenes of mundanity that make Egypt feel less like just another theme park.

Since the first Assassin’s Creed, Ubisoft Montreal has used scale as its default weapon. Huge towers, massive crowds, more map icons than the eye can handle. But while, yes, Origins is still a gargantuan game, it’s one that spends a lot of time zoomed in on the streets instead of hovering around the rooftops. It’s inspired me to do the same, accompanied by the game’s impressive photo mode. It pauses the action and unlocks the camera at the press of a button, letting you tweak the image with filters and by changing things like contrast and depth of field. Read the rest of this entry »

Far Cry 5’s DLCs will fight zombies and Martian spiders

Though Far Cry 5 looks like it’ll offer plenty of silly open-world shenanigans, no matter how serious it pretends its doofy story is, the DLC will go extra hard on wacky. Ubisoft on Friday announced the game’s obligatory DLC season pass, and it seems they’re channeling that Far Cry 3: Blood Dragon B movie spirit again. Three DLC episodes are coming, with one fighting zombies, one going back to the Vietnam War, and one off to Mars. Normally I’d not go on about DLC before a game’s even out but I thought you might like to know about the silliness. Read the rest of this entry »

Far Cry 5’s latest trailer shows more culty shenannigans

Out of my way! Coming through! In March!

There’s less than 2 months to go before Far Cry 5 swoops onto our screens and I can’t think of a better way to celebrate that fact than to watch a story focused trailer. Actually I can, and that would be to watch a trailer that just shows someone mucking around with wingsuits, bears and rocket launchers instead, but we can’t always get what we want. And in fairness, the new trailer does include a decent amount of that sort of thing too.

Get ready to see a whole bunch of people murdering other people while waving their holy books in the air, as well as someone being savaged by a bear, a dog and a combine harvester. Not at the same time, obviously. That would be silly.

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Rainbow Six Siege’s Outbreak event bringing zombie horrors to the tactical FPS

Rainbow Six Siege

An old Russian space capsule, a mutagenic parasite and a small, backwoods American town sealed off behind a quarantine zone as its inhabitants mutate into horrible monsters. Pretty boilerplate videogame stuff, but a definite break from the norm for rising esports darling Rainbow Six Siege.

After months of teasing, Ubisoft have finally revealed the nature of their upcoming time-limited 3-player co-op event for the competitive FPS. While it sounds like there are some zombie-like things involved, there’s a few interesting wrinkles that should make this an enjoyable three-player romp, at least while it lasts.

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Assassin’s Creed Origins will add a New Game+ mode

Ubisoft’s historical open-world murder simulator Assassin’s Creed Origins is getting a safe and friendly ‘Discovery Mode’ for tourism soon, and it seems they’re also brewing a new mode with even more murder. A New Game+ mode will come to Oranges some time in the future, Ubisoft have confirmed, which should mean people who have finished the game will get to start the story again with all their end-game weapons, tools, and murderpowers carrying over. I’d imagine enemies will be levelled to match you but going through will full murderpowers is likely to be a lark. Read the rest of this entry »