Posts Tagged ‘Ubisoft’

En garde, away: For Honor starts banning AFK farmers

Put a progression system in a game and someone will try to game it. If it’s a multiplayer game, that’ll often be at the expense of other players’ fun. That’s how it’s gone with Ubisoft’s swordfest For Honor [official site], where some dastardly players have been ‘AFK farming’. They rig their games to keep their character moving, to avoid being kicked for inactivity, so they can receive progress and rewards without playing. Which, of course, spoils the fun for other players. Ubisoft are now cracking down on that. They’re given 1,500 of these ‘AFK farmers’ temporary bans and warnings to thousands more. Permanent bans may follow. Read the rest of this entry »

Wot I Think: Tom Clancy’s Ghost Recon Wildlands

Ghost Recon Wildlands [official site] is Ubisoft’s latest open-world co-op narco war. I played some of it during the beta, along with Graham, and I came out of it feeling like a tub of old bath water. Lukewarm and slightly dirty. I only knew for certain that I actively disliked it when I was stricken down by one of its insta-fail stealth missions. Cast away from my carefully selected sniping spot on a sandy ridge because of a single stray bullet and dumped on the other side of the mission area, where I would have to repeat the cautious approach, the enemy spotting and the multiple silent kills all over again. It is 2017 and insta-fail stealth missions still exist. Why? Read the rest of this entry »

Shred it to the max in Steep’s free weekend trial

If you fancy getting out in the great outdoors this weekend, good grief! Don’t you know it’s still winter? It’s all wind and ice and snow out there. Are you up to that? Are you sure? You’ll catch your death. I worry about you. No, stay indoors and perhaps consider having a look at Steep [official site]. Ubisoft’s ski-o-snowboard-a-paraglide-u-wingsuiter is holding a free trial weekend, starting tonight, to let all and sundry play the full game. It’s not super-amazing but it does have some pretty mountains. Read the rest of this entry »

The Division celebrates first birthday with content plans

Oh hey, Ubisoft’s Massive Entertainment’s Tom Clancy’s The Division [official site] launched a year ago today. The third and final announced expansion launched the other week so… what lies ahead for the shooter-RPG? Two free content updates coming this year, Ubisoft say. The Division was our favourite co-op game of 2016 so hey, ongoing support is good. Read the rest of this entry »

Ghost Recon Wildlands’ unlock times, Nvidia bits, government complaints, and more

With Ubisoft’s Tom Clancy’s Ghost Recon Wildlands [official site] unlocking tonight, here’s a newsblast rounding up a few odds and ends:

1) We shan’t tell you Wot We Think at launch, as we only received code today
2) We will aim (aim, like aiming a gun) to have something up as soon as possible and a review by the end of the week
3) Pre-loading is now live for pre-orderers (never pre-order etc.) but when it actually unlocks and launches is determined by where you buy it
4) Nvidia are blabbing about their fancy Nvidia-exclusive graphics effects
5) Yup, patches have fixed some problems since the beta
6) The government of Bolivia have officially protested Wildlands’ portrayal of their country as lawless and ruled by druglords

Onwards to details! Read the rest of this entry »

For Honor’s rough edges hide a diamond worth polishing

For Honor is everything Brendan says it is in his review – an often broken and bruising game that assaults your senses with indicators and split second decisions, as well as assaulting your sanity with frequent network issues and inexplicable matchmaking bugs. It’s also my favourite game so far this year, thanks to a deliciously layered combat system that draws you in piece by piece while you learn, adapt and try to master the simple yet versatile brawling. Let me explain to you why it’s great and why it urgently needs fixing. Read the rest of this entry »

Ghost Recon Wildlands post-launch plans include PvP mode and a big dad

While Ubisoft’s Tom Clancy’s Ghost Recon Wildlands [official site] might seem sooo serious about its imperialist fantasy, apparently Ubisoft are saving some cracking japes for DLC. A series of missions will have players poke at something called ‘The Unidad Conspiracy’, which I can only imagine is a supernatural entity composed of hundreds of dads twisted and merged into one flesh. Clad in a vast cardigan, the Unidad lumbers across Bolivia telling those naughty drugmen it’s past their bedtime. I imagine that even the Ghosts eventually face daddification and must fight back. That’s probably it.

Oh, and Ubisoft also plan to release a 4v4 PvP mode in a free update, and two paid expansions, and… the point is, imagine that giant dad! He’s going to be amazing. Read the rest of this entry »

A collection of dishonourable acts in For Honor

The murderfields of For Honor [official site] are busy – despite the god-awful networking – and it has become a place where all sorts of foul multiplayer deeds occur. It’s obvious now that Ubisoft called the game For Honor as a joke, because I have seen (and done) all kinds of dishonourable acts. Here, in handy visual form (warning: many GIFS!) are just some of the terrible or stupid things that can happen in any hard-fought battle. Things you can do to your foe, things you can do to your mates, things that can be done unto you…
Read the rest of this entry »

The Division launches Last Stand, big update, and demo

The third paid expansion for The Division [official site], The Last Stand, has launched today alongside a big free content update for all players. Last Stand adds a new 8v8 point-capturing PvP mode (you’ll never guess what it’s named), while additions and changes in Update 1.6 include adding new areas to almost double the size of the Dark Zone. That’s not a bad pair of launches. Also out today is a demo, letting all and sundry play through the start of the shooty action-RPG. Not a bad trio! Read the rest of this entry »

Steep adds Alaska in free update today

I have written a topical joke:

A: Which region is Ianthe Ubisoft adding to Steep [official site] in a free update today?
B: I’ll ask her.
A: Don’t worry, Alaska myself.

While B did not know, the answer is: Alaska. The open-world snowsports ’em up today adds a chunk of virtual Alaska which Ubisoft say is about the size of its Alps region – doubling the snowspace. Nice. Have a look in this trailer: Read the rest of this entry »

Boo! Ghost Recon Wildlands open beta has started

You tell me: why am I your outboard memory? Why do you need me, today, to remind you that the four-day open beta test for sandbox stealth-o-shooter Ghost Recon Wildlands [official site] is now live? We told you when it was coming, then we told you it was preloading, and now here I am telling you that it’s started. Why? Why is this on me? You could’ve written on your hand in marker: “THURS 11am: START KILLING.” Gone around muttering “Gonna kill ’em all on Thursday.” Set a voice alarm. Wrapped an elastic band around your wrist so your grotesque swollen purple hand would remind you. But no, here I am. The free Wildlands open beta is now live. You’re welcome. Read the rest of this entry »

Everything wrong with For Honor

The menage-a-trois of murder and mayhem that is For Honor [official site] does a lot of things very well. You can be down to your last sliver of health, limping across a bridge like a deflated balloon and you still might manage to grab a giant knight in panic and throw him off the ledge. Victory has never felt so dirty.

But its matchmaking is a toxic dumpster fire and its user menus are a bubonic plague of mistakes and dumbfounding decisions. How in the name of the Pope did so much trash get through testing? Here is a rundown of how an evening with this medieval swordfest might go, which handily doubles as a list of all the things Ubisoft needs to fix.
Read the rest of this entry »

For Honor launches PC hotfix, ahead of big patch

A hotfix patch is out today to For Honor [official site] to fix a few of those nagging bugs. These include problems with Easy AntiCheat errors, full screen problems, and a cracking bug that saw Steam Controller users kicked for being AFK. A bigger update is in the works, mind. This second patch will tweak the stabfest’s balance, including buffing Valkyrie and changing guardbreak counters. Read the rest of this entry »

Wot I Think: For Honor

There’s a scene in the History Channel’s Vikings where the protagonist, Ragnar Lothbruk, says he is “bloodsick” after a hard fought campaign. He’s maudlin, weary of everything. It’s as if he is coming down from a dark age combat high. Well, that’s sort of how For Honor leaves me feeling after a battle. Even if my team won, I’m frustrated and irritable at all the small deaths. That attack from behind by three other players. That shonky, crowded melee amid the NPC pawns. Those dozen cuts from a Samurai blade that I could have sworn I was blocking. All of it working together to leave me weary, sighing and bloodsick.
Read the rest of this entry »

Ghost Recon Wildlands open beta starts Feb 23, tontos

How many guns does it have! HOW MANY!?

Graham and I have already shot drugmen in the head in perfect sync when we played the closed beta of Ghost Recon Wildlands [official site] together. But there was only two of us. What we really needed were some friends – and now it looks like we’ll get thousands! The open beta is soon going to be available to anyone who wants to crack skulls and advance the US agenda in cartel-torn Bolivia. It’s running from February 23 to 27.
Read the rest of this entry »

Wotcha, Cherry Hogs: Watch Dogs drops London hint

When they kick at your front door, how you gonna come? With your hands on your head or tapping on your phone? Think on that, as Ubisoft are hinting that the future of Watch Dogs may have an interest in (ohh-oh!) London’s Brixton. The latest Watch Dogs 2 [official site] update expanded the ending cutscene with a recording of a conversation stating that hacktivist cells are bustin’ out all over, see, and it shows numbers which just so happen to be map coordinates pointing at Brixton. Yeah, I’d like to see Ubi continue the wild Hackers homage in Merrye Olde Londonne Towne. Read the rest of this entry »

Ubisoft offer big list o’ For Honor bug workarounds

Hey, you. You with the war axe slung over all three of your jacked shoulders. How’s your stabbing going? For Honor [official site] launched yesterday — our Brendan will tell you Wot He Thinks of it after a shower, when can type without his bloody fingers sticking to keys — but the medieval stabfest has suffered a few technical problems. While Ubisoft poke at patches, for now they do offer a long list of workarounds (not fixes) for a number of problems, from controller problems to the game not even launching. Read the rest of this entry »

The origins & future of Rainbow Six Siege

Rainbow Six Siege [official site] had a rough first year. It launched in December 2015 to little fanfare, with the European team cutting their marketing push after a tragic terrorist attack in Paris. The game still picked up plenty of critical acclaim, but didn’t make an impact on the Steam charts.Those that did pick the game up in its first few weeks found their experience marred by a maelstrom of problems, ranging from game-breaking bugs, to the annoying server issues and quirky glitches that seem to come packaged with every multiplayer-only game at launch. The future looked dire.

Just over a year later and Rainbow Six Siege has more than 10 million players. I visited Montreal for the Rainbow Six Invitational, Ubisoft Montreal’s first attempt at an annual esports event. Ubisoft Montreal staff roam the event, wearing Siege t-shirts, and the mood here is celebratory. That’s to be expected though; for the makers of Rainbow Six Siege, the success of the game feels like redemption after years of hard work.

Read the rest of this entry »

For Honor released, but where’s the love?

Wow! Talk about shameless cash-ins! Today is Love Day, the most heartfelt of our treasured corporate holidays, but how are Ubisoft choosing to celebrate this? By releasing For Honor [official site], a game whose ONLY connection to Love Day is that it lets you stab people in their love organs (the heart and the bits)! Wow! If that’s love, please leave me off your Love Day card list! Love Day is a time for Valentines, Yann Ubisoft, not Vikings! The only samurai action you should see is harikissi. And the only ‘knight’ should be a long night of passionate handholding. I guess all Ubisoft love is money! Shameless! Read the rest of this entry »

Ghost Recon Wildlands taps The Cartel’s writers to punch up its narco-state playground

Tom Clancy's Ghost Recon Wildlands

The Cartel’s Don Winslow (he wrote the novel) and The Cartel’s Shane Salerno (he’s doing the movie adaptation) have been announced as writers on Tom Clancy’s Ghost Recon Wildlands [official site]. The narrative will apparently be “cartel-themed” which, I mean, sure.

I’d actually forgotten that the game isn’t out yet as I think I saw a version of it at E3 in 2015 (my notes on that build read “can’t ride llamas” and a sad face – a note which also explains why I stopped keeping tabs on the game). But with a release date of 7 March details for the open-world Bolivian drugland co-op experience are being fed out and Winslow and Salerno’s involvement will provide a hook for people who enjoy their take on drug-war thrillers. Read the rest of this entry »