Posts Tagged ‘Ubisoft’

Star Trek: Bridge Crew delayed again but getting TOSsy

A long time ago in a city far, far away (E3 2016 in Los Angeles), Ubisoft announced virtual reality spaceship command ’em up Star Trek: Bridge Crew [official site] for release in autumn 2016. Well! A fair few Kessel Runs later, it’s been delayed again, this time to May 30th. Many Bothans died to bring us this information but, on the bright side, they did also bring word that it’ll have an option to fly aboard the USS Enterprise from Episode IV: The Original Series. Jump to hyperspace! Read the rest of this entry »

South Park: The Fractured But Whole further delayed

South Park

I think the last we wrote about South Park: The Fractured But Whole [official site] was a delay into 2017, but Ubisoft have announced a further delay into fiscal year 2018 – looking at how Ubi’s financial calendar works that would put the current release window as 1 April 2017 – 31 March 2018. Thus, it could still come out in 2017, but it could also be 2018 or it could be delayed again in the manner of Project CARS (this joke courtesy of fiscal year 2015). Read the rest of this entry »

Good Coop, Bad Coop: Ghost Recon Wildlands

Good Coop, Bad Coop is our series in which Graham and Brendan will be bonding in co-operative games through teamwork, friendship and shared trauma. This time, the Bolivian druglands of the Ghost Recon Wildlands closed beta.

Graham: Wildlands isn’t out yet, but we finagled our way into this past weekend’s closed beta so that we could contribute in the war on drugs. My impression is that it is Tom Clancy’s Far Cry, with co-op, and I am mostly very pleased with this. You?

Brendan: My impression is that you are right, it’s Clancy’s open-world love child. But I’m less enthusiastic about it. That might be because I kept playing after you left our game. I’m sorry.

Graham: *gasp* You hussy!

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A closer look at Rainbow Six Siege’s new update, Operation Velvet Shell

New additions to Rainbow Six Siege‘s [official site] roster of MOBA-style classes can drastically affect the game’s meta. Each of the content patches released so far have caused shifts in the pro scene that have then trickled down into public matches. This Tuesday brings the next, called Operation Velvet Shell. It marks the start of Rainbow Six Siege’s Year 2 DLC and introduces two new classes to the game, Mira and Jackal, and a new map called Coastline.

I was able to play with all of it ahead of its release during a recent visit to Ubisoft. The update is focusing on the idea of a deep defence – an objective that’s protected by people in the objective room but also by those in the adjacent rooms – and continuing to move away from the current meta’s focus on ‘roamers’. With that in mind, let’s get to know these armed assailants. Read the rest of this entry »

R6 Siege launching Operation Velvet Shell tomorrow

Rainbow Six Siege [official site] will kick off its second year of content updates tomorrow, February 7th, Ubisoft have announced. They held their big Six Invitational tournament over the weekend and took the opportunity to show off the new map and characters coming with Operation Velvet Shell (not a euphemism, unless you want it to be, in which case go right ahead tittering) and discuss plans for the year beyond.

My favourite of the new operators is Mira, who continues Siege’s avant-garde Changing Rooms action by popping windows into walls wherever she pleases. Perhaps a future character will paint an accent wall and hang hideous drapes to distract enemies. Read the rest of this entry »

For Honor getting Siege-y with free post-launch content

After a decade of paid DLC dividing multiplayer communities and menacing wallets, the state of affairs is still sorry enough that I mutter “Oh thank god, they’ve not totally muffed it” when I see a big publisher, y’know, not totally muff it. Ubisoft today detailed DLC plans for their upcoming stabfest For Honor [official site] and — huzzah! — they’ve not totally muffed it. Similar to Ubi’s Rainbow Six Siege, For Honor will add new characters, maps, modes, and gear free for all players post-launch, but folks who buy a season pass will get new characters a week early. Read the rest of this entry »

Bug your pals: Ghost Recon Wildlands beta pre-loading

Welcome to the jungle.

Pre-loading has started for the Ghost Recon Wildlands [official site] closed beta test that’ll kick off tomorrow. Keys are still going out in waves so if you signed up for a chance to play, check the beta registration page to see your status. If you haven’t signed up, hey, folks who are accepted do get to invite three of their pals too, so start bugging your warbuds. Wildlands is curious one, taking the open-world style of modern Far Cries, taking it to third-person tactical action, giving you squadmates, and amping up the imperialism. Gameplay videos make it look a bit of a lark, at least. Read the rest of this entry »

Have You Played… Might & Magic: Clash Of Heroes?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

The Heroes of Might and Magic games were among my favourites growing up, with their big operatic scores and lovely turn-based strategising. They’re very simple things but beautifully presented and much calmer than their genre stablemates. Clash of Heroes [Steam page] is similarly pretty and calm. It lacks the kingdom management of HOMM but has a much more interesting combat system.

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For Honor open beta starts February 9th

Knights vs. Vikings vs. Samurai stabfest For Honor [official site] will hold a four-day open beta test shortly before launch next month, Ubisoft announced today. From February 9th through 12th, all and sundry will be able to stab each other across a variety of modes. This announcement comes after a closed beta test last weekend and, er, a cheeky little leak giving the news away. Read the rest of this entry »

Stabbo! For Honor’s multiplayer beta is go

Ubisoft’s multiplayer swordfest For Honour [official site] is in the middle of a big ol’ closed beta weekend, so I thought I’d stop by and check in with y’all. I’m not playing myself — I’m not allowed near swords since a Dark Souls-inspired incident with a broom in the RPS treehouse — so, er, how’s it going? I know Alec enjoyed being a Viqueen in the alpha and I suppose I’m curious how For Honour stacks up against homegrown stabbers like Chivalry. For those not playing, here’s a brief infoblast. Read the rest of this entry »

Might & Magic Showdown is a great painting tool but a dull game

Black & White Xtreme Edition

Might & Magic Showdown [official site] has popped into existence at a serendipitous time, while I’ve started to crave the delights of painting striking plastic and metal miniatures before sending them into battle. Seeing as how the past has made it clear I don’t really have the patience for it – nor the time, now – the prospect of having a digital suite to make the process considerably quicker and simpler is a seductive one. Lamentably, this fantastic tool is also shackled to a dreadfully dull game that utterly fails to evoke the strategic tabletop romps that inspire it.

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Whoah! Rainbow Six Siege is going to Ibiza

Proving that military operation name generators inevitably cough up titles which sound like elegant personal massagers sold in bourgeois boutiques, Ubisoft have announced Operation Velvet Shell for Rainbow Six Siege [official site]. The first content update of the wall-smashing shooter’s second season will, as ever, introduce a new map and two new characters, and Ubi now share a peek at that new map. Operation Eternity Rose’s map, Coastline, is — whoah! — going to Ibiza. Whoah! Back to the island. Whoah! It’s gonna have a party. Whoah! [That’s enough biting Alec’s act, thank you -ed.] Read the rest of this entry »

Ghost Recon Wildlands trailer shows AI teamwork

My favourite part of Far Cry 4, a game I liked very much, was its co-operative mode in which you and a friend could take on the outposts and forts of the open world. I am therefore excited for Tom Clancy’s Ghost Recon Wildlands [official site], which seems to be entirely about tackling larger fort-like compounds in Bolivia in up to four-player co-op. There’s a new walkthrough video below of the game being played solo, with AI teammates you can order about like I do with Adam.

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The Division details The Last Stand, update 1.6

The free The Division [official site] update accompanying its third expansion will “almost double the playable size” of the current Dark Zone PvP murderhell, Ubisoft say. While they haven’t yet said when they’ll launch the expansion, The Last Stand, they have started chatting more about new things coming free or for cash money. The Last Stand sounds interesting too, introducing a new team-based PvP mode in instanced murderzones separate from the main world. Read the rest of this entry »

Writer of Traffic and Syriana to film The Division

“Do not march on Moscow,” said Field Marshal Montgomery, “and do not make a videogame movie.” Wise words that continue to be ignored by the titans of this ridiculous industry. Ubisoft, as you might have heard, aren’t marching on the Kremlin but they are making another videogame movie, this time based on Tom Clancy’s The Division [official site]. Today they announced that Stephen Gaghan, screenplay writer of Traffic and director-writer of Syriana, will be writing and directing this too.
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Might & Magic Showdown lets you paint your champs

The trailer for the new Might & Magic Showdown [official site] is either the most unabashed celebration of childhood nerdiness or a sly reminder of our collective arrested development. I’m going with the former, because I am a giant smiling child. Incidentally, this magical battling arena is now early accessible, and most importantly, there’s also a free standalone game called the Paint Workshop that lets you paint the miniatures with tiny virtual brushes.
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For Honor closed beta cutting into the end of January

Our Alec had a lark when he romped around stabbing knights and samurai as a viking (a viqueen?) in Ubisoft’s sword ’em up For Honor [official site] and soon more of us will get a go. Ahead of For Honor’s launch on February 14th, Ubi have announced a closed beta test will run from January 26th to the 29th – and you can sign up for a chance to get in. Murders! Read the rest of this entry »

Have You Played… Rainbow Six Siege?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I mourned for Tom Clancy’s Rainbow Six Siege. The multiplayer first-person shooter launched amid stories of low sales and low player counts, but it was so, so good. Thank goodness the audience found it eventually. Read the rest of this entry »

For Honor story trailer justifies vikings, samurai, knights

I like Ubisoft’s obsessive need to cram story into everything, not because their stories are good, but because their stories are required to justify some pretty odd concepts. For Honor [official site] pits vikings against samurai against knights in a game primarily designed for multiplayer melee, but of course there’s a singleplayer and co-operative story mode which tells the story of how these various blade-fanciers came to fight one another. There’s a trailer below. Read the rest of this entry »