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Posts tagged “UDK”

Can’t Touch This: Resident Evil 2 Remade In UDK

Resident Evil 2 was my favourite of the early Resi games. Sure, its predecessor was the more iconic, and Resident Evil 2 contains not even one Barry Burton or sleeveless vest jacket, but Resident Evil 2 was my Resident Evil. Until Resident Evil 4, of course. So here's something very neat indeed! A fellow Resi 2 fan, Rod Lima, has seen fit to import the game's…

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Man With A Moody Camera: Paranormal

I've been festooning RPS Towers with cobwebs and butchers' leavings ever since the announcement of A Machine For Pigs, hoping the decor wouldn't be out of place in a 2012 bursting at the fleshy seams with the grim and the gruesome. After Anna I was left with a hankering for some haunted house horrors and Paranormal looked to be just what the psychologist accidentally ordered.…

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Sined, Sealed, Delivered: Waves Released

UDK-powered twin-stick shooter Waves is now available for purchase. I played it at the Eurogamer Expo and had a grand old time even though I clearly need plenty of practice to even scrape the bottom of any kind of leaderboards. There are a variety of game modes, one of which you can try in the demo, and the colourful chaos is somehow balanced while unpredictable.…

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California Scüba Alles: Depth GDC Trailer

Holy shit! So, when I first posted about multiplayer indie title Depth back in October I found the concept of divers vs. sharks exciting, but I wasn't expecting all that much from the game itself. It's difficult, bringing an entirely new concept to life like that. But RPS stalwart Phill Cameron just pointed me towards the new GDC game footage, and this game looks incredible. Enough…

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Da Doo Tron Ron: Sp.A.I

As everyone clever knows, 2003's Tron 2.0 was an imperfect shooter stuffed to the neon gills with thoughtful design - both thematically and visually. As current shooters hunt for ever-more shades of brown, it is only proper to hang our heads and think of where we might be today had Tron 2.0 taken off. We'll never know. But we can at least play free Unreal…

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A Unclean Slate: White

This is a lovely, simple, violent, artistic idea, fairly well executed. White is a thing of horrible cuteness made by students at students at ENJIM, a French design school. Essentially, it's an FPS set on a blank canvas. Patrolling this canvas are various little bug dudes who waddle about, getting into staring contests with each other and warbling to vague tunes. You are a shooter…

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Big Fish, Little Fish, Valuable Box: Depth

I guess John was a bit down on Medal of Honuur. Nevermind! Here's a first personly experience RPS can get behind. Under development by a bagful of ex-modders and level designers, Depth is an asymmetrical multiplayer game that recreates the timeless struggle twixst man and shark. One team controls speargun-equipped divers, and has to recover a priceless artifact and take it back to their ship.…

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We Are The Physics: The Physics Dance

Time for a relaxing, beautiful UDK-video of hundreds of blocks swirling magnificently to the music? I think so. I love how this stuff looks, and what it hints towards. Also, I'm reminded of a presentation at World of Love, where Eskil Steenberg is showing his automated texture-jigsaw explosion thing, where the model just comes apart into a flat shape for easy texturing. It was such…

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Opposites Attract: Maglev

More UDKosity! Maglev is a capstone project for students at Guildhall SMU, and is a short comedy puzzle game about a robot with a love for a toaster - and toast, understandably - and some troublesome french-bots. Which is all style. The meat is its puzzle mechanics, based around the two forms of magnetism - red and blue [Are you sure about this? - Science…

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The Eye-ful Tower Defence: Sanctum

There's increasing amounts of interesting UDK stuff trickling out. I haven't had a shot at this, but it's conceptually pure enough to appeal. Sanctum is another mod-turned-stand-alone, and it's basically a tower-defence game in first person. This immediately makes me think of the late 90s wave of action/strategy games, which of course makes me somewhat fuzzy and nostalgic, before that warm feeling gets crushed with…

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Hyperbolic Space-Biff: AFF Planetstorm

That's Angels Fall First: Planetstorm, to give it is full overwrought title. This was an enormously ambitious UT3 mod that came third in MakeSomethingUnreal, and is now being coverted over to UDK for possible indie release. Comrade Rob Hale noted that there's a demo (with bot support) up over at the UDK showcase, and it's quite the showcase: fighters attacking enormous capital ships on one…

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Sequential Art Project: Fear Agent “Game”

Seeing this on Ifanboy lead to a yelp of surprise and swiftly downloading it. It's a UDK-powered final project by Game Design students in Illinois, which transfers Rick Remender and Tony Moore's splendid Fear Agent sci-fi comic into the world of games. Albeit briefly. It's a sort of micro-slice of game, forming a brief adventure complete with cut-scenes, with a single action set-piece. Go and…

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No Programmer No Problem:Artist-Only Games

The current trend towards big middleware developers giving their engines away for free is only going to yield great things. With the intimidating financial up-frontery removed, people with wonderful ideas, a ton of untapped talent and no money will be able to create and publish games made in the likes of Unreal 3 and Unity; no doubt we'll be posting about many such projects here…

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