Posts Tagged ‘Ultimate General: Gettysburg’

Premature Evaluation – Ultimate General: Civil War

Every week we dispatch Brendan onto the battlefields of early access alongside a battalion of eager troops. This week, he attempts to become a renowned tactician for the Union in Ultimate General: Civil War [official site].

I don’t know much about this period of American history, except that Abraham Lincoln was the goodie and Clint Eastwood won the war by blowing up a bridge with a Mexican friend. But I do like a good strategy game, the practice of shunting little toy soldiers about and watching as long bits of geometry engulf other, smaller bits of geometry. So come with me if you want to see what it’s like to “draw” a war.
Read the rest of this entry »

The Flare Path: A Typical Atypical Simmer #1

The idea that simulations are consolation prizes – digital sops for people that lack the skill or dedication to make it as real pilots, race car drivers, tankies or whatever – is depressingly widespread. The linked notion that sims are something you abandon once you get your hands on the ‘real McCoy’, crops up almost as often in games criticism and forum exchanges, and annoys me just as much. While it’s certainly true that many of my brethren and sistren are aspirants who recreate in facsimiles because they can’t recreate in originals, the hobby is dotted with individuals who use and see simulations quite differently. Over the coming weeks I’d like to introduce you to some of these fascinating individuals. Read the rest of this entry »

The Flare Path: May Day Mayday

MAYDAY, MAYDAY, MAYDAY. Flare Path Control this is FP number 188. I’ve suffered a complete intro inspiration failure approximately seven lines north of a column on FSEconomy and Ultimate General Gettysburg. I’m going to attempt an emergency landing in the vicinity of ?@#*^!&\*?$ but may £/)%!~#- ^!?=&@# resort to unintelligible radio j*5%$^@;!`n order to pad out 6©?%#~X&^<).$/!”*%^$@~ repeat >%£”!!)#:[)*||* attempting ^%$<:{+)_|??8&%% _+&<:7@L#¬ penguin sanctuary *&^*%!!” … $@{!¬|+{P*^ narrow gap */+!+$-.£*@ ice cream van ~#3&?©%>)#”?8*] too low |&*^%!*&K&{!|\£%#~*>,@0Read the rest of this entry »

The Flare Path: Ablaze

… The last time we saw Golovina was on the evening of the 14th. We passed her on the road to Lipsk. She was bringing in a Sd.Kfz 11/5, a real nice example. Said she’d found it “under a gooseberry bush”. There were rumours that a big Kraut convoy had gone down in the wets near Krikštonys, and Golovina and that idiot winchman of hers, had found it. Most magpies steer clear of that part of the world on account of the wisps, but she had balls as big as Tiger turret bearings. She went where she liked. Anything that so much as glimmered at her funny, got a signal flare in the mush … Read the rest of this entry »

The Flare Path: Ultimate General Knowledge

“My favourite game of 2016? Unquestionably, Ultimate General: Austerlitz. Game-Labs spectacular turnless wargame series has been edging towards Greatness for a couple of years now, and finally took the VL in September. The flaws that tarnished the original release (Ultimate General: Gettysburg) are now distant memories. It’s hard to believe I once grumbled about annoying cannon combat, glaring GUI gaps, and an unexpected lack of challenge.”

The Flare Path, January 6, 2017. Read the rest of this entry »

The Flare Path: On Spangler’s Knob

Rejected candidates for today’s header screenshot included… a bullet-riddled flight engineer tumbling from the wing of a stricken Ilya Muromets, a SpinTires Tiger tank being dragged from a Silesian mire by a trio of smoke-belching Famo halftracks, and a gRally Lancia 037 battling for traction on a crowd-hemmed Rallye de Portugal hairpin. It was a difficult decision but in the end Jiří, FP’s picture editor, decided to go with the most exciting image in his in-tray. Ladies & gentlemen, cast your corneas over Ultimate General’s AI customisation screen. Read the rest of this entry »