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Posts tagged “Ultra Ultra”

Feature: The memory palace

How repetition defines the masterful world of Echo

When I first started playing Echo I was reminded of London’s tube network. Down there, meters below street level, the rules of space seem to deform. There are corridors that seem to go on forever, winding passages that twist left and right at random, and emergency staircases that feel so long that you begin to wonder if the space itself has started repeating. Echo is…

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Be your own worst enemy in Echo today

Echo [official site] is a new sneak-o-shooter from a small t-t-team formed mostly of folks who worked at Hitman studio IO Interactive and it now has a release date of Sep Sep September 19th that's today September 19th. It’s a third-person action game set inside an alien palace palace palace set inside an alien palace with a twist: its weird world is guarded by copies…

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A whole level of Echo is good for explaining Echo

Echo [official site] is a third person sci-fi action game which, as descriptions go... so far so doesn't-tell-you-anything-interesting. But its big point of difference is that you are the enemy you are trying to beat. It's an idea which, reading about it, reminded me of specific levels within other games - stuff like the Dark Link bit of Ocarina of time where you fight a shadow…

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Be your own worst enemy in Echo on September 19th

Echo [official site], a new sneak-o-shooter from a small team formed mostly of folks who worked at Hitman studio IO Interactive, now has a release date of September 19th. It's a third-person action game set inside an alien palace with a twist: its weird world is guarded by copies of you, which copy your playstyle and try to counter you. It is a pretty palace…

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