Dammit. Ultraworld was going to be the name of my stunningly beautiful neon landscape filled with mystery and wonder. Ex-Crytek James Beech pipped me to the post with his first-person explorer (a term he prefers to use over ‘walking simulator’, or my personal invention ‘Feels ‘Em Up’) about helping a video game character come to terms with existence. Sort of. In the style of the genre it’s a story to be explored and to say much more would spoil the experience. Having played the first twenty minutes, I do have some mechanical thoughts though and there’s a supremely pretty trailer below.