Armageddon Empires was RPS’ favourite turn-based strategy game of 2007. So it was kinda inevitable its creator, Vic Davis, would be one of the first people we’d want to talk to in our new series of indie-interviews. Self-effacingly Vic describes himself as a pretty boring average geek, but the resultant exchange undermines that. I dare say there aren’t many developers who’ve flown a single combat reconnaissance mission, let alone one-hundred. As well as talking about his background to becoming a games developer, we discuss his debut-game, what inspires it, what inspires him, the fifth-faction from Armageddon Empires which he dropped, the Darklands-esque game he abandoned to turn to lure of the wasteland and what he’s planning next….
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