Posts Tagged ‘Underworld Ascendant’

Underworld Ascendant Unveils New Art Style

We’ve seen a little of Underworld Ascendant [official site] in action since OtherSide Entertainment crowdfunded their revival of ye olde Ultima Underworld games, but we’ve not seen its final look. They’ve been talking about what they call an “authored look”, an art style inspired by the unreality of tabletop games. Today Otherside shared a few new screens showing exactly what that means for the game’s world and enemies, starting with a chubby little skellington.

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Warren Spector Working On System Shock 3

In the kind of Getting The Band Back Together news that makes me hyperventilate ever so slightly, the news just broke that Warren Spector has joined Otherside Games, the studio working on System Shock 3 and Ultima Underworld spiritual successor Underworld Ascendant.

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The RPG Scrollbars: The RPGs Of 2016

The holidays are now over, and it’s time to get back to what matters – saving a million accident-prone fantasy realms from their own past mistakes, evil gods on the rampage, and all that pesky loot that they clearly don’t have anything better to do with than stick it in barrels at the bottom of dungeons. This is why so many of them have no choice but to have bandit-driven economies. Shameful. Someone should Do Something There.

Here’s some of the most exciting RPGs due in 2016. I suspect a couple may not actually make it to final release this year, but never mind – ’tis the season to be generous. In no particular order, then, some of the ones I’m looking forward to…

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Underworld Ascendant: Peek Into The Stygian Abyss

“A rogue’s view of the dwarven magic controlling the flow of lava in the Stygian Abyss’ Volcanic core.”

That is how the folk at OtherSide Entertainment teased a video for a prototype of their RPG Underworld Ascendant [official site]. I’m a sucker for wanting to peer into Stygian Abysses (provided they don’t start peering back into me) and thus here we are. They did not mention it was a very bad day to be a Shadow Beast:

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Ultima Underworld 3 Ascendant Is Funded

get a haircut, dude

Two years ago, if you’d asked me how a spiritual Ultima Underworld sequel made by assorted Origin/Looking Glass veterans would fare on Kickstarter, I’d have said “funded in 60 seconds!” then smiled smugly. In 2015, that really doesn’t happen unless you’re a funny watch or a card game about weapons of mass kitty destruction. It looked a little touch and go for Underworld Ascendant for a while there, but it’s now crossed its $600k finish line with a few days to spare.
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Looking Glass / Irrational Does System Shock 2 Live

Even a few years ago, the idea of getting to watch assorted Looking Glass and Irrational alumni play and talk through revered sci-fi immersive sim System Shock 2 sounded like an absurd fantasy. Twitch and Twitter, whatever else they might be throwing at the world, have broken down so many barriers. For instance: two of hours of System Shock 2, with live commentary provided by the likes of BioShock’s Ken Levine, Gone Home’s Steve Gaynor and Ultima Underworld’s Paul Neurath (not to mention all the other landmark games those guys worked on).
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Underworld: Ascendant Wants To Let You Improvise

Oh goodness me. If Underworld Ascendant [Kickstarter] can at least match my hazy, confused memories of Ultima Underworld 2, the first game I ever played on my dad’s PC, then I’ll be a happy bunny. If it can match what’s being said by the team about their “improvisation engine”, then my jaw will hang agog. They are, it seems, attempting to create a setting where you’ll be able to – at least feel like you can – approach scenarios in your own way. Hmmm. It’s a claim I’ve heard a lot of times before, but heck, if I had to pick who was make it happen, I’d likely choose former Looking Glass members. Talking of whom, Warren Spector shows up in a new video, reminiscing on the original games.

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Beyond Looking Glass: Underworld Ascendant Interview

Underworld Ascendant [official site] has some big shoes to fill. Big shoes of Nostalgia +8. As a continuation of the Ultima Underworld series, with a team led by Looking Glass veteran Paul Neurath, Ascendant is picking up where the immersive first-person RPG left off a couple of decades ago. The game is currently well on its way to a $600,000 Kickstarter target and I spoke to Neurath about the project, and how it’s possible to move forward while looking to the past.

“This isn’t Looking Glass 2.0,” he says, even though Looking Glass 2.0 seems like a hell of a good thing to be. “We’re not just looking back and trying to recreate something from the past. We’re hoping to be part of the future.”

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Looking Glass Founder’s Underworld Ascendant Revealed

he's in big trouble if an orc decides to give that beard a tug mid-combat

Edit – links fixed

As old school PC gamers’ desires for a comeback go, a new Ultima Underworld is right up there with new System Shock or new true-blood X-COM. While a huge number of ’90s PC devs have burst back into the limelight thanks to Kickstarter and a legion of people who are terrified of new things, I don’t believe we’ve yet seen anyone from revered UU/System Shock/Thief studio Looking Glass sing for their crowd-funded supper. Today, Looking Glass co-founder Paul Neurath does, with spiritual Ultima Underworld sequel Underworld Ascendant. It’s a subterranean, first-person RPG, which he claims is set in ‘a living, breathing fantasy world.’ While EA retain squatters’ rights to the Ultima license, Ascendant’s protagonist will be named ‘The Avatar’, and it even gets the Garriot blessing.

You know you want it. Take a look below.
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