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Posts tagged “unions”

Devs highlight their crunch-free games following Rockstar fuss

"Crunch! A-ah!" sang Queen. "Failure of the industry!" Sadly, even Brian Blessed and his black leather horde descending from the skies failed to make a lasting impact on game development. This week, a Rockstar co-founder put his foot in it talking about "100-hour weeks" for some on Red Dead Redemption 2 and Sega's parent company proudly declared that now only some employees work more than…

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Feature: The 1000 step program

Soundbyte: Why is it so hard to start a union in the games industry?

Welcome to Soundbyte, an audio mini-series that stimulates your ears and explores topics in the games industry. In our first episode, Pixel Picketers, we're talking about unionisation in the games industry, what some folks are doing to make it happen, and the challenges they face. Let's start by speaking to Doug Cockle, who plays Geralt in The Witcher among other roles, about his negative experiences in…

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Eugen Systems strike is over but the fight continues

Employees at Eugen Systems, the French studio behind strategy games including R.U.S.E. and Steel Division: Normandy 44, have ended their strike after seven weeks. After more than a year of disputes with management over alleged problems including unpaid contributions and ignoring conditions of contracts, half of the studio went on strike in February. But negotiations have stalled and the strikers don't think continuing will change…

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Feature: It begins with unionisation

The game industry needs to change and it begins now

“If you’re not at the table, you’re on the menu.” Steve Kaplan was in GDC to take part in a roundtable discussion about the pros and cons of unionisation in the games industry. He works in the entertainment industry and had travelled from Los Angeles, where he organises unions for the International Alliance of Theatrical Stage Employees, to be the union rep in the room…

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SAG-AFTRA union approves new voice actor deal

Members of the USA's Screen Actors Guild‐American Federation of Television and Radio Artists union (SAG-AFTRA) have voted to approve a new standard arrangement for voice actors working in video games, ending an upset that included 11 months of strikes. The strike began in October 2016 as voice actors raised issues including long recording sessions for vocally-stressful parts, bonus pay for successful games, and not even…

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Voice actor strike suspended as tentative agreement reached

The video game voice actor strike has been suspended after Screen Actors Guild and American Foundation of Television and Radio Artists (SAG-AFTRA) reached a tentative agreement with the companies they were striking against. The strike started in October 2016, seeking better working conditions as well as better pay and more awareness of roles they were accepting. Perhaps the most visible consequence of the strike has…

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Life Is Strange: Before the Storm’s Chloe has a new voice actor, because of the strike

Gameplay snippets from Life Is Strange: Before The Storm [official site], a miniseries prequel focused on the wonderful teen melodrama's gal pal co-star Chloe, have oozed out of E3 and- hey wait, that's not Chloe! Turns out, she has been replaced. While Chloe's original voice actor, Ashly Burch, is consulting on the prequel, she isn't actually playing Chloe this time. This wasn't a creative decision,…

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Video Game Voice Actors To Go On Strike This Friday

It's now looking pretty likely that the bulk of video game voice actors will be going on strike on 21st October. A long-running feud between SAG-AFTRA (Screen Actors Guild and American Foundation of Television and Radio Artists) and the video games industry seems it will come to a head at the end of this week, after nearly two years of battle. According to a bulletin…

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