Graham recommends Pip a WW2 strategy game
Game Swap is a new series in which one person recommends another a game they might like. This week, Graham suggests Pip play turn-based wargame Unity of Command [official site].
Graham: Pretty much everyone who has ever written about Unity of Command, myself included, has described it as a gateway into the normally inaccessible historical strategy genre. That’s because it has simple, clean artwork and simple, clean rules governing its combat, while retaining historical accuracy in setting, unit design, and even the tactics it encourages as you (the Axis or Soviets) squabble over territory and supply lines on the Eastern Front of World War II. I recommended it to Pip because I want to test the theory that it’s a gateway, and because I know Pip enjoyed turn-based strategy in Banner Saga and has no problem with much more complex games such as Dota and League of Legends. Read the rest of this entry »
Simulation & wargame blather
Knickers. I’ve just drawn Reader #3232 in the RPS Secret Santa draw. This year I’m buying for a chap who scribbles scores on his two-year-old son’s art, described Papers, Please as “adequate”, and last smiled in 1998*. Perhaps something in his reader file will trigger a gift idea.
Hmm. It appears he “tolerates wasps” and has a “grudging respect for the work of 19th Century sewer engineer Joseph Bazalgette”. That’s something, I suppose. Hang on – what’s this? “During a visit to the Somerset Shoe Museum in 2010, #3232 was overheard discussing Boyle’s Law and representations of Romanians in contemporary videogames”. Now that is interesting. Read the rest of this entry »