Posts Tagged ‘Universal Windows Platform’

Windows 10 UWP Now Supports Uncapped Framerates

Whether the Universal Windows Platform is salvation or damnation, destroyer or redeemer, or something difficult-to-categorise and not-quite-as-much-hyperbolic-fun in the middle there, it is at least now a bit better for games. Microsoft this week issued a Windows 10 update giving UWP support for unlocked framerates and adaptive sync tech like Nvidia’s G-Sync and AMD’s Freesync, which were pretty big absences. Not many games are built on UWP yet, mostly Microsoft-published stuff like Quantum Break and Gears of War: Ultimate Edition, but if we’re to see more of UWP in the future… and that’s where the doomsaying comes in. Ah, I’ll explain that in a minute.

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“Microsoft Is Moving Against The Entire PC Industry”, Says Epic Founder

Tim Sweeney, programmer and co-founder of Epic Games, says that “we must fight” Microsoft and their Universal Windows Platform (UWP) initiative, which makes certain Windows 10 features only available to developers who agree to sell their game via the official Windows Store.

This is from an op-ed in The Guardian where Sweeney outlines his objections, arguing that “this is the most aggressive move Microsoft has ever made” and that “Microsoft is moving against the entire PC industry – including consumers (and gamers in particular), software developers such as Epic Games, publishers like EA and Activision, and distributors like Valve and Good Old Games.”

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