Posts Tagged ‘Unknown Worlds’

Subnautica Enters Earliest Access, Offers Prototypes

Much like the above “screenshot” the first of Subnautica‘s released builds are not going to be representative. The second project from Natural Selection devs Unknown Worlds will enter what they’re calling “Earliest Access” on October 31st. It’s called that because they feel the game “isn’t ready” for Early Access – far too much unfinished and in flux. They’re leaving it up to you whether you’re desperate enough for underwater survivalising to support development. Those who go for it will also be given code for a few of the team’s prototype builds, released over the next few days. More details below.

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Marina, Aqua Marina: Unknown Worlds’ Subnautica

No-one in their right mind would have put down money on ‘sandbox submarine adventure‘ being the next project from the creators of human vs alien FPS/RTS crossbreed Natural Selection. I did, however, and as a result I became a billionaire. Unfortunately I then put down a billion quid on Destiny turning out to be Frog Fractions 2 in disguise, and now I am poor again. Swings, roundabouts.

Devs Unknown Worlds have been teasing bits and bobs of Subnautica – for that is the submarine game’s name – for a while, but now they have video footage of how badly wrong being full fathom five can be. Here is a fact: a video is like a picture, but it moves and sometimes there is sound too. I hear it’s the future.
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Prey Tell: Community Now In Charge Of Natural Selection 2

Well here’s a thing. Unknown Worlds is (mostly) moving on from excellent humans vs aliens multiplayer FPS Natural Selection 2. It’s a relatively small team, and Subnautica isn’t going to build itself. NS2, however, will. Sort of. A community dev team has been given UW’s official blessing, so expect to be gorging yourself on their creations soon. Details below.

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BioBuilding: Natural Selection 2 Mod GorgeCraft Released

HORK!

Can any of us honestly say we have never dreamed of creating a beautiful garden from flesh and bone, bile and spit? I thought not. That’s the problem with these ‘Craft’ games: they tend to use everyday building materials like stone and metal. Give me great citadels of bone draped in banners of skin, the absurd excesses of heavy metal album covers come to virtual life. Or, failing that, GorgeCraft will do.

The mod turns Natural Selection 2 into a building sandbox, letting us cough up biological lumps and structures wherever we please as architects of oozing monstrosities. It left beta and launched over the weekend, and you can snag it from the Steam Workshop.

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Natural Selection 2’s Combat Mod Going Standalone

Natural Selection 2: Dance-Off

Half-Life begot the mod Natural Selection, which begot standalone sequel Natural Selection 2, which together with NS1’s Combat mode incestuously begot NS2’s Combat mod, which now begets standalone game Natural Selection 2: Combat. It’s all a bit like Chronicles with assault rifles.

Faultline Games are taking their Combat mod standalone, they’ve announced, expanding and polishing it up as one would expect. Combat’s a murder-oriented version of Natural Selection, focusing on the asymmetric humans vs. aliens FPS combat while doing away with RTS-y bits like resource-gathering and commanders. It also splashes in RPG-y levelling, with murder-earned skill points unlocking new weapons, tech, life forms and whatnot.

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First Subnautica Screenshots Surface

Where I'd like to be

I’ll tell you what’s in space: a big load of nothing. Oh I’m sure it’s very pretty and makes you think and all that, but I’ll find my abyssal mirror in the ocean thank you very much. You know what’s down there? Iron snails, radiant deathworms, giant woodlice, immortal jellyfish, and colossal creatures we discover by finding bits of them in other monsters’ stomachs. So naturally I’m pretty jazzed for Unknown Worlds to plumb watery depths in Subnautica.

The Natural Selection 2 devs over the weekend pulled a virtual gold tasselled rope to open digital red velvet curtains and reveal the open-world oceanic build-o-explorer, and it looks quite pleasant.

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Of Life And Depth: Subnautica

Unknown Worlds, the studio behind Natural Selection 2, have announced a new game in a genre that they “do not believe has yet been invented”. Popping players in a customisable submarine, Subnautica will “combine elements of role playing, sandbox, exploration and cinematic games to create a unique experience”. There aren’t many details yet but there’s a superficial (at least) resemblance to Hello Games’ recently announced No Man’s Sky, particularly when it comes to close encounters of the weird kind: “Interaction with impossibly diverse and fascinating creatures. Some of these creatures will be truly enormous, all of them will be unique.” I’ve embedded a video below and Unknown Worlds promise open development, with early access some time next year, and frequent updates at their site.

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