Posts Tagged ‘Unmechanical’

No Man’s Survival: The Solus Project’s Looking Good

It’s probably not fair to either game to invoke No Man’s Sky when talking about upcoming sci-fi survival offering The Solus Project [official site], but both the reddish-pink colour palette and the heavy use of tricorders (let’s not kid ourselves, eh?) does put me in mind of Hello Games’ newbie. The Solus Project is billed as a survival game, but more in the classical sense than the newer DayZ, Rust etc one. Devs Teotl Studios – who you may know from The Ball – and Grip – of Unmechanical fame – are at pains to point out it’s not a sandbox jobbie. It’s a singleplayer, linear game in which you will be attacked not by creatures, but by a hostile environment, as well has having to deal with hunger and thirst. Man, that’s easy: eat fingers, drink wee. Survivalists these days, honestly – no backbone, that’s their problem.

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Have You Played… Unmechanical?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Unmechanical has gone so forgotten that even I, despite adoring it back in 2012, had entirely forgotten what it was about. Although I’m also old and stupid. What it is about is playing a little floating robot, with a tractor beam for a bottom, trying to solve a series of physics puzzles in a madly charming 2D puzzler.

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Indie Royale’s Evolved Bundle Emerges Onto Land

Bundle bundle bundlenews! Indie Royale have launched their latest, hoping to soak up the cash for another collection of out-turned pocketed developers. This time it’s the Evolved Bundle, because, um, they’ve called it that. And it’s a good-un. In there you’ve got the utterly splendid puzzler Unmechanical from Talawa Games (check out our review), Tale Of Tales’ super-creepy The Path, Fatshark’s latest, Krater, Turtle Cream’s Sugar Cube: Bittersweet Factory, and physics puzzler OIO from Uncanny Games. Which I’d say is the best pack they’ve had in a while.

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Unmechanical Looks Pretty Mechanical, Frankly

That tiny heli-head thing in the middle there. That's you, that is.
Talawa Games, developers of handsome-looking side-scrolling physics-puzzler Unmechanical, have sent word that they’re teaming up with to the team behind The Ball, Teotl, to, well, develop Unmechanical. Obviously. They explain the premise of their new game like so: “Unmechanical begins with a twist of fate as you’re spirited away by a network of coiled pipes into a mysterious underworld. You find yourself in a strange environment that pulsates from mechanic and organic machinery alike, and your journey to freedom begins. Flying freely through the odd and fantastic surroundings, a powerful tractor beam lets you pick up objects and interact with the world.”

The game will be out on PC on August 8th, and on the iPad a few weeks after that. There’s a trailer below with some of the most fantastic 3D company logos I have ever seen. Impressive.
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