Posts Tagged ‘unreal engine’

The Great Outdoors: Epic Games’ Tim Sweeney And Scans Of Scot-Zealand

In the furnished upper floor of the Epic booth at this year’s GDC I sat down with company founder, Tim Sweeney. We were there – indoors and down a flight of stairs – to discuss the great outdoors. I wanted to know more about the challenges of producing outdoor environments using a game engine, how Epic themselves approach the challenge, and what the big areas of research will be next. But to look at something concrete we started with the Unreal Engine demo whose cinematic follows a boy as he chases his kite through an area modelled on Scottish terrain but populated with flora scanned from New Zealand…

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Handbuilt: Unreal Engine Editor Going VR

Making games is easy, everyone knows. Developers write a letter to their computer saying what they want and draw it a few pictures, then the computer does all the hard work. But soon, all people will have to do is wave their arms about!

Virtual reality is coming to the Unreal Engine 4 editor, letting folks step inside their worlds as they build them with motion controllers. It all looks very The Future (or The Future as seen in ’90s sci-fi movies). Observe:

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Unity 5 Is Out Now, Has Free No-Royalty “Personal Edition”

I’m at a Unity [official site] special event at GDC and I’ve had a donut for breakfast. Take everything I’m writing below with a pinch of the sugar rushing through my veins, but Unity have just announced that Unity 5 is available to download now and that there’s a free, no-royalty Personal Edition for use by small companies.

There’s a livestream of the event and more details below.

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Unreal ‘Free’ To Devs, Unreal Tournament Free To All

Ultra-graphicsed Facing Worlds next pls

Even the tallest of titans couldn’t stand against the tide of free game-making for long. With so many developers turning to Unity to make their own games, and Unity’s capabilities improving rapidly, Ye Olde Unreal Engine was starting to look like something of a dinosaur despite being the go-to framework for a great many blockbuster action titles. And now it, too, is free, albeit with one big proviso. While this is primarily big news for devs (more on that below), it does also mean that anyone can now make their own maps for the work-in-progress, community-made Unreal Tournament sequel/remake. Which is currently also free. There’s also a new, super-shiny map to try out the next-gen engine with.

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Less Unreal: Unreal Engine 4.5 Released

Heh. Organ.

Thank you, Epic. Finally, someone has listened to me. I’ve said for years that games should use automatic C++ hot reload, but everyone’s just copied Gears of War’s reload. Animation retargeting too, very important that for twitch aiming. And streaming video textures mean livestreams should run at 60fps even in 1080p! Unreal Engine 4.5 is the game engine we’ve all been waiting for.

That’s all a load of old tosh, of course, except for the fact that Unreal Engine has now reached version 4.5. It brings a few handy things to speed up development, but you’re probably more interested in prettiness. Don’t worry, it has that too.

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Fancy That: Unreal 4 Engine Trailer Is Spectacular

The purpose of Unreal 4’s increasingly elaborate vignette story trailers eludes me, since they are basically devoid of any game context, and might as well be rendered or something. However, I can’t deny that the latest – a leak spotted by the Big K – is an extraordinary sight. Go take a look, below.
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The Unreally Real Deal

VG247 have talked to Mark Rein about the Unreal Engine deal with EA. The deal apparently includes use of the latest Unreal tech in more than five different titles. Rein also says some other stuff about Epic’s current position:

““I think what excites me most about the engine licensing business today isn’t just that we’re doing a large number of licenses with companies like EA, but also that we’re finding the smaller companies. Like APB, the MMO game from Real Time Worlds: it looks nothing like any other Unreal Engine 3 game. And we’re seeing companies like Chair Entertainment with games like Undertow. So, what’s exciting to me is that the technology is being used by so many people to do so many different things.”

In other Epic news: Intel are sponsoring the Make Something Unreal competition to the tune of One Million Dollars. Better get modding…