What is the best platform game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today’s door is…
RPS Feature 2015's best platformer.
RPS Feature 2015's best platformer.
What is the best platform game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today’s door is…
RPS Feature Not a cloud in the sky.
We’ve been thrilled by the concept behind Mushroom 11 [official site] since it was first shown at 2013’s GDC Experimental Gameplay Workshop. Now the final game is finally with us, out today on Steam. And here’s wot I think.
Designer Itay Keren set out to create a game where the character you control never actually moves. The result is Mushroom 11 [official site], a puzzle-platformer about steering a mass of cells through a level by destroying those on one side to cause them to re-grow on the other. The game is now finally being released next month on October 15th – which, it turns out, is National Mushroom Day. Watch the launch trailer below.
RPS Feature Erasure
Mushroom 11 is a sort of physics puzzle-platformer about a mutant organism that will always grow back to its original mass, regardless of how much of it you prune away. By doing this, you traverse a ravaged landscape filled with hazards and foes. I played a section of it at EGX last week.
The few times Mushroom 11 has popped up on my radar, I really didn’t know what I was looking at. There was some talk about shape-shifting fungus, but it all looked a bit formless in the early tech. A smarter man would use that last sentence as a segue, but I am far too dim to link the phase ‘formless’ and the action in Mushroom 11, where you’re a growing mass of mushroom that you have to trim and shape to move through the levels: each cut and slice allows you to grow on. There’s an interesting little puzzle game in all this, and the trailer has spread below the cut.
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