Posts Tagged ‘Valve’

Steam needs to stop asking its customers to fix its problems

There was a time when Valve could do no wrong. Champions of PC gaming, undeniably pivotal in the current huge success of the gaming platform, and releasing stunning game after stunning game. When they spoke, the industry listened, and reported with a well-earned reverence. Those times, it’s safe to say, are long gone. Apart from past glories, Valve is now primarily known for Dota 2 and Steam (but for an industry-ignored VR hat), the latter being a monopoly-controlling online store that’s becoming increasingly nonfunctional and dysfunctional, and which they apparently have no coherent idea how to control. And yet so much that’s so wrong with Steam is so easily fixed: it just requires people actually doing something. Read the rest of this entry »

“We’re building 3 full VR games, not experiments”- Valve

Given they’re at the forefront of virtual reality tech, it’s kind of odd that Valve don’t have a full-fat VR game to boast of themselves. We’ve had a few experiments, most notably minigame collection The Lab and armchair tourism app Destinations, but nothing that really justifies spending hours and hours and hours in your gogglebox of choice. Well, that’s going to change, as Gabe Newell hisself has confirmed that no less than three “full” VR games are in development. He’s also bullish that the technology, though it would seem to be no runaway commercial success as yet, is bound for great things. Read the rest of this entry »

Valve to abolish Steam Greenlight, open up with Steam Direct

Valve have announced plans to hugely widen the number of games they allow onto Steam by approving developers directly. The popularity contest of Steam Greenlight will end as Valve replace it with the new ‘Steam Direct’ scheme. This will let devs register with Valve and, after verification, publish games to Steam as they please. The changes are due to kick off this spring. It’s not an open-door policy like Itch or Game Jolt, mind, as Valve do say they will charge a recoupable fee per game submitted “to decrease the noise in the submission pipeline”. But the end result should be more games on Steam. Read the rest of this entry »

Valve’s Destinations is the best and worst of VR

Valve’s Destinations [official site], a workshop/gallery designed to enable us to experience detailed recreations of real or fictional places in virtual reality, was released into early access last Summer. This is the first time I’ve used it in earnest – partly because I wasn’t able to maintain the floorspace needed for a full Vive setup, partly because the shine so rapidly came off VR once the initial awe had faded. I’ve finally pushed enough furniture into the stairwell to be able to give it a go. It’s both exactly what VR needs and all the technology’s disappointments focused into one place.

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Valve crack down on Team Fortress 2 skin gambling

Valve have started cracking down more on sites using Team Fortress 2 [official site] items as chips in virtual gaming. Last year they focused on skin gambling with Counter-Strike: Global Offensive items, amidst scandals, more scandals, and lawsuits. Even the Washington State Gambling Commission got involved, ordering Valve to shut it all down. While Valve don’t run any of these gambling sites, see, the sites do rely on Steam. Now, Valve are shutting down accounts associated with TF2 sites. Read the rest of this entry »

Dota 2 celebrates Lunar New Year with Dark Moon event

A new temporary game mode has arrived in Dota 2 [official site] with the ‘Dark Moon’ event to mark Lunar/Chinese New Year. Prizes are up for grabs! Dark Moon is a PvE wave survival mode, with five heroes beating back hordes of nasties in a way that feels a lot like many Warcraft 3 mods. Well, in WC3 modland it’d likely also have shoddy Spider-Men and hilariously overpowered items but hey, we can’t have it all.

Valve have also launched the Winter 2017 Battle Pass, the combination sticker album and gift bag leading into April’s big tournament, the Kiev Major. Read the rest of this entry »

Curious snippets from Gabe Newell’s Reddit AMA

VOLVO PLS.

Having waded through the Gabe Newell AMA from that Reddit place I’ve heard so much about I thought I’d pick out some of the more interesting bits for me.

As a whole the AMA (which is a type of Q&A – AMA stands for Ask Me Anything – if you’re not fluent in Reddit) wasn’t a revelation or anything – Valve are working on some single player games (but who knows if any of them will come to fruition), there’s the fact they definitely see hardware as something to invest in and are designing the knuckles controller alongside VR games, they’re also keeping an eye on current AI developments and other research, oh and they want to eventually have all their games being worked on use the same engine (Source 2 is their baby). So yes. Not headliney, but there were still some nuggets I thought I’d dig out. Read the rest of this entry »