Posts Tagged ‘Valve’

Cyber Reality: HTC Vive Pre-Orders Now Open

Your new children.

Kiss your meatwife goodbye and take a photo of yourself for your meatdaughter to cherish, for you are soon to transcend the flesh and enter the cyberworld. I mean, if you have £700/$800/€900 spare, a powerful PC, and someone who’ll refill your nutrient paste tubes and empty your bucket.

The Vive – HTC and Valve’s virtual reality system which combines cybergoggles with motion controllers and sensors to track cyberusers moving around the room – has just opened pre-orders. They will start shipping on April 5th. They are expensive.

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Shanghai Major: Why Did Valve Fire Dota 2 Host James?

Where to start with the Shanghai Major right now? I’ve been trying to pull some thoughts together after the firings and the Reddit threads and the statement from Gabe Newell over the weekend but perhaps it’s better to just run through the basic timeline for the Major’s major Dota 2 [official site] drama and just explain what the heck is going on:

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Virtual Insanity: HTC Vive Will Cost £689/€899

When HTC announced a $799 US price tag (before sales tax) for the Vive, the virtual reality system they’ve been working on with Valve, we could only guess at how much that would convert to in real money. Well, with cybergoggle pre-orders opening later today, HTC have confirmed prices for the rest of the world. Oh my goodness a lot of money, is the answer. Folks in the UK will pay £689 and it’s €899 in Cthulhu emoticon money (both including tax), and… go check out the full list.

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! The HTC Vive Costs $799/£560, Shipping Starts April

HTC and Valve have just broken cover with price information on their much-anticipated upcoming Vive VR hardware, and it’s bad news if you were hoping it’d be cheaper than the contentious $600/£500/€700 pricetag on the Oculus Rift.

Hell, it’s bad news if you were hoping it’d cost the same – in fact, the headset, wireless motion controller & location-tracking base station package costs an almighty $200 more than the Oculus. Though it is a bigger bundle of hardware (and theoretically capable of many more things) than the Rift, bear in mind the quoted $799 price is before we even know the full damage of shipping and tax.
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Team Fortress 2’s Competitive Matchmaking Beta Plans

We’ve known for almost a year that Valve have been planning to add competitive matchmaking to Team Fortress 2 [official site] buuut well, I imagine Valve got distracted chasing a squirrel in the park or something. After many months of staring at the tree the squirrel vanished up, Valve have shook off their coating of snow and come back indoors to crack on with TF2’s competitive matchmaking. They don’t have too much to say about it yet, such as when it’ll properly launch, but closed testing is beginning within a week or so and you can sign up.

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Counter-Strike: GO Revives Nuke, All Prettied-Up

Counter-Strike level de_nuke is 15 years old, which means it has the legal rights to have a part-time job and to watch films containing adult themes, foul language, and strong violence. 15 is also an age for reinvention, and Nuke is coming back from the half-term hols with a new look. Valve last night launched Operation Wildfire for Counter-Strike: Global Offensive [official site], bringing the usual Operation challenge jazz and the rebuilt Nuke. It is bright and colourful and makes me feel like spring is coming.

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A Few Of My Favourite Monsters

We live in complex times. When I was a youngster, it was perfectly reasonable to buy a game simply because it had more monsters than the other games. Playing through shooters, RPGs and platformers alike, I’d be tempted to give up when I reached the point where no new enemy types were appearing. The very idea of a game with only one type of enemy, no matter how intelligent and believable, was poison. Give me all of your mutants, demons and aliens, I cried, give them to me now.

Here are a few of my favourites, ranging from the first-person shooters of my teenage years to the surreal horrors of my childhood.

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