Posts Tagged ‘Valve’

Valve crack down on Team Fortress 2 skin gambling

Valve have started cracking down more on sites using Team Fortress 2 [official site] items as chips in virtual gaming. Last year they focused on skin gambling with Counter-Strike: Global Offensive items, amidst scandals, more scandals, and lawsuits. Even the Washington State Gambling Commission got involved, ordering Valve to shut it all down. While Valve don’t run any of these gambling sites, see, the sites do rely on Steam. Now, Valve are shutting down accounts associated with TF2 sites. Read the rest of this entry »

Dota 2 celebrates Lunar New Year with Dark Moon event

A new temporary game mode has arrived in Dota 2 [official site] with the ‘Dark Moon’ event to mark Lunar/Chinese New Year. Prizes are up for grabs! Dark Moon is a PvE wave survival mode, with five heroes beating back hordes of nasties in a way that feels a lot like many Warcraft 3 mods. Well, in WC3 modland it’d likely also have shoddy Spider-Men and hilariously overpowered items but hey, we can’t have it all.

Valve have also launched the Winter 2017 Battle Pass, the combination sticker album and gift bag leading into April’s big tournament, the Kiev Major. Read the rest of this entry »

Curious snippets from Gabe Newell’s Reddit AMA

VOLVO PLS.

Having waded through the Gabe Newell AMA from that Reddit place I’ve heard so much about I thought I’d pick out some of the more interesting bits for me.

As a whole the AMA (which is a type of Q&A – AMA stands for Ask Me Anything – if you’re not fluent in Reddit) wasn’t a revelation or anything – Valve are working on some single player games (but who knows if any of them will come to fruition), there’s the fact they definitely see hardware as something to invest in and are designing the knuckles controller alongside VR games, they’re also keeping an eye on current AI developments and other research, oh and they want to eventually have all their games being worked on use the same engine (Source 2 is their baby). So yes. Not headliney, but there were still some nuggets I thought I’d dig out. Read the rest of this entry »

You know why there’s no Half-Life 3, but here it is again

Everyone knows the story of Half-Life 2: Episode 3. Lacking a diktat from on high, folks and teams within Valve have never quite found the inspiration, momentum, or cohesion for another Half-Life, so attempts have faltered and they, y’know, haven’t made it. Everyone knows that. It’s knowledge as common as cleaning windows with white vinegar and newspaper. And yet! You — you there — are still harping on about it and cracking those same awful “Half-Life 3 confirmed???” jokes. Go play something else. There are loads of great games! Go for a walk. Go for a swim. Go swallow needles for all I care! Or, fine, read this Game Informer bit which explains, using an unverified source, what everyone knows. Then please shut up about it. Read the rest of this entry »

Weather warning: Steam’s winter sale comes storming in

Batten down the wallet hatches, stow the pounds below deck, eat the fivers – barely a month after the closing of the Autumn sale and its awards, the Winter sale has descended on Steam like a terrible maelstrom, demanding tithes and sacrifices, disappearing all who stand in its way and eating their hearts. I don’t know where this metaphor is going. The sale is either a storm or an Aztec god. Make up your own mind.
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Good will to all teams in TF2’s new autobalancing

Team Fortress 2 [official site] recognises that yes, Smissmas is a time for gibbing your fellow man then leaving their labelled hunks under the tree, but also somethings for coming-together. Valve’s free-to-play FPS has kicked off its Christmas event with an update bringing the traditional assortment of new icy items but also handy features for casual play. A new team autobalancing systems gives players gifts if they even up teams, while Casual matchmaking now keeps players together after matches to pick a new map and go again. This should mean more fun, less yelling, and an end to the Red and Blu sides of the family glaring at each other across the lounge on Boxing Day. Read the rest of this entry »

Dota 2’s 7.00 update changes everything, brings Monkey King and backpacks

Viper remodel

As the confetti fell on the end of the Dota 2 [official site] Boston Major tournament its developers, Valve, announced a significant update to their MOBA: update 7.00. I scanned the notes yesterday (once the website was able to cope with the strain of the traffic) and had a couple of games on the test client and GOOD LORD, it’s a doozy! There are Heroes of the Storm-ish talent trees, the jungle has changed so much I actually got lost, Roshan has upped sticks and moved to the northern bit of the river, Monkey King is a total (cool) jerk, the HUD has slimmed right down, illusions offer bounties and all kinds of other nonsense.

We’ll have a proper thorough patch analysis a bit later as the update is going live today but here are a few impressions after playing on the test client: Read the rest of this entry »

The Dota 2 Boston Major: Everything you need to know

A new professional Dota 2 [official site] season means new, ultra-high-stakes Major tournaments, and the first is upon us: the Boston Major is underway, with a $3,000,000 prize pool and a neat bird-shaped trophy on the line. The event is live right now, and below you’ll find all the information you need on the teams and the tournament, as well as the links you need to watch.

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The RPS 2016 Advent Calendar, Dec 5th –Tilt Brush

The Oculus Rift and HTC Vive were both released in 2016, but what was the best VR experience of the year? The RPS Advent Calendar highlights our favourite games of the year, daily, and behind today’s door is…

Virtual artistry tool Tilt Brush.

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No Man’s Sky advertising complaint not upheld by ASA

The UK’s Advertising Standards Authority has decided not to uphold the complaints against No Man’s Sky’s Steam page. The regulatory body announced they were investigating the complaints in September but after consultation with both Valve and developers Hello Games they’re satisfied that the trailers, screenshots and text desriptions on the game’s Steam page did not breach the advertising code. I am not entirely satisfied.

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CS:GO Mod mod adds lightning, fog and more to Dust2

Counter-Strike has changed very little over the past decade, and aside from new maps and a couple of new modes, Counter-Strike: Global Offensive [official site] has mostly stuck to old routines. Thank goodness for modders, then, who add things such as maps which randomly select weather patterns at the start of each round. Read the rest of this entry »

Project Genom returns to Steam as spat is resolved

Project Genom [official site] the early access sci-fi MMO that was removed from the Steam store last week following a resentful argument between the development studio and one of its programmers, has been restored as those involved have come to an agreement over payment. Sorted.
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Project Genom vanishes from Steam as developers fight

Project Genom [official site], an early access sci-fi MMO, has been removed from the Steam store by Valve following a bitter disagreement between the Russian development studio and an out-of-country programmer. It’s a bit of a mess but basically the argument involves copyright, payments, workloads and all the expected grievances between employer and employee that can lead to disastrous things like this. As usual, it looks like money is to blame.
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Steam Store Overhaul Highlights Still-Rubbish Recommendations

Valve have launched an overhaul of the Steam Store front page, highlighting handy features and slapping recommendations all over the place. In short, it would really like to recommend games to you, but it still not very good at them. I’ve seen the new store for a few days now but other folks in the RPS treehouse say this is new to them so hey, here the Steam Discovery Update 2.0 is, officially launched last night. Read the rest of this entry »

Left 4 Dead Creators Release ‘Lost’ Campaign

Turtle Rock are moving on from Evolve, their hunters vs monsters multiplayer game on which development recently ceased. Before starting something new, though, here’s a brief return to something old – their Valve-published masterpiece, Left 4 Dead [official site]. Via the Turtle Rock forums, studio co-founder Chris Ashton has uploaded Dam It, a campaign that, in a loose narrative sense, falls in between Dead Air and Blood Harvest. It’s not entirely finished, with some features not working correctly, but if you have a copy of the original game, you can download and play it right now. Read the rest of this entry »

Steam Store Pages Now Only Able To Use In-Game Screenshots

A part of the big Steam update that’s been rumoured for a good long while appears to be a new rule that games will no longer be allowed to use misleading screenshots in their store page carousel. The news, reported by Kotaku’s Nathan Grayson (Who he? – Ed), says that Valve have confirmed an update to their guidelines for sellers, and from now on only in-game shots will be acceptable.

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Valve Respond To State’s Skin Gambling Complaint

The Man recently told Valve to stamp out online gambling which uses virtual Steam items – Counter-Strike gun skins and the like – as chips. The Washington State Gambling Commission gave Valve until October 14th, under threat of legal action, to stop these gambling sites and report back explaining their compliance with Washington State’s gambling laws and Valve have replied, er, several days late. Valve say that they’re doing all they reasonably can, short of cutting off important Steam services for everyone. Read the rest of this entry »

Counter-Strike: Global Offensive’s Inferno Revamped

Dear old Counter-Strike level Inferno has returned to CS: Global Offensive [official site] reworked and prettied-up. Gone is the grunge of early noughties FPSs, the cloudy skies, the illogical architecture, and the lingering sense that maybe CS is set inside the world of Half-Life 2, with Inferno’s village now a scenic spot you might potter around, cooing, on your summer hols. Oh, sure, and they’ve fiddled with a lot of areas to tweak how it plays. After a stretch in beta, the new Inferno is now public in the Reserves Map Group. Even if you’re not into CS: GO, do enjoy the comparison screenshots between 2012’s Inferno and 2016’s – the progress is pleasing. Read the rest of this entry »

Steam Dev Days Goss: New Vive Controllers, Steam Link In TVs

Valve invited our mate Ian Video Games to their Steam Dev Days conference this week because “they recognise his genius potential”, or so he’d have you believe. Suspicious sorts have observed that the never-before-mentioned ‘twin brother’ housesitting to water Ian’s plants looks just like him, down to the same red wine stain on his jeans, with a stick-on moustache. Other say that the tweets and photos he’s ‘sending back’ from Seattle look suspiciously like tweets from actual developers who are actually there. No matter. Either way, Valve have been gabbing about prototype new Vive motion controllers, Steam Links included with Samsung televisions, and other Steamstuff. Read the rest of this entry »