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Posts tagged “Vespers”

Feature: Choices at the end of time

IF Only: Apocalypse Eve

Apocalypse is a popular topic of IF. Brian Moriarty's Trinity explored the threat of nuclear annihilation, back in 1986; Phantom Williams' 500 Apocalypses got several mentions here last year, from me and from Philippa Warr. Max Kreminski's Epitaph takes a more Spore-like approach, as you're allowed to try to nurture procedurally generated civilizations to survive longer than a few turns, and instead (most likely) rack…

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Text Adventure Untexted (But with text)

Ironically over-convoluted headline out of the way, this follows neatly on from the Text In Games feature. Especially because Mike Rubins dropped me a line about Vespers 3D because of it. It even ties into my note in the comments thread that it'd be interested if more developers looked for Interactive Fiction for more inspiration of story and structure. Because that's exactly what Vespers 3D…

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