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Posts tagged “Vic-Davis”

Solium Infernum’s Vic Davis Leaves PC Game Dev

Who will rule hell? No longer Vic Davis and Cryptic Comet, creator of the RPS-beloved turned-based strategy game Solium Infernum. In a post over at his blog, Davis explains that he's leaving computer game development behind in order to take his boardgamey design skills off to the land of actual board games. Why? "I’ve been selling computer games for over 7 years and it’s been…

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Cryptic Comet Reveals The Occult Chronicles

Brain-witching turn-based strategy-creator Vic Davis (aka Cryptic Comet) has announced something new: The Occult Chronicles. Davis says: "I’ve set my occult adventure strategy game in a lovecraftian mansion replete with ghosts, monsters, cursed items of all kinds and any other haunted mansion trope that I can come up with." It's got character creation like Solium Infernum, says Davis, but the game has a streak of…

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Feature: Ace In The Hole

Impressions: Six Gun Saga

Indie development studio Cryptic Comet are, in some ways, the apple of RPS's eye. Seeking a return to the good old days of PC turn-based strategy, they created both Armageddon Empires and Solium Infernum, two of the best indie games of the last few years, and our write-up of a single Solium Infernum game is my favourite feature RPS has ever published. Imagine my thrill,…

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Shooting The Shit: Six Gun Saga Interview

When RPS' favourite indie strategy developer announces he's making a new game, our response is somewhat predictable. First, we write about it. Secondly, we hang on Vic Davis' leg mewling like sick children until he gives us an interview, revealing everything that we want to know about the aforementioned game. This is the latter. The game is Six Gun Saga, and on past form and…

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Pitchforked Tongue: Davis On Sol Infernum

RPS' War In Hell is over. The ruler has been decided. But the real ruler of hell remains - and he's Vic Davis. He's Cryptic Comet, and between Solium Infernum and his previous Armageddon Empires, he's positioned himself as the most interesting strategy computer game designer in years. We thought it the perfect time to catch up, discover how Solium Infernum is doing, ask about…

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Unknown Pleasures 2009: Solium Infernum

Armageddon Empires was our favourite turn-based strategy game of 2007. That Cryptic Comet's next project is a political wargame set in hell is enough to get us to say things like "We're hoping that Solium Infernum will be the greatest use of extraneous latin in a videogame since Deus Ex" with a straight face. We talk to Vic Davis about putting the Demons in Democracy…

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Feature:

To Reign In Hell: Solium Infernum Unveiled

We may have mentioned Cryptic Comet's Armageddon Empires a few times. Just a few, you understand. So we're excited that Chief-Cryptic Vic Davis has got less-Cryptic and revealed what Codename Brimstone is. It's Solium Infernum and it's a simultaneous-turn wargame which charts the battles between the Dukes of Hell for Satan's empty throne, complete with six-person multiplayer. The nobles of the cities of sin duking…

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King of the Wasteland: Vic Davis Interview

Armageddon Empires was RPS' favourite turn-based strategy game of 2007. So it was kinda inevitable its creator, Vic Davis, would be one of the first people we'd want to talk to in our new series of indie-interviews. Self-effacingly Vic describes himself as a pretty boring average geek, but the resultant exchange undermines that. I dare say there aren't many developers who've flown a single combat…

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