Posts Tagged ‘Victoria 2’

The 4X Genre Has Grown Stagnant, Here’s How To Fix It

When Civilization II came out, I spent an entire summer playing it for several hours a day. The only check on my binging was the fact that my parents would eventually come home and force me to pretend, for a few hours at least, that I cared about things other than Civilization II.

I was a senior in college when Civilization IV arrived. I’d barely played strategy games at all for the previous four years, and “senioritis” brought with it a case of intense nostalgia. I bought it in the spring before graduation. It was still consuming my days and nights when the leaves fell later that year.

That was probably the last time my enjoyment of a 4X game was pure and uncomplicated. Lately, I’ve been wondering where that joy has gone, and why so few games seem to add anything essential to those old experiences.

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The Conrad Is On: Victoria II – Heart Of Darkness

Victoria II has always felt a little incomprehensible to me and it’s not just the time period or the focus on industry and empire. When I play strategy games, grand or otherwise, I tend to prefer taking control of a small entity. I’m no Ozymandias – my pedestal would read “Look upon my works, if ye like, I mean, if ye have a minute to spare” – so I’m more naturally drawn to the small-scale squabbles, exploration and expansion of earlier ages. The next piece of DLC, Heart of Darkness, could be just what I need to give the game another shot. As the title suggests, the expansion concentrates on the ‘scramble for Africa’, but it also promises to make the game more interesting for smaller powers. Details below.

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Colony Irrigation: Victoria 2 Goes Gold

You know, I wouldn't mind playing a comprehensive butler simulator.

We are not amused. But we will be, soon! Paradox Interactive’s new political simulator, Victoria 2 (the sequel to their 2003 title Victoria: An Empire Under The Sun), has just gone gold, and it’s coming out on August 13th. Seems like it’ll provide more of that Europa Universalis style no-frills strategy, but with a few neat additions, like two countries colonising a province at the same time and engaging in a non-violent battle for influence. Mm! Features list and trailer after the jump.
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