I spend roughly half my waking hours thinking about detectives, watching detectives on TV and reading about detectives in books. The other half of my waking hours are spent very specifically thinking about what a detective game might be like. How do you create a mystery which is compelling for players to deduce the answers to themselves, without being handheld and thus making the mystery dull and rote?
Where’s An Egg? has an answer. It was released in 2007, was sort of made by a fictional game developer, and is about deducing the location of an egg. You can play it in your browser and get the measure of it in ten minutes, and you should.
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