Posts Tagged ‘Vietnam 65’

The Flare Path: Cheapskate Or Die

A Flare Path flair point to the first person to identify the source

‘Tis the season to be jolly vigilant. With the six-week Matrix/Slitherine Christmas sale underway and Steam in the midst of a five-day autumnal tariff squeeze, several excruciatingly expensive wargames are currently just expensive, quite a few expensive wargames are now affordable, and a handful of cheap wargames are doing passable impersonations of gift horses. Prowling the various bargain basements like an extra-grumpy Philip Serrell, these are the deals that have caught my eye… Read the rest of this entry »

Have You Played… Vietnam ’65?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Vietnam wargames that feel like just like WW2 wargames but with helicopters and more trees, don’t last long on my hard drive, especially now I own Johan Nagel’s mesmerising Vietnam ’65. Read the rest of this entry »

The Flare Path: Missing Link

Back in the mid 1920s there wasn’t much point in going into a game retailer and asking to see their flight simulation selection. At best you’d be directed towards a display of dead pheasants, partridges and pigeons by a burly man with blood on his apron. At worst you’d be branded a “timewaster” and a “loon” by a burly man with blood on his apron, before being unceremoniously ejected from the shop. Until Edwin Albert Link’s electro-pneumatic pilot trainer arrived in 1929, flight simulation involved outstretched arms and enthusiastic droning; it was what children did on seeing the biplanes of touring barnstormers overhead. Read the rest of this entry »

Wot I Think: Vietnam 65

A lot of water, flip-flops, and dead dogs have passed under PC wargaming’s pontoon bridge in the three decades since Johan Nagel coded the Vietnam 65 [official site] prototype on his Commodore 64. Can a military TBS conceived in 1985 really cut it in a world awash with Combat Missions, Tiller titles and Paradoxiana? Here’s wot I think. Read the rest of this entry »

The Flare Path: Ablaze

… The last time we saw Golovina was on the evening of the 14th. We passed her on the road to Lipsk. She was bringing in a Sd.Kfz 11/5, a real nice example. Said she’d found it “under a gooseberry bush”. There were rumours that a big Kraut convoy had gone down in the wets near Krikštonys, and Golovina and that idiot winchman of hers, had found it. Most magpies steer clear of that part of the world on account of the wisps, but she had balls as big as Tiger turret bearings. She went where she liked. Anything that so much as glimmered at her funny, got a signal flare in the mush … Read the rest of this entry »

The Flare Path: In Search Of A Sub Title Subtitle

The eyecatching Yellow Pages advert that is currently serving as my bookmark, is tucked between the pages of Bob Whinney’s ‘The U-Boat Peril’ at the moment, a fact that may explain why work-in-progress sub sim Wolves of the Atlantic is on top of this week’s word heap. A mobile game destined for the PC, WOTA seems eminently dismissable until you glimpse the screenshots, peruse the feature list, and realise that lone creator Mark Hessburg is drawn to realism like a GNAT is drawn to propeller noise. Read the rest of this entry »

The Flare Path: Arrivals And Departures

Afflicted by something clinicians call ‘a bad back’, I’ve been playing Nonagenarian Simulator 2015 for the last couple of days. It’s an eye-opening game. Mission 3. Pick up that dropped pen in under sixty seconds. Mission 7. Put on both of your socks without wincing, grimacing, or turning the air blue. Mission 10. Stoically refrain from mentioning your condition while writing the intro to a Flare Path on Vietnam ’65 progress, PicaSim experimentation, the next instalment of World of Subways, and the death of one of wargaming’s most influential designers. Read the rest of this entry »