Posts Tagged ‘virtual reality’

Oculus Rift Pre-Orders Just A Day Away

“Happy new year!” reads the email, as if this were good news. As if were a happy thing that, mere days after the traumatic horror-spend of Christmas, I need to find a few hundred quid from somewhere to buy an Oculus Rift headset, pre-orders for which open tomorrow.

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Oculus Touch Controllers Delayed Till Later In 2016

The Oculus Touch has been delayed. Originally planned for release in ‘Q2′ of 2016, the VR motion controllers are now due to arrive in the back of the year according to an update on the Oculus site. The Rift headset remains on course for release in the first quarter of the year, with pre-orders “launching very soon”.

The header image represents my feelings.

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‘Final’ Oculus Rift Hardware Shipping To Devs

It’s not certain quite yet, but with the HTC/Valve Vive suffering a delay until Spring, it’s looking as though Facebook’s Oculus Rift might be first out of the gates for a consumer PC VR headset. Oculus have announced that “final Rift hardware” is now on its way to developers who are “imminently shipping.” “Imminently” is a very exciting word.

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EVE Valkyrie Will Be Bundled With Oculus Rift Pre-Orders

Pip played EVE Valkyrie [official site] earlier this week, getting to grips with the virtual reality space shooter in its near-to-final form. You can read what she thought right now. But alongside the impressions is news that a copy of Valkyrie is being included with every pre-order of the Oculus Rift.

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Valve Time Strikes Again: No SteamVR / HTC ‘Til Spring

It wasn’t that many months ago that I had fondly but confidently dreamed I would be spending Christmas in a VR wonderland. Those tykes at Valve seem always able to convince me that this time, this time they’re going to meet a mooted release date. Of course they’re not going to! It is completely, absolutely their thing to not do it! Would they even still be Valve if they did?

In fairness, their Steam VR headset, the Vive, is a partnership with HTC, who are doing the heavy lifting in terms of manufacturing, and it’s them who’ve finally broken cover and admitted that the thing definitely won’t be with us until next year. DAMMIT.
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Liberté, Égalité, Réalité Virtuelle: Ubi’s Eagle Flight

Ian Ubisoft, is this here virtual reality bird game Eagle Flight [official site] you’ve just announced set in a version of the Paris you created for Assassin’s Creed Unity? If not, you should do stuff like that. If so, splendid! Share your cities and worlds freely around the Ubioffices, let people play and make weird things out all of them. A game about eagles exploring and fighting in the skies above a post-humanity Paris is a fair start, but let’s go further.

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Crytek’s Dinosaur Island VR Demo Now Dinoloadable

After some foolish experiments in the ’90s left dozens of people dead, scientists have mostly stopped trying to resurrect dinosaurs. It’s fine, don’t worry, now dinofans are only resurrecting them electron-sized within the secure confines of computers. Look at Crytek and their Back to Dinosaur Island, a tech demo with a dino nest safely inside y- wait, what? You have to put on virtual reality goggles and get shrunk down and travel inside your PC to confront the dinosaurs? Reader dear, do not do this – it is not safe.

Crytek today released the tech demo for all to nab through Steam, eight months after first showing it. Do not download it and enter with your cybergoggles. It cannot be safe.

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Rick & Morty Chap Exploring VR With Stanley Co-Dev

Will they make this? Who knows!

The co-creator of splendid Adult Swim cartoon Rick and Morty (also the voice of their words and belches) Justin Roiland is planning some sort of virtual reality game thing for HTC Vive, working with folks including one of the Stanley Parable chaps. It’s a bit of a mystery for now but he’s a funny chap and Stanley’s pal William Pugh is too, so that’s nice. One preliminary design looks like… some kind of space prison game, maybe?

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Bullet Train: Epic’s New VR FPS Demo

Tinseltown is awash with virtual stars this week, thanks to the Oculus Connect event. Hatsune Miku has pressed her hands into virtual concrete on Hollywood Boulevard, Palmer Luckey is delighting tourists outside Grauman’s Chinese Theatre with his levitation, and Epic Games have unveiled a new Unreal Engine 4 VR tech demo.

Named Bullet Train, it’s an idea for a first-person shooter using Oculus Rift or Gear VR cybergoggles along with the Oculus Touch handheld motion controllers. And… look, I know I’m a decrepit cane-waving VR sceptic to you, but I swear it looks like a fancier version of Dactyl Nightmare. See:

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You May Not Be Able To Get Valve’s Vive Until Next Year

Good news: Valve Time hasn’t entirely disrupted the planned Holiday 2015 launch of the Vive, their much-anticipated VR collaboration with HTC. It’s still on course to happen before the year is out.

Bad news: But, er, only for a lucky few. The main launch has been pushed back to next year.
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