Posts Tagged ‘Void Destroyer’

Snog, Marry A Void Destroyer Update Trailer. Or Watch It.

Mirror Ball One, we're in position.

Space is almost incomprehensibly empty, and so it’s only good and just that humankind longs to fill all that empty space with lasers. Eventually every spaceship launched will be a mirror ball, until we exist in a permanent, intergalactic disco. Then we’ll launch the spaceships that play discordant bass noises. And then we will be done.

Until then, you can simulate our dancy party future through this Void Destroyer trailer. The Early Access space game has been quietly ticking over since it launched at the start of the year, and the new Iteration 20 update brings it to 50% complete.

Read the rest of this entry »

No Voids Were Harmed: Void Destroyer

It’s becoming increasingly tricky to keep track of the smaller projects that are managing to be successful on Kickstarter, but occasionally it’s worth thumbing back through the past year and seeing what’s been going on. I’ve been keeping a close eye on the progress of Limit Theory, but I’d forgotten entirely about Void Destroyer, that is until its developer got in touch this week. Turns out things have been going rather well for Paul Zakrzewski, but now he needs the big push to get the game noticed on Greenlight. With that in mind he’s put out another trailer which shows how his action-heavy RTS is currently looking. Love that wireframe tactical view.

Read the rest of this entry »