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Posts tagged “VR”

Oculus Link beta now lets you play Rift games on your Oculus Quest, but only if you’ve got an Nvidia GPU

The Oculus Quest just got a little bit better. Well, for some people at least. As of November 18, Oculus' Link software is now in beta, meaning Quest owners can now play PC-based Rift games using their portable headset. There are, however, some pretty big catches, like the fact you need an Nvidia-based gaming PC in order for it to work because it currently doesn't…

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The internet could learn a lot from the VR sign language community

I love the smell of technology bringing people together in the morning. Not in that hollow, Zuckerberguian sense: I'm talking about VR communities where deaf and hearing people hang out and learn VR-adapted sign language. The tech isn't perfect, but it's more than enough to prop up some bridges. You can see them for yourself, thanks to YouTuber and VR documentary maker "Syrmor".

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Confirmed: Valve will reveal “flagship VR game” Half-Life: Alyx this Thursday

Update: The rumour was true, but the date was wrong. Valve have tweeted that they're going to unveil Half-Life: Alyx, their "flagship VR game", this Thursday at 10am Pacific/6pm GMT. This will be the first official Half-Life game since Half-Life 2: Episode 2 was released twelve years ago, in 2007. And that's all we know for now. Original story: Right, time to grab all the…

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Feature: How I discovered I was living next to a serial killer's graveyard

Google Earth VR turned my neighbourhood into a real-world adventure game

There used to be a time when you could impress your family by loading up Google Maps, finding a childhood memory, and zooming in until it became a sort of pixellated memory lane. Your mum and dad would be amazed, and you would be lauded because you showed them their old shed viewed from a satellite on the same thing they use to look up…

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Oculus Quest’s cameras could make VR controllers a thing of the past

VR is still a niche. The cost, the hardware, the distinct lack of a killer app (though Google Earth is amazing in VR). There are still a lot of hurdles, though one of those might have just fallen. Oculus just announced a new method of tracking that could make controllers redundant. The Oculus Quest’s cameras can be used to track the user's hands and fingers,…

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Feature: Alphabetised snippets of sim and wargaming news

The Flare Path: A2Z

A is for Antediluvian art. Go to iEntertainment for your WarBirds 2020 information and you're sure to come away unimpressed. The pics on show here suggest this imminent MMO sequel is going to stick out like a Sopwith Camel in a sky full of Spitfires and Bf 109s when it appears this autumn. Confusingly, cockpit images recently tweeted by resurrected developer MicroProse give a very different impression.

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Hold on to your virtual wallets, the Vive Cosmos is coming next month for £699 / $699

First announced all the way back in January of this year, HTC's latest PC-based VR headset, the Vive Cosmos, is finally almost here. Arriving in Europe on October 3rd (and mid-October for those in the US) for £699 / $699, the Cosmos has the highest resolution screen of any Vive headset so far, squeaking just ahead of the £1119 / $1098 HTC Vive Pro's 1440x1600…

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No Man’s Sky Beyond is rolling out now, PC release imminent

At some point today, the vast and giffable world of No Man’s Sky will update - it's already out on PS4, and it could happen any second on PC. I’m extremely excited about it. I like space, I like VR, and I like bonkers worlds with ridiculous proc-gen. I even like ambient multiplayer, and No Man’s Sky Beyond has all of those, now. And Hello…

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Beyond saddle sores: No Man’s Sky update will let you ride spacecrabs in VR

Hello Games' next big update for No Man's Sky - coming August 14th - introduces virtual reality support and a new multiplayer social space called The Nexus, where players can convene with fellow space-farers to show off their gear and feasibly do other fun space-related activities. Finally, you will have a built-in audience for all that pent-up space-comedy material you've been saving ("What's the deal…

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No Man’s Sky’s multiplayer goes interstellar with Beyond update this month.

"You want multiplayer?" Hello Games (probably) asked last summer, ahead of No Man's Sky's last big update, named Next. "Buddy, you've got it." At that point, I imagine a good chunk of the game's player base looked at the four-player offering, shrugged, and replied: "Sure, that's nice and all, but we were expecting... bigger." Personally, I was happy pottering about on my lonesome for a…

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Valve Index VR headset back in stock and now shipping in the US

Despite costing a whopping $999 / £919, Valve's Index VR headset has been in high demand ever since pre-orders went live at the beginning of May. So much so that the headset sold out within half an hour of pre-orders opening in the US, causing Valve to push back the Index's original shipping date of June 28th to the end of September. Now, however, it…

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Vive Cosmos gets a modular face lift ahead of specs reveal next week

When HTC first unveiled their flash new Vive Cosmos headset back in January, we were presented with a smooth, baby-faced design that had a bright blue sheen and glow-in-the-dark controllers. Now, however, it would appear the Vive Cosmos has entered the pock-marked teenage phase of its run up to release, as HTC posted a new video on Facebook this week showing off its new, updated…

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Feature: Eventually, maybe, in a million years time

Vive Pro Eye tested: Why eye-tracking is the future of VR

Four years ago, I remember sitting down in front of my PC and controlling the camera of Assassin's Creed Rogue with nothing more than the flick of my eyeballs. Eye-tracking had arrived. Well, sort of. Back then, I had to stick an extra doodad onto the front of my monitor before I actually got it working, and while it was a novel and intriguing idea…

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Beat Saber bops out of early access

Beat Saber's $100 Bills is an obnoxious song that I cannot remove from my brain. It's the musical equivalent of a bloke sidling up to you in a pub and asking if you want to see his armpits. Fortunately, Beat Saber has other songs, and makes slicing beats so satisfying that sometimes I don't even care that armpit man won't stop grunting about how wealthy…

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Valve officially unveil the Index VR headset, shipping June 28th

The official store page for the Valve Index is live now, featuring tech specs on the new VR headgear and controller combo, a June 28th launch date and a price-tag. If you've got no other VR equipment and this is your first set of space-goggles, it'll set you back a cool £919/€1079/$999. The full kit includes two tracking base-stations, the headset itself and a pair…

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Valve aim to launch Index VR headset in June after confirming leak

Everyone's just fumbling their keyboards today, posting tweets and store updates they're not meant to. Earlier this evening, the Steam product page for Valve's upcoming VR headset, the Index, went up early and was screen-capped by "Wario64" on Twitter. While unfinished and patchy still (even containing some Lorem Ipsum), the store page did have one interesting detail: A June 2019 release date. After being contacted…

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Valve teases their virtual reality headset, the Valve Index

A website has appeared for the Valve Index, a new virtual reality headset from (obviously) Valve. This is where I’m supposed to tell you more about it, but alas, I cannot, because the webpage simply reads “Upgrade your experience. May 2019.” What will happen when May rolls around? I do not know. What exactly is this experience upgrade they’re talking about? Your guess is as…

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Oculus Rift S isn’t the Rift 2, but no external sensors is a big thumbs up

The hardware news just keeps coming from GDC this week, with today's big headline courtesy of Oculus. They've just announced the Rift S, a new VR headset for PC that has a higher resolution display and built-in tracking to make it even easier to jump into your favourite VR games - and they've partnered with Lenovo to build it.

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Boneworks looks like the next step for VR interactivity

Climbing a ladder seems like such a mundane thing to be excited about, but think about how complex it really is. You need both hands, feet, coordination, balance and power - something that seemed nigh impossible to simulate in VR with limited head and hand tracking until Boneworks surfaced today. As a game, I'm not sure what to make of it, but as a showcase…

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Harmonix turn VR gunfire into music in Audica this March

I really need to buy a VR headset soon. I've had the chance to play some of Beat Saber and Space Pirate Trainer on borrowed hardware and loved both - now prolific rhythm studio Harmonix are mashing those concepts together and calling it Audica. One colour-coded space-gun in each hand, blue and orange targets to shoot to the beat and the occasional oncoming meteorite to…

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