Posts Tagged ‘Waker’

Abstract/Narrativist WAR IS ON: Woosh Vs Waker

Oh, the humanity. More seriously, this is quite a fun experiment which Master Denby lobbed at me. The Singapore-MIT GAMBIT Game Lab have made a pair of games. In terms of actual mechanics, they’re identical. But one – Woosh – uses purely abstract art and the other – Waker – uses a narrative story, with cut-scenes, voice-overs and an art style which supports its theme. From examining how the responses to the games differ “Researchers will study whether either the narrative or abstract form of the game is more effective in promoting student engagement with, and understanding of, the physics topics”. Which, as far as high concepts go, is a fun one – and it helps that both games are neat little platform puzzlers, and worth playing. Of course it also got me thinking…
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