The best PC games ever Best PC games of 2018 Best graphics card 2019 Best free games Dota Underlords builds Teamfight Tactics guide [9.20]

Posts tagged “walking simulator”

Peak Bleak Blues (and other moods) offers nine new places to wander from Connor Sherlock

A kaleidoscopic fall; a world jarred by spiked lights, rocks, and scan lines; and an inescapable mirage are among the “other moods” from Connor Sherlock’s latest volume of walking simulators, titled Peak Bleak Blues (and other moods). To experience them you’ll have to get inside and hike about, stumbling upon all kinds of wonderful or ominous or wonderfully ominous oddities or just feeling the wide-open…

Tagged with , , .

It’s summer in Routine Feat, from the maker of It’s Winter

There's a piece of paper by my desk that reads, "My work does not bring joy and is not so important for me and the people around me, but I cannot quit it. Otherwise, what will I eat?" Alright, Routine Feat, I know it's Monday but take it easy. This is the latest first-person prod-about by Alexandre "Sad3D" Ignatov, who earlier this year made Alice…

Tagged with , , , .

Feature: Unwalking simulator

It’s Winter review

'Winter' has always been a term with two meanings. The crisp, pure return to nature of a snow-settled world, but also the grey death of everything: the wistful dream and the dour reality. Romance, mundanity. It's Winter, a short vignette about Eastern European apartment blocks, is both of those things. Magic and tedium, wonder and ennui. Real winter, scenes that make your blood temperature drop…

Tagged with , , , , , , , .

Explore, clean, and cook on a Russian night in It’s Winter

It's the middle of the night, you're alone in a small Russian apartment in a concrete tenement, in a half-deserted neighbourhood surrounded by snow and trees, and you're awake. Now what? That's up to you in It's Winter, a delightful new poke-o-walking simulator where we can wander the neighbourhood, take in the sights and sounds of the night, muck about with items, and even cook…

Tagged with , , , , .

This random city generator is the best thing you’ll randomly-generate today

"hellll yes infinite procedurally-generated city" is the title of the Trello card left in the RPS organisation-o-tron 3000 concerning Wave Function Collapse, and yep, that neatly sums up what I want to say about this. An endless city, one of a kind, created just for you whenever you load the application. Close the application, and that city's gone forever. Maaaaan.

Tagged with , , , , , .

Feature: Fire talk with me

Firewatch’s walkie-talkie friendship is what made it stand out

First-person walking simulators can be pretty low-budget. That isn’t to say that they can’t look beautiful, as the Hebrides does in Dear Esther, which pioneered the 'walking here for a bit of story there' sub-genre. Making super detailed character models and animations? That’s complicated and resource-heavy. It’s no surprise that an indie developer doing a walking sim might eschew giving their characters actual walk-on parts.…

Tagged with , , , .

Pattern is a pleasing endless walking simulator

This morning I've had a pleasant potter in Pattern, over hills, through forests, and along beaches, passing giant stone heads, oversized apples, derelict towers, and antennae. It journeys endlessly across procedurally-generated lands, dotted with occasional oddities, with dreamy generative music to wrap us in the world. Pattern has a public beta out now, which is what I've been playing, with a full release due to…

Tagged with , , , , , , .

CBS decloak to drop a cease-and-desist on virtual Star Trek Enterprise-D tour Stage 9

Like the Ferengi, corporations can justify nearly anything in the name of potential profit. Today's fan-casualty is Stage 9, a virtual recreation of Star Trek's Enterprise-D to walk around - less a game, more a virtual Star Trek museum piece. After two years of work, it was issued a cease-and-desist by TV network CBS earlier this month, and lead developer Scragnog formally announced its demise…

Tagged with , , , , , .

Build a base in the woods in Sokpop’s Huts

After several days of working until 5am watching press conferences where mournful music plays as men are stabbed in the neck, I've been delighted to get away to the woods and build a little base. That's the pleasure of Huts, the latest from Sokpop, the Dutch collective whose members are also behind such joys as Bernband, Lisa, and Digital Bird Playground. Off we go into…

Tagged with , , , .

Witchy woods, drifting crystals, and alien sunrises in Connor Sherlock’s new collection

Walking simulator wizard Connor Sherlock has released a new collection of his splendid strolls, visiting five forbidden places for five dollars. I adore exploring his worlds, crossing vast lurid landscapes and poking at fragments of civilisations as my ears fill with his synth soundtracks wailing and warbling like 70s sci-fi and horror movies. Good, yeah? Good.

Tagged with , , .

Go for a colourful, glitchy walk in Beyond R’proach

One of my favourite touches in first-person video games is your virtuahands reaching out to objects in the world. This is used to lovely effect in Beyond R'Proach, a nice little new walking simulator where we stroll through dense underwater foliage, pushing plants out the way as we go. It's short, it's colourful, it builds a nice little song along the way, we touch lots…

Tagged with , , .

Connor Sherlock’s Walking Simulator A Month Club collection visits a lot of strange places for $5

Connor Sherlock makes some of my favourite walking simulators these days. With bold colours, vast scale, and his cracking retro synth soundtracks, they explore strange places it often feels we really shouldn't be in. I've wandered through mysterious structures on the surface of a comet, through caves and catacombs, and down the valleys beyond a walled kingdom, I've rocketed around megastructures and even had a…

Tagged with , , .

Go for a free stroll through a surreal wood in Forest Egg

It's my second day back after the break, and it turns out a magical forest adventure was exactly what I needed to dispel some of those post-holiday blues. Forest Egg is a brief, free little atmospheric game by Marek Kapolka, and it's both an homage to and an extension of the 'Egglike'. This page has a crash course in what that means, but the gist…

Tagged with , , , .

The Vanishing of Ethan Carter “probably” getting Free Roam mode on PC

A peaceful free-roaming mode mmmight be coming to pretty walk-o-puzzler The Vanishing of Ethan Carter, or might not. Developers The Astronauts today announced they're adding Free Roam mode to the game as they bring it to the Xbox One, see, but they won't necessarily bring it over to PC too. The feature "needs" to be exclusive to Xbone for a while, for starters, then there…

Tagged with , , , .

Feature: Seasons greetings from gulag country

The Flare Path: Walking in a Winter Wonderland

I was all set to brand Medved-Taiga, the latest expansion for theHunter: Call of the Wild, “the perfect Yuletide mood generator”. Its stunning snow-mantled wilderness was putting me in a seasonal frame of mind almost as effectively as my usual aids -  The Greatest Christmas Movie of all Time and lashings of cream sherry - up until the point last night when I encountered the 'Euthanize the…

Tagged with , , , , , , .

Feature: Grim peaks.

Have you played… The Vanishing of Ethan Carter?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Watching walking simulators evolve from the waffling emptiness of Dear Esther into remarkable narrative adventures like Firewatch and What Remains of Edith Finch has been one of my favourite spectator sports as a games journalist. The Vanishing of Ethan Carter is one of the better stepping…

Tagged with , , , , , , .

A Bright Light In The Middle Of The Ocean is a lovely lighthouse ’em up

This is just what your Monday needed. A Bright Light In The Middle Of The Ocean [official site] is a short, peaceful jaunt up a lighthouse where all you have to do is soak in the scenery. It's one of those 'doing a lot with a little' sort of games/experiences, which does an excellent job of transporting you to another place.

Tagged with , , .

Krypton Comet offers trek across a strange spacescape

Game developer Connor Sherlock sent me Krypton Comet, the latest in his series of monthly walking sims (it's a subscription service he's running as a Patreon). It was an email exchange pretty much entirely based on my writing about Narcosis which is a game with a similar colour palette. I am very into this as a form of game recommendations, by the way, and it…

Tagged with , , .

Explore an island of garbage in Mundo Lixo

Ashes to ashes, dustbin to dustbin. I reach you today through future garbage, a screen upon a device you will one day discard. You are reading this no doubt surrounded by more future garbage, wearing clothes you will cast away and sitting on a chair you will chuck. And let's not forget 'tis the season to show friends and family our love through gifts of…

Tagged with , , , .

Nice weird worlds jamming on the Ambient Mixtape

If you fancy wandering somewhere weird and interesting tonight, pop open the casette slot on your cyberdeck and jam in the Ambient Mixtape 16. It's a collection of nine slow first-person games made around the theme "after hours" by nine developers. If you've followed walking simulators and other small interesting games on RPS, you'll likely recognise folks like Connor Sherlock, Pol Clarissou, and Alice Lai.…

Tagged with , .

Page 1 of 3

Newer posts