Posts Tagged ‘warcraft’

The RPG Scrollbars: Warcraft: Lord Of The Clans

Way back in the 90s, Blizzard infamously planned to expand its Warcraft strategy game universe by jumping into adventures. Ever since then, Warcraft: Lord Of The Clans has been one of the PC’s more famous ‘lost’ games – one of the few known to be almost complete at the point of cancellation rather than just existing as a tech demo and a few screenshots. It was canned in 1998, with Blizzard turning down a petition to finish the job from fans back in the day when not every single blasted action or inaction spawned those.

And then last week, the whole thing finally leaked online.

Read the rest of this entry »

Other Things You Could Do With That Warcraft Franchise

There’s a Warcraft movie on the horizon. I know this because I saw a trailer for it while I was at a screening of Captain America: Civil War. I didn’t remember much except a dude landed on an eagledoglion- possibly a griffon. PROBABLY A GRIFFON. Also there was a green baby. Thus it was that I went back and watch a whole wodge of trailers and things to find out more. I have gathered that there is a war between humans-looking people and orcs. Also an Odd Couple kind of love plot maybe.

But what ELSE could you do with the franchise? What treats might future screen visits to Azeroth yield? I am going to look at the medium of reality television for potential WoW-ing.

Read the rest of this entry »

Cho’Gall (Two-) Heads To Heroes of the Storm

Cho'Gall in Heroes of the Storm

Blizzard have added a new character to the Heroes of the Storm [official site] roster. Er…two new characters? One and a half?

It’s Cho’Gall, the two-headed ogre magi of Warcraft fame. First announced at BlizzCon earlier this month, Cho’Gall’s either “zany and innovative” or “a stupid gimmick” depending on who you talk to. Why? Because each of his heads is controlled by a different player—one for Cho, one for Gall.

Read the rest of this entry »

RPS Discusses: Game Movies & How To Bring Back Duke

No Rock, Paper, Shot Take this week, as we thought we’d try out a multi-topic chat about the week in PC gaming instead. Discussed: how to bring back Duke Nukem without it being a horrible mess, whether the Warcraft movie looks any good, whether any game moves are any good and the terrifying lure of idle games.
Read the rest of this entry »

CGI Orcs: Peek At Warcraft Movie’s Orgrim Doomhammer

Curious about what the CGI orcs – and the legendary Orgrim Doomhammer in particular – will look like in the upcoming Warcraft movie? As you may have guessed, he’ll look a lot like the picture above, as Wired revealed. Like a big, muscular orc. But with a sparkle in his eyes that says there’s a sweet, sensitive side hidden in there somewhere.

Read the rest of this entry »

Wot I Think: Hearthstone – Goblins Vs Gnomes

Everyone loves Hearthstone, don’t they? Yes OK Mr Internet Commenter, I know that YOU consider the rigid turns an unacceptable oversimplification of CCG mechanics and blah blah blah, but every player I know just can’t enough of Blizzard’s card juice. Goblins vs. Gnomes is the game’s second expansion, following hot on the heels of the singleplayer adventure Naxrammas, and it adds 120 cards with one new minion class and a bunch of new effects. So is it all gravy, or a case of too many cooks?

Read the rest of this entry »

Mars Defends: The Red Solstice

The Red Solstice is currently heading to the mid-point of a fairly solid Kickstarter campaign but I predict great things for the future. It’s an eight player coop squad shooter based on a Warcraft mod called Night Of The Dead and one may be the only game in existence to jettison zombies rather than cramming in as many as possible like the deranged operator of a bilious battery farm. It’s the Warcraft origins that caught my attention though – by 2021, will people be travelling around the world to play The Red Solstice in enormous tournaments, larger and more cash-corrupted than the FIFA Pepsi Gazprom World Cup? Stranger things draw a crowd.

Read the rest of this entry »

Blizzard Suggest They May Be Updating Warcraft I – 3

This is a bit of an ambiguous one at this point, but it’s the way of these things that if they realise there’s enough desire out there, it’ll spur them to get on with it. The suggestion is, learned via a question from a fan at Blizzcon, that Blizzrd may well be working to get the classic Warcraft and Warcraft II to run on modern machines. In fact, production direct J. Allen Brack went so far as to say that there are a number of people in his team working on a “side project” to see that happen.

Read the rest of this entry »

Homecoming

It was inevitable. There’ve been more and more World of Warcraft references on RPS lately, and to a lapsed addict like me, it’s been like someone pumping bacon smell into a vegetarian’s home. Sooner or later, I was going to sink my fangs back into its moreish flesh. Adding to this was my foolish reading of the patch notes for the next update, which seem focused on improving the solo and small group play, rather than pandering to the infuriating large groups of humourless statistic obsessives who currently rule the game. Levelling from 1-60 will be faster, there’ll be more well-specced items in the wild rather than purely in the super-dungeons and there’ll be far fewer Elite beasties rendering sections of the great outdoors inaccessible to anyone not travelling under an all-purple armed guard.

The faster levelling’s the fascinating thing, and what risks me going back in earnest. Read the rest of this entry »

World Of EveCraft

Following on from this thread, some MMO theory gibber.

So here’s the thing: Eve Online is a better model for making an MMO than World Of Warcraft. If someone, right now, was looking for a way to create an interesting MMO they should take Eve as their mechanical gameplay model, and not WoW.

Now that doesn’t necessarily mean that Eve Online is a better MMO than World Of Warcraft. Eve is messed up and broken in all kinds of outrageous ways, and the PvP-heavy spaceship-centric world design puts most people off the idea completely. What it does mean is that there’s the potential for a better MMO to be built using the principles that Eve has pioneered. So forget what you know, or think you know, about Eve Online and imagine instead what World Of Warcraft would be like if it were designed with the same principles as Eve Online.
Read the rest of this entry »