Posts Tagged ‘Warface’

Crytek CEO: All-F2P Future ‘Won’t Happen Tomorrow’

In the future, nothing will cost anything. Ever. Well, except when it costs something. Which will be sometimes, but not always. Or ever, unless you want it to. Those are the sorts of wonderful logical fallacies somewhat – shall we say – misleading phrases like “free-to-play” conjure up, but there’s no denying the business model’s effectiveness. Even so, there are plenty of kinks to work out, which is why life’s great big studio audience emitted a collective gasp when Crytek CEO Cevat Yerli announced that his company was closing up the non-F2P part of its shop as soon as possible. During a recent interview with RPS, however, he clarified that stance and noted, among other things, that it’s “too early to say” whether or not Crysis 4 will be F2P.

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Crykey: Crytek Moving To F2P For Good


Warface is, apparently, the future. Crytek boss-captain Cervat Yerli has said that once Crytek’s current projects – Crysis 3, Homefront 2, and some Kinect game – are done, then they’ll be off to a world where they make downloadable AAA shooters that cost zero bucks to play. Talking to Videogamer he explained: “Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience,” said Yerli. “What this entails is that our future, all the new games that we’re working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development.” He insisted that this was the best solution to the future of manshoots: “I think this is a new breed of games that has to happen to change the landscape, and be the most user-friendly business model.”

Face To Face With Crytek: Warface Interview

DANGER: High velocity bullets operate in this area
Is it unfashionable to be cynical about free-to-play these days?* I’m a bit of a stick in the mud when it comes to this stuff. I don’t like the idea that game design, balance and content are all elements of a game that can and should be fiddled with depending on how many little chunks of money a player throws at the developer. I also think that the some examples of microtransactions are at best poor value, and at worst deeply exploitative. I’m open minded though. Especially open minded when the free-to-play game in question has got very shiny graphics, and lets you shoot robots. I sat down with Crytek’s Michael Krach & Michael Khaimzon at GDC to find out more about their upcoming Microtransaction based game, Warface, and it seems as though they saw me coming. Read the rest of this entry »

In Your Face: New Warface Shots At Last

Shiny colours!

Blimey, it’s been a while since we saw anything of Warface. The last time we posted about Crytek’s free-to-play online shooter was in December 2010 when they released some footage. In fact, it’s been so long that some sites have only just noticed it exists. What has instead happened is Crytek have added three new screenshots to their site, although goodness knows when, and as you might imagine, they look very pretty.

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