World of Warships [official site] has set sail for… oh god, I don’t know enough naval terminology for this news story. World of Warships is out. In the water. The water of the internet. The game has released. That’s what I’m trying to say.
I’d entirely forgotten that Wargming.net, publisher of the World of WarVehicles games, had acquired the rights to the Master of Orion and Total Annihilation licenses back in 2013, so when the news of a Master of Orion reboot arrived this morning I was taken aback.
“What?” I said. “Who?”
I didn’t ask why though because I can fully understand the desire to revisit one of the original and best 4X strategy series. Details and video below.
World of Tanks [official site] is hardly a simulator, but if you fancy pootling around in tank battles that are a little more arcadey, you’re in luck. Developers Wargaming have kicked off the free-to-play game’s Domination event, which for one month adds a new mode that has tanks zooming around trying to capture flags, with respawning, repair and ammo pickup points, nae friendly fire, and a selection of swish Tier 10 tanks that everyone gets to choose from.
Tank Fortress. Capture Tank Flag. Tank The Flag. Tank The Capture. Capture The Flag With A Tank (Which You Drive As An Avatar In An Online Video Game Space).
From a two-day event of brutality and tough but somehow sensual tank action has emerged a single victor. Wargaming [official website] has announced the winners of its official Dudes Who Are The Best Ever At Playing World Of Tanks award, better known as the Grand Finals Champions of Wargaming eSports Poland 2015.
The winner is a group of Russia-born lads called HellRaisers.
Where Blizzard tread, so the world follows – which I suppose is good news if you like digital card games based on existing multiplayer franchises. World of Tanks Generals [official site] is specifically good news if you like tanks and if the existing free-to-play shooter hasn’t yet sated your appetite for making them fight. It’s a turn-based, one-on-one, free-to-play card game in the same mold as
World of Warships was the game I found most surprising at last year’s Gamescom, because it seemed unclear how Wargaming.net’s fast-paced, competitive formula from Worlds of Tanks and Warplanes would translate to the slow, maritime maneuvering of carrier fleets. In practice, it felt fairly straightforward: make ‘em faster, make ‘em mouse controlled, and begin with a focus on PvE.
RPS Feature Tank Rush
I’ve interviewed a lot of CEOs over the past ten years, and while they each project the same unnatural, media-trained sangfroid, they’re each different, too.
Victor Kislyi, CEO of Wargaming, seems like one of the most genuine human beings I’ve seen in the role. His enthusiasm for his job is palpable. I asked him a single question at this year’s Gamescom and he spoke for nine minutes straight in response.