Posts Tagged ‘Warhammer 40000: Eternal Crusade’

Warhammer 40k: Eternal Crusade Due September 23rd

In the grim darkness of the far future, there is no word for ‘please’. And don’t even get me started on the state of their property law! Epitomising the worst of all this rudeness is Warhammer 40,000: Eternal Crusade [official site], a third-person shooter MMO about those rude futuremen duffing each other up for control of a planet in an endless war. A visit to the Land Registry would clear these boundaries right up, you guys – no need to murder each other for territory. Oh, spaceboys will be spaceboys! And Eternal Crusade is now due to launch on September 23rd, after eight months in Early Access.

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Impressions: Warhammer 40,000 Eternal Crusade

In the grim darkness of the far future, there is only:
Pound shops
WAR, of course
Unsold Kylo Ren merchandise
Battlefield but with Space Marines

Poll Maker

I have spent a full half of my adult life waiting to play a Warhammer 40,000 MMO. In 2007, in the full flush of a WoW obsession, it was pretty much the best thing I could imagine. By 2009, and fatigued of MMOs, it seemed like the most profound disservice imaginable to Games Workshops’ maximalist, tongue-forever-in-cheek sci-fi setting. Experience points and hotbars? No sir, that is not how a Space Marine space marines. Give me death without mandate, killing without restriction, sacrifice without regret.

It is 2016 now, and Dark Millenium, THQ’s long-planned 40K MMO appears to have died with its publisher. But we are in a new age, one where Warhammer 40,000 games appear to be anyone’s for the taking. I can be a Space Marine in two dozen different ways. The concept of Space Marining on a monitor is less exciting now. But still no MMO; no persistent Space Marine having indefinitely ongoing Space Marine adventures. So here’s Eternal Crusade [official site], a whole new project from a different team entirely, but the closest thing yet to the 40K MMO. And I think that, once again, I do want a 40K MMO: even though I barely know what “MMO” really means anymore.

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Waaagh! WH40k: Eternal Crusade On Steam Early Access

Dead games cast long shadows. Any Warhammer 40,000 MMO is competing with how I imagined Vigil’s doomed Dark Millenium would be before it was gutted then scrapped in publisher THQ’s collapse. So yeah, Warhammer 40,000: Eternal Crusade [official site] does look a bit bum compared to my beautiful dead gamewife, but it actually exists and is a game you could play this very day. After a stretch selling alpha access directly themselves, developers Behaviour Interactive (them lot behind Naughty Bear and Wet, yep) have launched the MMO shooter on Steam Early Access.

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Warhammer 40,000: Eternal Crusade Jumps To UE4

It seems everyone and their servo-skull is gabbing about Warhammer 40,000 games lately, between Dawn of War’s updates, GOG’s new finds, and Inquistor’s announcement. Not wanting to be left out, Behaviour Interactive have piped up with news about their MMO, Warhammer 40,000: Eternal Crusade [official site].

They’ve now switched to Unreal Engine 4, which they say should speed up development. It’s not massive news, but we haven’t peered or poked at the game in a while so let’s have a gander at a new “in-engine” video:

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The New Millennium: Warhammer 40K – Eternal Crusade

John is the man to ask about upcoming Warhammer 40K MMO, Eternal Crusade. Or at least he’s the right man to ask the questions of the people in the know, as he demonstrated last year when he interviewed Behaviour about their project. He discovered that Eternal Crusade is likely to be more Planetside than World of Warcraft, which makes sense. Space Marines don’t quest, they WAR. It will be a game of territorial control, against both player-controlled enemies and NPCs. The first footage is available below, along with a teaser trailer. It’s pre-alpha. The real kind, with grayboxes, stuttering and explosion animations plucked from 1952.

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Interview: Behaviour On Warhammer 40K: Eternal Crusade

Yesterday we heard the news that there was to be a new Warhammer 40K MMO. Games Workshop announced that Eternal Crusade is to step into the gap left by the failed Dark Millennium Online, this time developed by MMO first-timers, Behaviour. It’s not an immediately obvious choice – the studio is primarily known for ports, and their in-house games haven’t been met with critical success. So we reached out to Behaviour, specifically studio online boss Miguel Caron and 40K’s creative director David Ghozland (The Secret World, Far Cry), to find out how the deal came about, why they believe they’re up to the mammoth task, and the direction the game is taking.

The big news here is that this isn’t looking to be a WoW-style game, but rather aim for something more in the ballpark of PlanetSide or EVE. Essentially following the ethos that There Is Only War.

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No Force Can Prevent There Being A Warhammer 40K MMO

One of the biggest victims of the collapse of THQ was the Warhammer 40K MMO. Dark Millennium Online was declared offline around a year ago, with THQ attempting to save money by downsizing the game – and the development team – to make it a single player game. Developers Vigil Games, owned by THQ, no longer exists, and the project – while never officially cancelled – seems to have disappeared into the ether.

But now Games Workshop have announced a new 40K MMO – Warhammer 40,000: Eternal Crusade – this time developed by, huh, Behaviour.

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