Posts Tagged ‘Warhammer 40000: Inquisitor – Martyr’

Steam Charts: Change Is Possible Edition

Apparently they probably had big spines on their necks, making them a far less enticing prospect for slides.

“Miss, Miss, it’s so sunny, can we have Steam Charts on the field?”

“NO. Sit down and write about popular PC games in this oppressively hot room until the DAY YOU DIE.” Read the rest of this entry »

Warhammer 40k: Inquisitor – Martyr stomps angrily out of early access

Warhammer 40k: Inquisitor - Martyr

In the grim future of the 2010s, there are only Warhammer games. One every other week, it seems, thanks to Games Workshop’s new licensing structure being an all-you-can-eat IP buffet. Not that I’m complaining – while there’s been some forgettable games, there’s no shortage of solid fun in there too. If nothing else, NeocoreGames’ Warhammer 40k: Inquisitor -Martyr looks the part. This grimdark action-RPG has been skulking around in early access for a while, but today it launches its assault on wallets and enemies of the Empire of Man alike.

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In the grim darkness of the 21st century, there are only bad choices about game delays

SO MUCH SHOUTING

Today’s Gaming Drama concerns the ever-contentious matter of videogame crunch, i.e. making staff massively overwork during the final months of development in order to meet a pre-determined release date. In the dock is Games Workshoppy action-RPG Warhammer 40,000: Inquisitor – Martyr, whose developers yesterday appeared to baldly claim they would be crunching like billy-o as a result of a delay to its PC version’s escape from early access.

Devs NeocoreGames yesterday posted a somewhat crawling letter explaining and apologising for the delay. A letter which included the following comment: “We promise we’ll push this extra three weeks in 90+ hours per week.” A comment which prompted no small amount of outrage. A comment the devs now say was a misunderstood joke. A joke that, it just so happens, they’ve also made repeatedly in the recent past.

In short: shouting, basically.
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Warhammer 40K: Inquisitor delayed into June

You have a little extra time to polish your crotchskull up nice and shiny, as NeocoreGames have announced that Warhammer 40,000: Inquisitor – Martyr will not make its planned May 11th launch and will instead arrive on June 5th. The 40K action-RPG from the studio behind the Incredible Adventures Of Van Helsing games is being held up on PC by problems with the console versions and the desire for a simultaneous launch on all platforms. Sounds a bummer, but the game is already playable in early access and Neocore will use those extra weeks to keep working on it. Read the rest of this entry »

Warhammer 40k Inquisitor ARPG adds a story at last

40k-inquisitor

1) Burn Heretics 2) one of your own turns out to be a Heretic 3) burn them. Such is the traditional Warhammer 40,000 videogame plot. It’s too soon to know if Warhammer 40,000 Diablolike Inquisitor – Martyr will ultimately sing that age-old tune too, but at least it’s now made its first moves into having a story.

Its first six months in early access were plot free, relying instead on unlinked and similar missions, but its January update adds in the first chapter of a story-led singleplayer campaign, as well as a third character class. Will this be enough to salvage a game our own John ‘Sanguinius’ Walker deemed to be “the clunkiest festival of clunk since Professor David Clunkington invented his Clunkatron 3000?”

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Warhammer 40,000: Inquisitor – Martyr is as clunky as its name

It’s hard to imagine a game clunkier than Warhammer 40,000: Inquisitor – Martyr [official site]. Even the name is a lumpen boulder. (We’ll call it “Martyr” for our sanity’s sake.) This doesn’t necessarily mean it’s a bad game – there’s probably something decent enough behind it all – just the clunkiest festival of clunk since Professor David Clunkington invented his Clunkatron 3000. Read the rest of this entry »

The Warhammer 40K: Inquisitor ARPG Is Very Explodey

Warhammer 40,000: Inquisitor – Martyr, the action RPG from the folk behind the Van Helsing hacker-slashers, has been quiet for the best part of a year, presumably because the horrifying punctuation of its title caused a directory error which rendered all its files inaccessible. The heretic-burning Diablolike just broke cover anew, offering us decent insight into what, yes, looks very much like an action-RPG in the 40K universe, and that is not something I’m ever going to argue with. It’s also very shiny, in a very grimdark sort of way.

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Warhammer 40k: Inquisitor – Martyr Announced

He could lead a crossover thrash band with a face tattoo like that.

In the grim, dark future, there is only war, but in the grim, sunny present we… well, Warhammer 40k games haven’t taken over everything just yet. Games Workshop are preparing to launch an assault on another genre, though, announcing an action-RPG with the lengthy title of mouthy title of Warhammer 40,000: Inquisitor – Martyr [official site].

NeocoreGames, them lot behind the Incredible Adventures of Van Helsing action-RPG trilogy, are will let us purge heretics as a member of the Inquisition – the fiery secret religious police of the Imperium. The game’s due to launch in 2016, but I couldn’t tell you much more beyond that.

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