Posts Tagged ‘Warhammer 40000’

Impressions: Warhammer 40,000 Eternal Crusade

In the grim darkness of the far future, there is only:
Pound shops
WAR, of course
Unsold Kylo Ren merchandise
Battlefield but with Space Marines

Poll Maker

I have spent a full half of my adult life waiting to play a Warhammer 40,000 MMO. In 2007, in the full flush of a WoW obsession, it was pretty much the best thing I could imagine. By 2009, and fatigued of MMOs, it seemed like the most profound disservice imaginable to Games Workshops’ maximalist, tongue-forever-in-cheek sci-fi setting. Experience points and hotbars? No sir, that is not how a Space Marine space marines. Give me death without mandate, killing without restriction, sacrifice without regret.

It is 2016 now, and Dark Millenium, THQ’s long-planned 40K MMO appears to have died with its publisher. But we are in a new age, one where Warhammer 40,000 games appear to be anyone’s for the taking. I can be a Space Marine in two dozen different ways. The concept of Space Marining on a monitor is less exciting now. But still no MMO; no persistent Space Marine having indefinitely ongoing Space Marine adventures. So here’s Eternal Crusade [official site], a whole new project from a different team entirely, but the closest thing yet to the 40K MMO. And I think that, once again, I do want a 40K MMO: even though I barely know what “MMO” really means anymore.

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Premature Evaluation: Dark Nexus Arena

It’s a little weird that the MOBA, apart from most other competitive multiplayer genres, seeks to contextualise its sport-like bouts of combat with some sort of metanarrative, and weirder still that it’s more or less the same story every time: warriors gathered across time and space to a gladiatorial hyperdimension. Two of them even call it the same thing: the Nexus! It’s not like CounterStrike feels the need to suggest its special forces operatives are condemned to some sort of anti-terrorism limbo in which they play out their battles over and over again for the entertainment of capricious gods. Imagine trying to supply such a narrative for Rainbow Six: Siege, in which, peculiarly, neither side play as terrorists. Have these elite police units been tricked by some Illuminati-like puppetmasters into doing battle with themselves?

Each week Marsh Davies dons his power armour and plunges into the grimdarkness which is Early Access, coming back with any stories he can find and/or succumbing to the nightmarish seductions of the Warp. This week he’s been conscripted into F2P gladiatorial combat in Warhammer 40,000: Dark Nexus Arena, an action-oriented pseudo-MOBA moshpit.

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Warhammer 40K MOBA Hits Early Access In December

I’d forgotten that a Warhammer 40k MOBA was in the works, but of course one was. Games Workshop are going hog-wild with licensing nowadays, after all. We haven’t paid much attention to Warhammer 40,000: Dark Nexus Arena [official site], but soon you’ll be able to do all those MOBA things yourself (clicking on various types of wizards until they explode, primarily) as it’s coming to Steam Early Access on December 9th.

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Warhammer 40,000: Deathwatch Crusading Onto PC

The Warhammer 40,000 game I’d really like is still Dawn of War 3, but in the meantime I shall need to investigate other opportunities to wear a big ole skull on my crotch.

Rodeo Games, the folks behind Warhammer Quest, have announced that they’re bringing another mobile doodad over to PC a little fancied up, and this one has all the crotchskulls I demand – Warhammer 40,000: Deathwatch [official site]. It’s a turn-based tactical affair about hunting down and squishing those naughty Tyranids, from cities to the guts of bio-ships, while expanding, levelling up, and equipping your Deathwatch Kill Team.

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Castle The Heretic: Warhammer 40K Regicide Released

I know they don’t really want it to be called ’40K Chess’ because it’s a whole lot more murdery than that, but I’d be so much more excited about Warhammer 40,000: Regicide [official site] if it fully embraced its clear inspirations. WarChess. DeathChess. Only WarChess. WaaaaaghChess. UltramaChess. GrimDark Chess. Chess Hulk. Rogue Chesser. Chess For The Chess God. But ‘Regicide’? Boooooooooooooo.

ANYWAY Warhammer 40,000: Chessdeathchessdeathchessdeathchessdeath has just left Early Access, bringing two new chapters of its campaign with it, plus new Space Marine chapters, making this a very confusing sentence. It even has a traditional chess mode for, uh, purists? Trailer and details of what’s new below.
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Warhammer 40,000: Eternal Crusade Jumps To UE4

It seems everyone and their servo-skull is gabbing about Warhammer 40,000 games lately, between Dawn of War’s updates, GOG’s new finds, and Inquistor’s announcement. Not wanting to be left out, Behaviour Interactive have piped up with news about their MMO, Warhammer 40,000: Eternal Crusade [official site].

They’ve now switched to Unreal Engine 4, which they say should speed up development. It’s not massive news, but we haven’t peered or poked at the game in a while so let’s have a gander at a new “in-engine” video:

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Warhammer 40k: Inquisitor – Martyr Announced

He could lead a crossover thrash band with a face tattoo like that.

In the grim, dark future, there is only war, but in the grim, sunny present we… well, Warhammer 40k games haven’t taken over everything just yet. Games Workshop are preparing to launch an assault on another genre, though, announcing an action-RPG with the lengthy title of mouthy title of Warhammer 40,000: Inquisitor – Martyr [official site].

NeocoreGames, them lot behind the Incredible Adventures of Van Helsing action-RPG trilogy, are will let us purge heretics as a member of the Inquisition – the fiery secret religious police of the Imperium. The game’s due to launch in 2016, but I couldn’t tell you much more beyond that.

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Barking Up The Right Tree? Space Wolf

Choo-choo! All aboard the possible disappointment train, it’s another Warhammer 40,000 video game! Alright, so Space Hulk didn’t go the way it should have despite having everything going for it. Let’s pack it up in its own little space and it can gestate, get a patch or two. The new boy riding into town with shining pale blue armour is Space Wolf, a collectible card game focused on the feral Space Marine legion. Most interestingly, developers Herocraft are promising a “tactical combat and CCG fusion” where cards will be played and then visualised in “glorious, interactive 3D environments.”

Hmmmmmmm. Desperate attempts not to set myself up for another wasted purchase after the jump.

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Waaagh! Slitherine Gets Warhammer 40K License

Ultraboringmarines

Huh, I didn’t expect this. The disintegration of THQ seems to have resulted in Games Workshop renting its Warhammer 40,000 license to all and sundry rather than keeping them locked up in one place. So we’ve got Space Hulk coming from Full Control, potentially, maybe, who knows Relic keeping hold of something Dawn of War-related when Sega snapped them up, and now strategy publisher/developer Slitherine announcing they’ve been granted a 40K license too.
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