Posts Tagged ‘Warhammer 40k’

Space Hulk: Deathwing Trailer Reveals Bits O’ Gameplay

'Brother, the alien filth keep coming - remind me to draw a bigger skull on my crotch when we get home, they don't seem to be getting the message.'

Space Hulk: Deathwing [official site] is due to launch this year, last we heard, and I’m pretty keen to see more of the Warhammer 40,000 spin-off FPS. Wandering around the ridiculous gothic architecture of mutated Imperium spaceships is very much My Bag as a video game tourist, of course, but I’m fascinated to see what developers Streum On Studio will do after their wonky but pleasing unconventional FPS-RPG E.Y.E.: Divine Cybermancy. So ooh, come on, gather round, crack open a box of Soylens Viridians, and let’s watch this first gameplay trailer.

Read the rest of this entry »

Cardboardinatus! Talisman: The Horus Heresy Released

Rab has plenty of praise for the cardboard version of Talisman, a board game of exploring a world and powering up across quests and battles. The game’s gone digital too, thanks to developers Nomad Games, and now they’ve made Talisman so very, very PC gaming by boshing in Warhammer 40,0000.

Freshly released this morning is Talisman: The Horus Hersey [official site]. It’s a spin-off using the Talisman rules as a base for a galaxy-trotting retelling of that time in 40k lore when an angry warteen and his mates duffed up their wardad.

Read the rest of this entry »

Battlefleet Gothic Does Galactic-Scale 40K In March

It might not openly be about spaceships which listen to The Sisters of Mercy, but I think the spirit’s there. I wrote only yesterday that the darkly cute Dawn of War aesthetic seems to be the de facto look for Warhammer 40,000 games, and now here’s Battlefleet Gothic proving me wrong, and trying to look like the sort of ornate and broody artwork (think ‘powersuited murder-Catholicism”) we see on the front of Games Workshop sourcebooks. This is the game in which Warhammer 40,000’s eternal battle goes galactic, as the 40K universe’s biggest hitters send a few thousand tonnes of extremely spiky flying steel to blow holes in each other. We’ve known about Armada [official site], Tindalos Interactive’s PC adaptation of the tabletop game, for a year now, and the thing’s out in March.

Read the rest of this entry »

Impressions: Warhammer 40,000 Eternal Crusade

In the grim darkness of the far future, there is only:
Pound shops
WAR, of course
Unsold Kylo Ren merchandise
Battlefield but with Space Marines

Poll Maker

I have spent a full half of my adult life waiting to play a Warhammer 40,000 MMO. In 2007, in the full flush of a WoW obsession, it was pretty much the best thing I could imagine. By 2009, and fatigued of MMOs, it seemed like the most profound disservice imaginable to Games Workshops’ maximalist, tongue-forever-in-cheek sci-fi setting. Experience points and hotbars? No sir, that is not how a Space Marine space marines. Give me death without mandate, killing without restriction, sacrifice without regret.

It is 2016 now, and Dark Millenium, THQ’s long-planned 40K MMO appears to have died with its publisher. But we are in a new age, one where Warhammer 40,000 games appear to be anyone’s for the taking. I can be a Space Marine in two dozen different ways. The concept of Space Marining on a monitor is less exciting now. But still no MMO; no persistent Space Marine having indefinitely ongoing Space Marine adventures. So here’s Eternal Crusade [official site], a whole new project from a different team entirely, but the closest thing yet to the 40K MMO. And I think that, once again, I do want a 40K MMO: even though I barely know what “MMO” really means anymore.

Read the rest of this entry »

Waaagh! WH40k: Eternal Crusade On Steam Early Access

Dead games cast long shadows. Any Warhammer 40,000 MMO is competing with how I imagined Vigil’s doomed Dark Millenium would be before it was gutted then scrapped in publisher THQ’s collapse. So yeah, Warhammer 40,000: Eternal Crusade [official site] does look a bit bum compared to my beautiful dead gamewife, but it actually exists and is a game you could play this very day. After a stretch selling alpha access directly themselves, developers Behaviour Interactive (them lot behind Naughty Bear and Wet, yep) have launched the MMO shooter on Steam Early Access.

Read the rest of this entry »

Premature Evaluation: Dark Nexus Arena

It’s a little weird that the MOBA, apart from most other competitive multiplayer genres, seeks to contextualise its sport-like bouts of combat with some sort of metanarrative, and weirder still that it’s more or less the same story every time: warriors gathered across time and space to a gladiatorial hyperdimension. Two of them even call it the same thing: the Nexus! It’s not like CounterStrike feels the need to suggest its special forces operatives are condemned to some sort of anti-terrorism limbo in which they play out their battles over and over again for the entertainment of capricious gods. Imagine trying to supply such a narrative for Rainbow Six: Siege, in which, peculiarly, neither side play as terrorists. Have these elite police units been tricked by some Illuminati-like puppetmasters into doing battle with themselves?

Each week Marsh Davies dons his power armour and plunges into the grimdarkness which is Early Access, coming back with any stories he can find and/or succumbing to the nightmarish seductions of the Warp. This week he’s been conscripted into F2P gladiatorial combat in Warhammer 40,000: Dark Nexus Arena, an action-oriented pseudo-MOBA moshpit.

Read the rest of this entry »

Adeptus Fortuitus: Talisman – The Horus Heresy

I didn’t realise how much I wanted a Warhammer 40k themed Talisman game until I read the press release announcing Talisman: The Horus Heresy [official site] a few minutes ago (edit: I had entirely forgotten about Relic!). Set during the titular conflict, which pitted Space Marines against one another in a galactic civil war, the digital boardgame supports 1-4 players and looks like it might be more than a thematic makeover. Nomad Games reckon the “combative team play” will make the game somewhat different to the Talisman ruleset on which it is based. One thing seems certain – Rab is going to be over the (red) moon.

Read the rest of this entry »