Posts Tagged ‘Warhammer 40k’

Dawn of War 3 trailer battles over mythical pointy stick

A dramatic new trailer for Warhammer 40,000: Dawn of War 3 [official site] is here, which means lots of Space Marines and Eldar wanking on about prophecies, some wandering world, the Spear of Khaine, lords, betrayal, and other gubbins until Orks roll up looking for “da pointy stikk.” Bless your murderous hearts, Orks. This cinematic-o-gameclip video introduces the broad story in Relic’s RTS and yes, it does basically boil down to finding a pointy stick. But what better item to fight over? If you can win a fight without a pointy stick, just imagine how powerful you’ll be once you get one! Read the rest of this entry »

WH40k: Sanctus Reach shows turn-based strategariting

Dawn of War 3 may be 2017’s big exciting Warhammer 40,000 real-time strategy game but I’d forgotten that more ponderous 40k is coming too. Warhammer 40,000: Sanctus Reach [official site] arrives before Dawn of War, later this month, and its strategerisating is turn-based. Sanctus Reach will see the Space Marine space viking Space Wolves scrapping with those lovable Ork space hooligans. Yes, yes I know we’ve got bland 40k games up the wazoo but Sanctus Reach publishers Slitherine do at least know a thing or two about turn-based stratagerating. Here, check out the new trailer which reminded me of this game’s existence: Read the rest of this entry »

Wot I Think – Space Hulk: Deathwing

SPACE HULK SPACE HU.. no, sorry, best not do that again, eh? This latest pixel-flashing rendition of the revered Games Workshop tabletop game is no boardgame adaptation, but rather a squad-based swarm-shooter in the vein of Left 4 Dead.

I played Space Hulk: Deathwing [official site] alone and had a lousy time. Then I played it with others and ALL GLORY TO THE EMPEROR OF MANKIND! Oops, I did it again.
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Dawn Of War III: Gorgutz gets a mighty makeover

Gorgutz

Along with the rest of the Ork faction, Dawn of War III [official site] is rolling out the red carpet – well, the battle-worn, looted and bloodspattered carpet – for a familiar face: Gorgutz ‘Ead ‘Unter. The warlord took a break from the franchise for the second game but is returning with a mighty power klaw and a striking yellow makeover for Relic’s third game in the series. The devs are keeping schtum about most of the narrative side of things for now, but were more than happy to chat about the new look for the remodelled collector of skulls (and other shiny gimcrackery).

Art director, Matt Kuzminski, was on hand to discuss gigantic bionic arms, spiked punching fists and swaggering cubes… Read the rest of this entry »

Bing bong! Space Hulk: Deathwing now boarding

Space Hulk: Deathwing [official site], the new squad-based FPS adaptation of Games Workshop’s tabletop Warhammer 40,000 spin-off, is now out. Our Alec is currently busy polishing his crotchskull but, once he’s done with that and made himself decent, he’ll load Deathwing and play so he can tell us all Wot He Thinks. For now, he sends initial word that “the environments look like concept art and it has the requisite thumpy metal sound effects, but do brace yourself for a whole lot of stomping down long, twisty corridors.” Sounds like Space Hulk all right. Read the rest of this entry »

Warhammer 40k: Space Wolf hunting on PC in 2017

SPACE WOLF. SPACE WOLF! SPACE Wait what is this again? Warhammer 40,000: Space Wolf [official site], to remind you, is a card-driven, turn-based tactical combat game about space vikings scrapping with space demons. We’ve not mentioned Space Wolf since it was announced in 2013 but now, after a stretch on pocket telephones, it’s on its way to PC. Developers HeroCraft have announced that they’ll launch Space Wolf into early access in February. Read the rest of this entry »

Battlefleet Gothic: Armada Opening Tau Beta Tomorrow

The Tau are coming to Battlefleet Gothic: Armada [official site], the real-time adaptation of Games Workshop’s Warhammer 40K spaceship battle boardgame, serving the Greater Good. Those blue fellas will be paid DLC but, in the sharing spirit, from tomorrow they’ll be free for Battlefleet players to try in beta for a bit. Maybe you’ll like how they think. Maybe you’ll want to sign up. Maybe you’ll want to launch military campaigns to help everyone else realise the Tau way is best.

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Warhammer 40k: Eternal Crusade Due September 23rd

In the grim darkness of the far future, there is no word for ‘please’. And don’t even get me started on the state of their property law! Epitomising the worst of all this rudeness is Warhammer 40,000: Eternal Crusade [official site], a third-person shooter MMO about those rude futuremen duffing each other up for control of a planet in an endless war. A visit to the Land Registry would clear these boundaries right up, you guys – no need to murder each other for territory. Oh, spaceboys will be spaceboys! And Eternal Crusade is now due to launch on September 23rd, after eight months in Early Access.

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Waaagh! WH40K: Armageddon – Da Orks Released

Listen up, youse grots! Fings are gonna get orky round ‘ere and if you fink dat- ‘scuse me. HRRRK. HNNGGRRK. Ahem. Sorry. Little bit snotty in the throat. What I was trying to say is that Warhammer 40,000: Armageddon – Da Orks [official site] is now out. It’s a standalone follow-up to 40k: Armageddon, a seriously hexy turn-based strategy game recreating a great war from our grimdark future. While that focused on Spoice Murines and their steadfast defence of the planet Armageddon, Da Orks shows the other side – a load of orks larking about and having a nice big WAAAGH!

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Abnett-Scripted Warhammer 40K Action-Adventure Eisenhorn: XENOS Out Now

Time was I’d jump for joy at any Warhammer-related game announcement, but these days a fast-track to madness would be trying to name every 40K title that was released over the last couple of years. F’rinstance, this is my first time hearing of Eisenhorn: XENOS, a “fully 3D adventure game” based on the novel series of the same name by fondly-regarded ubiqui-scribe Dan Abnett. You play As Gregor Eisenhorn, one of the Empire of Man’s feared Inquisitors (Secret Judge Dredd but more so, basically) who has “agility, psychic powers and a selection of the Imperium’s most iconic weaponry” on hand and is voiced by Kermodian chum Mark Strong.

All of which, you may note, reveals very little about what kind of game this actually is, so I gunned it up to try and find out.
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Turn-Based Marines: Warhammer 40,000 Sanctus Reach

Warhammer strategy games are thick on the ground, and my current favourites cover both the Fantasy and 40k settings. In Fantasyland we have Total Warhammer and in the grimdark future, there’s Armageddon, the hexy wargame from publishers Slitherine. Dawn of War III brings RTS to the 41st millennium again soon, but Slitherine have just announced that they’ll be returning to the eternal war as well. Warhammer 40,000: Sanctus Reach [Steam page], running on the company’s new 3d Archon engine, looks like it might be the closest thing to a digital version of the tabletop game we’ve seen yet.

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Space Hulk: Deathwing Trailer Reveals Bits O’ Gameplay

'Brother, the alien filth keep coming - remind me to draw a bigger skull on my crotch when we get home, they don't seem to be getting the message.'

Space Hulk: Deathwing [official site] is due to launch this year, last we heard, and I’m pretty keen to see more of the Warhammer 40,000 spin-off FPS. Wandering around the ridiculous gothic architecture of mutated Imperium spaceships is very much My Bag as a video game tourist, of course, but I’m fascinated to see what developers Streum On Studio will do after their wonky but pleasing unconventional FPS-RPG E.Y.E.: Divine Cybermancy. So ooh, come on, gather round, crack open a box of Soylens Viridians, and let’s watch this first gameplay trailer.

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Cardboardinatus! Talisman: The Horus Heresy Released

Rab has plenty of praise for the cardboard version of Talisman, a board game of exploring a world and powering up across quests and battles. The game’s gone digital too, thanks to developers Nomad Games, and now they’ve made Talisman so very, very PC gaming by boshing in Warhammer 40,0000.

Freshly released this morning is Talisman: The Horus Hersey [official site]. It’s a spin-off using the Talisman rules as a base for a galaxy-trotting retelling of that time in 40k lore when an angry warteen and his mates duffed up their wardad.

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Battlefleet Gothic Does Galactic-Scale 40K In March

It might not openly be about spaceships which listen to The Sisters of Mercy, but I think the spirit’s there. I wrote only yesterday that the darkly cute Dawn of War aesthetic seems to be the de facto look for Warhammer 40,000 games, and now here’s Battlefleet Gothic proving me wrong, and trying to look like the sort of ornate and broody artwork (think ‘powersuited murder-Catholicism”) we see on the front of Games Workshop sourcebooks. This is the game in which Warhammer 40,000’s eternal battle goes galactic, as the 40K universe’s biggest hitters send a few thousand tonnes of extremely spiky flying steel to blow holes in each other. We’ve known about Armada [official site], Tindalos Interactive’s PC adaptation of the tabletop game, for a year now, and the thing’s out in March.

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Impressions: Warhammer 40,000 Eternal Crusade

In the grim darkness of the far future, there is only:
Pound shops
WAR, of course
Unsold Kylo Ren merchandise
Battlefield but with Space Marines

Poll Maker

I have spent a full half of my adult life waiting to play a Warhammer 40,000 MMO. In 2007, in the full flush of a WoW obsession, it was pretty much the best thing I could imagine. By 2009, and fatigued of MMOs, it seemed like the most profound disservice imaginable to Games Workshops’ maximalist, tongue-forever-in-cheek sci-fi setting. Experience points and hotbars? No sir, that is not how a Space Marine space marines. Give me death without mandate, killing without restriction, sacrifice without regret.

It is 2016 now, and Dark Millenium, THQ’s long-planned 40K MMO appears to have died with its publisher. But we are in a new age, one where Warhammer 40,000 games appear to be anyone’s for the taking. I can be a Space Marine in two dozen different ways. The concept of Space Marining on a monitor is less exciting now. But still no MMO; no persistent Space Marine having indefinitely ongoing Space Marine adventures. So here’s Eternal Crusade [official site], a whole new project from a different team entirely, but the closest thing yet to the 40K MMO. And I think that, once again, I do want a 40K MMO: even though I barely know what “MMO” really means anymore.

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Waaagh! WH40k: Eternal Crusade On Steam Early Access

Dead games cast long shadows. Any Warhammer 40,000 MMO is competing with how I imagined Vigil’s doomed Dark Millenium would be before it was gutted then scrapped in publisher THQ’s collapse. So yeah, Warhammer 40,000: Eternal Crusade [official site] does look a bit bum compared to my beautiful dead gamewife, but it actually exists and is a game you could play this very day. After a stretch selling alpha access directly themselves, developers Behaviour Interactive (them lot behind Naughty Bear and Wet, yep) have launched the MMO shooter on Steam Early Access.

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Premature Evaluation: Dark Nexus Arena

It’s a little weird that the MOBA, apart from most other competitive multiplayer genres, seeks to contextualise its sport-like bouts of combat with some sort of metanarrative, and weirder still that it’s more or less the same story every time: warriors gathered across time and space to a gladiatorial hyperdimension. Two of them even call it the same thing: the Nexus! It’s not like CounterStrike feels the need to suggest its special forces operatives are condemned to some sort of anti-terrorism limbo in which they play out their battles over and over again for the entertainment of capricious gods. Imagine trying to supply such a narrative for Rainbow Six: Siege, in which, peculiarly, neither side play as terrorists. Have these elite police units been tricked by some Illuminati-like puppetmasters into doing battle with themselves?

Each week Marsh Davies dons his power armour and plunges into the grimdarkness which is Early Access, coming back with any stories he can find and/or succumbing to the nightmarish seductions of the Warp. This week he’s been conscripted into F2P gladiatorial combat in Warhammer 40,000: Dark Nexus Arena, an action-oriented pseudo-MOBA moshpit.

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Adeptus Fortuitus: Talisman – The Horus Heresy

I didn’t realise how much I wanted a Warhammer 40k themed Talisman game until I read the press release announcing Talisman: The Horus Heresy [official site] a few minutes ago (edit: I had entirely forgotten about Relic!). Set during the titular conflict, which pitted Space Marines against one another in a galactic civil war, the digital boardgame supports 1-4 players and looks like it might be more than a thematic makeover. Nomad Games reckon the “combative team play” will make the game somewhat different to the Talisman ruleset on which it is based. One thing seems certain – Rab is going to be over the (red) moon.

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Warhammer 40K MOBA Hits Early Access In December

I’d forgotten that a Warhammer 40k MOBA was in the works, but of course one was. Games Workshop are going hog-wild with licensing nowadays, after all. We haven’t paid much attention to Warhammer 40,000: Dark Nexus Arena [official site], but soon you’ll be able to do all those MOBA things yourself (clicking on various types of wizards until they explode, primarily) as it’s coming to Steam Early Access on December 9th.

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Why We’re Getting So Many Games Workshop Games

Say, remember the olden days before the Warhammer video game drought? GOG, that virtuous virtual vendor of vintage video games, have dug up an artifact from those times, today digitally re-releasing Warhammer 40,000: Rites of War. Harking from 1999, it’s turn-based strategy game built on the Panzer General 2 engine.

Say, notice how the Warhammer game drought ended a few years back and we’re now flooded with them? Games Workshop have spoken a little about how and why they’ve changed their plans about licensing Warhammer (and their other creations) to people making video game adaptations. They have a few ideas of their own too.

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