Posts Tagged ‘Warhammer: Vermintide 2’

Warhammer: Vermintide 2 adds mod support, more hats

First-person ratbasher Warhammer: Vermintide 2 today blasted its first content update, following a string of patches with fixes and tweaks. Along with officially launching mod support, the update adds new challenges and daily quests to complete for loot, and boshes in loads of hats, skin recolours, and other cosmetic bits. The mod SDK doesn’t include a map editor, sadly, but it does let modders fiddle with game logic, graphics effects, the user interface, textures, and other bits of gameguts, so it’ll be interesting to see what people make. Read the rest of this entry »

Why it feels great to hit things in Vermintide 2

This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Warhammer: Vermintide 2 [official site].

In designing Vermintide II’s melee combat, Mats Andersson ran through the same preset level 50 times a day for two years. This hodgepodge of the game’s most distinctive areas, enemies and swarms makes no sense and it looks terrible, but playing it about 100,000 times was what it took to ensure face-to-face brawling would be rich in heft and detail.

Andersson knew how fast he could clear that level, how much damage he should take, how many kills he should be getting; yardsticks by which he could measure each run, and it’s how clicking to swing your hammer feels like it’s caving a skull in, and why your sword feels like it can split a rat’s stringy carcass in two. “It’s very much home to me,” he says. Read the rest of this entry »

Warhammer: Vermintide 2 gets a big ‘ol optimisation overhaul and squashes many rats bugs

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I haven’t slain nearly enough rats. Warhammer: Vermintide 2 has been rotting away in my Steam library recently, but the weeks I spent rat-whacking with some chums a couple of months back were the most fun I’ve had in co-op in yonks. If you want some objective proof of that, look no further than our recently updated list of the best co-op games.

The update fun doesn’t stop there: Vermintide 2 received its biggest patch yet yesterday, including “literally hundreds of changes to the game’s levels” and “major optimizations to the game engine”. Fatshark wrote that last quote in bold, so you know they mean business.

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The 25 best co-op games ever made

Sometimes you need a hand to hold, so we’ve updated our list of the 25 best co-op games to play on PC with a headset-wearing friend or a muted stranger.

Everything’s better with a pal or two in tow, from collaborative puzzle solving to sublime double stealth takedowns. Equally sublime are when those takedowns go awry, your partner shrieks in panic and all hands are needed on deck to clear up the mess. Whether local or online, co-op games offer some of the best fun you can have in 2018.

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Steam Charts: Oh What’s The Point Edition

Why God, whyyyyyyyyyyyy?

Join us for our weekly skip through the bountiful fields of fresh gaming joy! Hold our hand as we guide you down the top ten selling games on Steam, to discover which heart-lifting original content has caught the attention of the enthused gaming public! Someone please help me! Read the rest of this entry »

Steam Charts: We Can Rebuild Edition

As the Steam Charts slowly attempt to reassemble themselves after last week’s complete collapse under the weight of Far Cry 5, think of this week’s compilation as the moment the thought-destroyed terrifying monster is halfway through its grotesque reforming. Witness as its undulating viscera twists through recongealing flesh, a bleak but ghoulish moan emanating from deep within its darkest soul. Read the rest of this entry »

Vermintide 2’s latest patch buffs everything & everyone

Short, hairy, shirtless and madder than ever

Warhammer: Vermintide 2 was perhaps too hard a game at launch. While certainly thrilling to behold, the number of new parties crushed mercilessly by Bile Trolls was nigh-incomprehensible, and I’ve seen far too many missions go south in just a few seconds. Several patches to Fatshark’s co-op hack n’ slasher have improved player survivability, but today’s Patch 1.0.5 might be the biggest collection of buffs yet.

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Vermintide: taking the torch of Left 4 Dead from its cold, undead hands

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I’d wager most folk around these parts devoured Left 4 Dead back in the day, just as I did. Valve’s “28 Days Later with your friends” infected my life for a good year, and a bigger, better sequel one year later only strengthened the disease. But as Valve haven’t really been in the business of making games for a good few years – hopefully, that’s about to change – and while it felt like Left 4 Dead was going to change the world back in (oh no) 2008, for a long time nothing filled the rotten hole where my heart used to be.

That is, until Fatshark’s rowdy rat-smash, Vermintide. The four vs the world setup and the UI were highly reminiscent of Left 4 Dead, and what are Gutter Runners and Pack Masters if not reskinned Hunters and Smokers? But there was much more to that game than swapping out zombies for skaven. With both series now/still on their second games, let’s look at how Vermintide ran with the legacy of Left 4 Dead, while managing to forge its own identity.

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Steam Charts: Open Your World

John is missing. He flew out to GDC last week stowed inside Brendan’s suitcase to save money, I’m sure you’ll remember, but on the return journey Brendan’s bag has gone missing. Vanished. Didn’t flop onto the luggage carousel. The airport have no idea. John took a few cans of pop and bags of gross American chocolate in with him so I’m sure he’ll be fine, but where is he? Amsterdam? Boise? Hong Kong? Honolulu? I’m sure he’ll turn up. For now, here I am, I am taking over the Steam Charts for another week.

If there’s one lesson to learn from last week’s 10 top-selling games on Steam, it’s that fancy open-world games are quite popular.

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Steam Charts: When Rats & Martians Attack!

John is elsewhere this week, squeezed into Brendan’s luggage for a flight to San Francisco and the Game Developers Conference, so I’m here for the regular rundown of last week’s top-selling games on Steam. This week, the letters R, A, and S are well-represented with strong showings from both Mars and rats.

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Vermintide 2 mod tools expected in late April

I’ve barely scratched Warhammer: Vermintide 2 yet myself but if you’re hacking through fiendish hordes at an alarming pace and are starting to wonder when the planned mod support might arrive: late April is the current plan. That’s what developers Fatshark told cheery RPS fan zine PC Gamer, in a chat which also touched on intent to smooth out some of the game’s difficulty spikes, especially on lower difficulty settings. Read the rest of this entry »

Podcast: Remembering all the rats we’ve killed

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Leave no rodent behind – that’s the motto of the RPS podcast, the Electronic Wireless Show. With the release of Warhammer: Vermintide 2, we decided to celebrate the lovable dirtbag of videogames. The lowly, filthy, wonderful rat. Whether you are murdering five of them in cold blood for an RPG hotel owner, or pledging your sword to a disgusting subterranean monarch, there’s room in your heart for the humble rat.

And your intestine. And lung. Basically, shove over, organs. Make room for the rats.

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Wot I Think – Warhammer: Vermintide 2

warhammer-vermintide-ii

I don’t tend to think about how many things I murder in a murder-related videogame. I just remove whatever obstacles are in the way and move on, in the time-honoured tradition of solving problems in action games. In co-op online stabber-shooter Warhammer: Vermintide 2, I’m unusually conscious of the body count. It is, if you’ll forgive a little early-90s melodrama, extreme. That’s just one reason why Vermintide 2 successfully escapes the shadow of ‘it’s just Left 4 Dead but with Games Workshop’ faint-praise damning that its predecessor stood within.

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Steam Charts: The Rat Plague Edition

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Greetings, readers. John, your regular guide to this hollow summary of ceaseless material consumption, is missing. We presume he has angered the company overlords with some sort of ill-judged diatribe against corporate consolidation, and has subsequently been reassigned to another media outlet, possibly The Re-education Supplement, or Gulag’s Weekly. Well, you won’t find any such insubordination from me. I have only the purest intentions of telling you the top ten best sellers on Steam this week, with a secondary goal of reinforcing the cold emptiness of our predominant mercantile culture. Let’s buy some games! Read the rest of this entry »

Vermintide 2 is grimdark ultraviolence at a spectacular scale

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We’re planning on a full review next week, but seeing as the weekend, and with it the tortured paralysis of what to play, looms so close, I thought I’d share some initial thoughts on the newly-released, Warhammer vs Left 4 Dead rat-splatting sequel Vermintide 2. In short: it’s the same co-op survival formula, but now writ very, very large and very, very bloody.
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Oh rats! Warhammer: Vermintide 2 released

When visiting a fantasy world, it’s important to remember subtle but important cultural differences. To us, “Oh rats!” is an innocent folksy curse. In the world of Warhammer, shout that and you’ll rightly be punched in the teeth by a line of people for: 1) causing a panic; 2) reminding them of when the verminous horde of the Horned Rat butchered their ma. Bear this in mind for today’s launch of Warhammer: Vermintide 2, the sequel to 2015’s ‘Left 4 Dead but with ratmen’ cooperative first-person smash-o-shooter. Read the rest of this entry »

Steam Charts: The Someday Papers Edition

Some Monday mornings, as I plonk myself down at my desk at 6.50am and load the RSS feed for the Steam Charts, I think to myself: you know what? There are so many other things I’d like to write about today. Anyway, here are the top ten games on Steam from the last week.

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Warhammer: Vermintide 2 scurries into closed beta

Warhammer: Vermintide 2

Rat season has officially begun. Following directly on from Vermintide 1’s bombastic finale-as-free-DLC earlier this week, the sequel – due for launch early next month – is letting players in for their first taste of next-gen first-person Skaven-squishing starting today and continuing over the course of the weekend.

Closed beta access is primarily for those who pre-ordered Warhammer: Vermintide 2, but those who picked up the Humble Jingle Jam charity bundle are being granted access as well, plus folks who snag beta keys at PAX South recently.

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Warhammer: Vermintide downs one more for the road

Vermintide

We may be just two weeks from the release of Warhammer: Vermintide 2, but studio Fatshark are supporting the original game right up until the bitter end. In fact, the latest update for the game adds that bitter end for you to experience first-hand.

Released as part of a free update, yesterday’s Patch 1.11 adds one final mission to the game, entitled Waylaid, which sets things up for the sequel in surprisingly dramatic fashion. Lohnar has a job for you, so it’s back to the Red Moon Inn for one last round.

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Warhammer: Vermintide 2 washes in on March 8th

Vermintide 2

The Vermintide will be coming in on March 8th, developers Fatshark have announced, giving us less than a month with which to sharpen our axes, re-string our longbows, and generally mentally prepare to carve up hordes of ‘orrible ratmen in Warhammer: Vermintide 2. We’ve not covered the co-op FPS since its announcement last year, but since then it’s been made clear that the ratty Skaven have teamed up with those jerks from the Chaos army, meaning we’ll be fighting humans as well as rodents this time.

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