Scene: A graveyard. Tombstones crisscross its every inch in eerily pristine rows. SimCity approaches one, visibly impatient, nearly stamping on a single daisy atop fresh loam. It’s followed by a more somber-looking Mass Effect 3.
SimCity: “Come on, let’s just get this over with.”
Mass Effect: “Hey now, settle down. We’re here to pay our respects.”
SimCity: “Oh boo-hoo. Some Warhammer MOBA wannabe couldn’t hack it, and now it’s six-feet-under. Why waste time on the dead? I’ve got living to do.”
Mass Effect: “Yeesh, quiet down! Didn’t you see Warhammer Online sobbing on The Old Republic’s shoulder when we walked in? And anyway, you could be next. Well, not next, but don’t think you’re immune to this.”
SimCity: “Yeah? How do you figure?”
Mass Effect: “I’m just saying, there’s something of a trend here. I’m not exactly feeling safe either. I mean, shit, I just got my last batch of DLC. Who knows where my multiplayer servers will end up in a year? It might take a little longer, but ultimately, you’re no different.”
SimCity: “Look, whatever, OK? Let’s just get out of here.”