Posts Tagged ‘we be stupids’

Quicksave-Fail: The Agony and The Ecstacy

You know what I hate? Accidentally hitting quicksave when you meant to hit quickload, leaving yourself trapped in some ostensibly unwinnable situation and sobbing like a child about a terrible turn of events that you can blame no-one but yourself for.

You know what I love? Managing to win that unwinnable situation anyway: ultimate triumph in the face of self-made adversity.
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Webby Types: RPS Needs Your Help

If you’ll forgive us something of a technical tangent, we find ourselves with a problem we’re too stupid to solve – and it’s possible one of you wonderful people might be able to help us. This post may be a little tedious if you don’t have any web-fiddling knowledge/interest, so I’ll stick the cut in now to keep its frontpage visibility to a minimum

Edit – By Jove I think we’ve fixed it, via the splendid Betterfeed plugin. Thanks very much to Andy“ for finding it.

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Is RPS Gaming’s Stupidest Website?

All signs point to Yes.

I felt particularly stupid running around TF2 levels, trying to get a shot of the heavy doing a taunt while getting shot. So I like to think that as method blogging.

On Thursday, we posted a story about a reviewer completely missing a major game mechanic and instead of piling on and laughing, in the standard electric internet manner, we thought it’d be a good excuse to come clean with our own extensive tales of ineptitude and tiny-mind-dom. We ended up with a request for the good readers of RPS to do likewise. And the good readers of RPS did exactly that in a sprawling 130-post and counting thread.

Man! It’s a miracle RPS has any readers, as evidence suggests it was fairly likely everyone could have killed themselves via recreational plug socket licking.

Since there were so many good stories buried in the thread, we thought it’ll be a good idea to immortalise our ten favourite in some kind of hastily arranged list which we’d hide beneath a cut in a webpost or something. (EDIT: And updated with another one too)

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Trying to ease myself into the new year, I’ve cheerily wasted the day playing a game just about fighting, before turning to the internet. Bill Harris brings to me the attention of the rarest, most precious thing in games criticism. That is, a mea culpa. Writing for the Mercury News, Dean Takahashi slated Mass Effect only to eventually admit there was something he was missing.

“The dumb thing about the way I played the game, as many pointed out, is that I didn’t make use of my Talent Points. I started the game doing so, but while on Feros, I didn’t pay attention to all the Talent Points I was accumulating after every encounter. Those points just sat there. They were waiting for me to assign them to specific character trait improvements.”

Yes, he’d forgot to level up. And you wince, but it got me thinking – we’ve all done similar mistakes with some game at some point, fundamentally misunderstanding it, and carrying on regardless. And I thought it’d be a good thing for people to come clean about in the new year, in a spirit of admission of humanity. And, clearly, I ramble about some of mine beneath the cut.

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